<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
					 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
				  offset CDATA #IMPLIED
				  crc32 CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //HOKUSHO -->
	<game>
		<name>[PC-98] Geten: Sengoku Nobunagaden Shimoten (GE丒TEN 乣愴崙怣挿揱丒壓揤乣)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">hokusho</driveralias>
		<options>
			<option name="clockmul" value="4"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="geten_98">
			<rom type="file" offset="-1">geten_98.com</rom>
			<rom type="file" offset="-1">OPNDRV.COM</rom>
			<rom type="file" offset="0x10">GTNSND.MD</rom>
			<rom type="file" offset="0x11">OPNSND.MD</rom>
			<rom type="shell" offset="0">opndrv</rom>
			<rom type="shell" offset="0">geten_98</rom>
		</romlist>
		<titlelist>
			<title code="0x11">OPNSND.MD</title>
			<title code="0x10">GTNSND.MD</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Geten 2: Taikai Nobunagaden Shimoten (GE丒TEN II 乣戝奀怣挿揱丒壓揤乣)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">hokusho</driveralias>
		<options>
			<option name="clockmul" value="8"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archiver="geten2_98">
			<rom type="file" offset="-1">YNSOUND.COM</rom>
			<rom type="file" offset="-1">YNS_98.COM</rom>
			<rom type="file" offset="0x10">BATTLE.BGM</rom>
			<rom type="file" offset="0x11">ENDING.BGM</rom>
			<rom type="file" offset="0x12">OPENING.BGM</rom>
			<rom type="file" offset="0x13">SENRYAKU.BGM</rom>
			<rom type="shell" offset="0">ynsound</rom>
			<rom type="shell" offset="0">yns_98</rom>
		</romlist>
		<titlelist>
			<title code="0x12">OPENING.BGM</title>
			<title code="0x13">SENRYAKU.BGM</title>
			<title code="0x10">BATTLE.BGM</title>
			<title code="0x11">ENDING.BGM</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Senran (愴棎)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">hokusho</driveralias>
		<options>
			<option name="clockmul" value="8"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="senrn_98">
			<rom type="file" offset="-1">YNSOUND.COM</rom>
			<rom type="file" offset="-1">YNS_98.COM</rom>
			<rom type="file" offset="0x10">KOU_END.BGM</rom>
			<rom type="file" offset="0x11">KOU_FID.BGM</rom>
			<rom type="file" offset="0x12">KOU_KOU.BGM</rom>
			<rom type="file" offset="0x13">KOU_OPN.BGM</rom>
			<rom type="shell" offset="0">ynsound</rom>
			<rom type="shell" offset="0">yns_98</rom>
		</romlist>
		<titlelist>
			<title code="0x13">KOU_OPN.BGM</title>
			<title code="0x11">KOU_FID.BGM</title>
			<title code="0x12">KOU_KOU.BGM</title>
			<title code="0x10">KOU_END.BGM</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Garyouden: Sangoku Seiha no Kei (夌棾揱 乣嶰崙惂攅偺寁乣)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">hokusho</driveralias>
		<options>
			<option name="clockmul" value="8"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="garyu_98">
			<rom type="file" offset="-1">YNSOUND.COM</rom>
			<rom type="file" offset="-1">YNS_98.COM</rom>
			<rom type="file" offset="0x10">ENDBGM.DAT</rom>
			<rom type="file" offset="0x11">OPENBGM.DAT</rom>
			<rom type="file" offset="0x12">OVERBGM.DAT</rom>
			<rom type="file" offset="0x13">BGM.DAT</rom>
			<rom type="shell" offset="0">ynsound</rom>
			<rom type="shell" offset="0">yns_98</rom>
		</romlist>
		<titlelist>
			<title code="0x000011">OPENBGM.DAT</title>
			<title code="0x010013">BGM.DAT #00</title>
			<title code="0x020013">BGM.DAT #01</title>
			<title code="0x030013">BGM.DAT #02</title>
			<title code="0x040013">BGM.DAT #03</title>
			<title code="0x050013">BGM.DAT #04</title>
			<title code="0x060013">BGM.DAT #05</title>
			<title code="0x070013">BGM.DAT #06</title>
			<title code="0x080013">BGM.DAT #07</title>
			<title code="0x090013">BGM.DAT #08</title>
			<title code="0x0a0013">BGM.DAT #09</title>
			<title code="0x0b0013">BGM.DAT #10</title>
			<title code="0x000012">OVERBGM.DAT</title>
			<title code="0x000010">ENDBGM.DAT</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Edo Renaissance (戝峕屗儖僱僢僒儞僗)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">hokusho</driveralias>
		<options>
			<option name="clockmul" value="8"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="oedor_98">
			<rom type="file" offset="-1">YNSOUND.COM</rom>
			<rom type="file" offset="-1">YNS_98.COM</rom>
			<rom type="file" offset="0x10">BGM.DAT</rom>
			<rom type="file" offset="0x11">ENDING1.BGM</rom>
			<rom type="file" offset="0x12">ENDING2.BGM</rom>
			<rom type="file" offset="0x13">OPENING.BGM</rom>
			<rom type="shell" offset="0">ynsound</rom>
			<rom type="shell" offset="0">yns_98</rom>
		</romlist>
		<titlelist>
			<title code="0x000013">OPENING.BGM</title>
			<title code="0x010010">BGM.DAT #00</title>
			<title code="0x020010">BGM.DAT #01</title>
			<title code="0x030010">BGM.DAT #02</title>
			<title code="0x040010">BGM.DAT #03</title>
			<title code="0x050010">BGM.DAT #04</title>
			<title code="0x060010">BGM.DAT #05</title>
			<title code="0x070010">BGM.DAT #06</title>
			<title code="0x080010">BGM.DAT #07</title>
			<title code="0x090010">BGM.DAT #08</title>
			<title code="0x0a0010">BGM.DAT #09</title>
			<title code="0x0b0010">BGM.DAT #10</title>
			<title code="0x0c0010">BGM.DAT #11</title>
			<title code="0x0d0010">BGM.DAT #12</title>
			<title code="0x0e0010">BGM.DAT #13</title>
			<title code="0x000011">ENDING1.BGM</title>
			<title code="0x000012">ENDING2.BGM</title>
		</titlelist>
	</game>
</gamelist>
