<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //raizing -->
	<game>
  	<name>[Raizing Type 1] Mahou Daisakusen (魔法大作戦)</name>
  	<driver type="mahou">raizing</driver>
		<driveralias type="Arcade">raizing</driveralias>
  	<romlist archive="mahoudai">
  		<rom type="code" offset="0x0000">ra_ma_01.02</rom>
  		<rom type="adpcm" offset="0x0000">ra_ma_01.06</rom>
  	</romlist>
  	<titlelist>
			<title code="0x0f">Destiny &amp; Ambition (Attract Mode)</title>
			<title code="0x06">Inspire (Select / Round 6)</title>           
			<title code="0x01">Sorcer Striker (Round 1)</title>             
			<title code="0x07">Exclaim Targets (Boss 1)</title>             
			<title code="0x0d">Round Clear</title>                          
			<title code="0x02">Riot Dance (Round 2)</title>                 
			<title code="0x08">Spiral Locus (Boss 2)</title>                
			<title code="0x03">Silent Anomaly (Round 3)</title>             
			<title code="0x09">Rock The Accept (Boss 3)</title>             
			<title code="0x04">Memorial Fragment (Round 4)</title>          
			<title code="0x0c">Devastating Disorder (Boss 4)</title>        
			<title code="0x05">Organic Metal (Round 5)</title>              
			<title code="0x0a">Chaos Oppression (Boss 5)</title>            
			<title code="0x0b">Augmentative Greed (Boss 6)</title>          
			<title code="0x10">Ever Lasting Emotion (Ending)</title>        
			<title code="0x0e">Game Over</title>                            
  	</titlelist>
  </game>
	<game>
  	<name>[Raizing Type 1] Shippu Mahou Daisakusen (疾風魔法大作戦 -KINGDOM GRANDPRIX-)</name>
  	<driver type="mahou">raizing</driver>
		<driveralias type="Arcade">raizing</driveralias>
  	<romlist archive="shippumd">
  		<rom type="code" offset="0x0000">ma02rom2.bin</rom>
  		<rom type="adpcm" offset="0x0000">ma02rom6.bin</rom>
  	</romlist>
  	<titlelist>
			<title code="0x07">Saddle Horn</title>               
			<title code="0x24">Sound from Heaven (Credit)</title>
			<title code="0x06">Lead Change</title>               
			<title code="0x02">Lead Departure</title>            
			<title code="0x0c">Sock the Brain</title>            
			<title code="0x08">Roll Back</title>                 
			<title code="0x04">Flag Race</title>                 
			<title code="0x01">Norvice Reining</title>           
			<title code="0x09">Restless Night</title>            
			<title code="0x0d">Sonic Keeness</title>             
			<title code="0x0a">Bamboo Forest</title>             
			<title code="0x0b">Being Rushed</title>              
			<title code="0x03">Sliding Stop!!</title>            
			<title code="0x05">Trail</title>                     
			<title code="0x12">Divided by Zero</title>           
			<title code="0x0e">The Laurel</title>                
			<title code="0x0f">A Ray of Hope</title>             
			<title code="0x10">I'm the Ruler</title>             
			<title code="0x11">Underdog</title>                  
  	</titlelist>
  </game>
	<game>
  	<name>[Raizing Type 2] Battle Garegga (バトルガレッガ)</name>
  	<driver type="bgaregga">raizing</driver>
		<driveralias type="Arcade">raizing</driveralias>
  	<romlist archive="bgaregga">
  		<rom type="code" offset="0x8000">snd.bin</rom>
  		<rom type="adpcm" offset="0x0000">rom5.bin</rom>
  	</romlist>
  	<titlelist>
			<title code="0x72">Raizing Logo</title>                             
			<title code="0x01">Rebellion (Title Demo)</title>                   
			<title code="0x02">4:71 am (Select)</title>                         
			<title code="0x03">Fly to the Leaden Sky (Stage 1: Valley)</title>  
			<title code="0x04">Underwater Rampart (Stage 2: Plateau)</title>    
			<title code="0x05">Tunnel Vision (Stage 3: Factory)</title>         
			<title code="0x07">Degeneracy (Stage 4: Plant)</title>              
			<title code="0x06">Subversive Awareness (Stage 5: Cloud)</title>    
			<title code="0x08">Megalomaniac (Stage 6: Base)</title>             
			<title code="0x09">Marginal Consciousness (Stage 7: Airport)</title>
			<title code="0x0a">Stab and Stomp! (Boss A)</title>                 
			<title code="0x0b">Thrust and Thrash! (Boss B)</title>              
