<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //epic/sony -->
	<game>
		<name>[PC-98] Drakkhen (ƒhƒ‰ƒbƒPƒ“)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">epic/sony</driveralias>
		<options>
			<option name="clockmul" value="0x04"/>
			<option name="fm_mix"   value="19"/>
			<option name="ssg_mix"  value="0"/>
		</options>
		<romlist archive="drk98">
			<rom type="file" offset="-1">drk.com</rom>
			<rom type="file" offset="-1">DRKMUS.EXE</rom>
			<rom type="shell" offset="0">drkmus</rom>
			<rom type="shell" offset="0">drk</rom>
		</romlist>
		<titlelist>
			<title code="0x0000">Stop the Music (‰‰‘t’âŽ~)</title>
			<title code="0x0001">BGM #01</title>
			<title code="0x0002">BGM #02</title>
			<title code="0x0003">BGM #03</title>
			<title code="0x0004">BGM #04</title>
			<title code="0x0005">BGM #05</title>
			<title code="0x0006">BGM #06</title>
			<title code="0x0007">BGM #07</title>
			<title code="0x0008">BGM #08</title>
			<title code="0x0009">BGM #09</title>
			<title code="0x000a">BGM #0A</title>
			<title code="0x000b">BGM #0B</title>
			<title code="0x000c">BGM #0C</title>
			<title code="0x000d">BGM #0D</title>
			<title code="0x000e">BGM #0E</title>
			<title code="0x000f">BGM #0F</title>
			<title code="0x0010">BGM #10</title>
			<title code="0x0011">BGM #11</title>
			<title code="0x0012">BGM #12</title>
			<title code="0x0013">BGM #13</title>
			<title code="0x0014">BGM #14</title>
			<title code="0x0015">BGM #15</title>
			<title code="0x0016">BGM #16</title>
			<title code="0x0017">BGM #17</title>
			<title code="0x0100">SFX Stop</title>
			<title code="0x0101">SFX #01</title>
			<title code="0x0103">SFX #03</title>
			<title code="0x0105">SFX #05</title>
			<title code="0x0106">SFX #06</title>
			<title code="0x0107">SFX #07</title>
			<title code="0x0108">SFX #08</title>
			<title code="0x0109">SFX #09</title>
			<title code="0x010b">SFX #0b</title>
			<title code="0x010c">SFX #0c</title>
			<title code="0x010f">SFX #0f</title>
			<title code="0x0111">SFX #11</title>
			<title code="0x0112">SFX #12</title>
			<title code="0x0113">SFX #13</title>
			<title code="0x0114">SFX #14</title>
			<title code="0x0115">SFX #15</title>
			<title code="0x0116">SFX #16</title>
			<title code="0x0117">SFX #17</title>
			<title code="0x0118">SFX #18</title>
			<title code="0x0119">SFX #19</title>
			<title code="0x011a">SFX #1A</title>
			<title code="0x011b">SFX #1B</title>
			<title code="0x011c">SFX #1C</title>
			<title code="0x011d">SFX #1D</title>
			<title code="0x011e">SFX #1E</title>
			<title code="0x011f">SFX #1F</title>
			<title code="0x0120">SFX #20</title>
			<title code="0x0123">SFX #23</title>
			<title code="0x0124">SFX #24</title>
			<title code="0x0125">SFX #25</title>
			<title code="0x0126">SFX #26</title>
			<title code="0x0127">SFX #27</title>
			<title code="0x0128">SFX #28</title>
			<title code="0x012a">SFX #2A</title>
			<title code="0x012b">SFX #2B</title>
			<title code="0x012c">SFX #2C</title>
			<title code="0x012d">SFX #2D</title>
			<title code="0x012e">SFX #2E</title>
			<title code="0x012f">SFX #2F</title>
			<title code="0x0130">SFX #30</title>
			<title code="0x0131">SFX #31</title>
			<title code="0x0132">SFX #32</title>
			<title code="0x0133">SFX #33</title>
			<title code="0x0134">SFX #34</title>
			<title code="0x0135">SFX #35</title>
			<title code="0x0136">SFX #36</title>
			<title code="0x0137">SFX #37</title>
		</titlelist>
	</game>
</gamelist>