			<title code="0x0d">Erupter (Boss C)</title>                         
			<title code="0x0c">Fatality (Game Over)</title>                     
			<title code="0x0f">Bluescape (Name Entry)</title>                   
			<title code="0x0e">Blood Brothers in the Dawn (Ending)</title>      
  	</titlelist>
  </game>
	<game>
  	<name>[Raizing Type 3] Armed Police Batrider (アームドポリス バトライダー)</name>
  	<driver type="batrider">raizing</driver>
		<driveralias type="Arcade">raizing</driveralias>
  	<options>
  		<option name="opm_mix" value="0x100"/>
  		<option name="pcm_mix" value="0x8a"/>
  	</options>
  	<romlist archive="batrider">
  		<rom type="code" offset="0x0000">snd.u77</rom>
  		<rom type="adpcm1" offset="0x0000">rom-5.bin</rom>
  		<rom type="adpcm2" offset="0x0000">rom-6.bin</rom>
  	</romlist>
  	<titlelist>
			<title code="0x20">Raizing Logo</title>                                      
			<title code="0x01">Zero Cop (Opening)</title>                                
			<title code="0x21">[SFX] Credit Inserted</title>                             
			<title code="0x22">[SFX] Start</title>                                       
			<title code="0x02">Choice Or Die (Player Select)</title>                     
			<title code="0x03">Easy To Go (Stage 1: Manhattan City)</title>              
			<title code="0x04">Purple Twilight (Stage 2: Zenovia Airport)</title>        
			<title code="0x05">Missile Fever (Stage 3: Sky High)</title>                 
			<title code="0x06">No Way Out (Stage 4: Sewage System)</title>               
			<title code="0x07">Chasing Gang, Need Speed (Stage 5: High Way)</title>      
			<title code="0x08">Cool Riding (Stage 6: Zenovia City)</title>               
			<title code="0x09">External View (Stage 7: Building)</title>                 
			<title code="0x0a">Chop U! (Boss 1: Air)</title>                             
			<title code="0x0b">Let Ass Kick Together! (Boss 2: Surface)</title>          
			<title code="0x0c">Nimbus (Boss 3: Rival)</title>                            
			<title code="0x0d">Spiral Locus (Boss 4: Mahou Daisakusen)</title>           
			<title code="0x0e">Devided By Zero (Boss 5: Shippuu Mahou Daisakusen)</title>
			<title code="0x0f">Stab'n Stomp! (Boss 6: Battle Garegga)</title>            
			<title code="0x10">Drag Ster (Last Boss)</title>                             
			<title code="0x11">Funky Dude (Stage Clear)</title>                          
			<title code="0x12">Ure Fired! (Game Over)</title>                            
			<title code="0x13">Flashback (Ranking)</title>                               
			<title code="0x14">Morning News (Ending 1: Police Team)</title>              
			<title code="0x15">Circus Fooligan (Ending 2: Criminal Team)</title>         
			<title code="0x16">Hyper Ventilation (Ending 3: Psychic Team)</title>        
			<title code="0x17">Sad But True (Ending 4: Raizing All Stars)</title>        
			<title code="0x18">Theme Of Carpet Stories (Ending 5: Carpet)</title>        
			<title code="0x19">Chop Me Again (Credits Roll)</title>                      
			<title code="0x00">Percussion Test (PCM)</title>                             
  	</titlelist>
  </game>
  <game>
  	<name>[System 12] Golgo 13 (ゴルゴ13)</name>
  	<driver type="system12">namco</driver>
		<driveralias type="Arcade">raizing</driveralias>
  	<options>
  		<option name="pcm_mix" value="0x100"/>
  		<option name="pcm_size" value="0x0800000"/>
  	</options>
  	<romlist archive="golgo13">
  		<rom type="code" offset="0x000000">glg1vera.11s</rom>
  		<rom type="pcm" offset="0x000000">glg1wave0.1</rom>
  	</romlist>
  	<titlelist>
  		<title code="0x02">BGM #00</title>
  		<title code="0x10">BGM #01</title>
  		<title code="0x20">BGM #02</title>
  		<title code="0x30">BGM #03</title>
  		<title code="0x40">BGM #04</title>
  		<title code="0x50">BGM #05</title>
  		<title code="0x60">BGM #06</title>
  		<title code="0x70">BGM #07</title>
  		<title code="0x80">BGM #08</title>
  		<title code="0x90">BGM #09</title>
  		<title code="0xa0">BGM #10</title>
  		<title code="0xb0">BGM #11</title>
  		<title code="0xd0">BGM #12</title>
  		<title code="0xe0">BGM #13</title>
  	</titlelist>
  </game>
  <game>
  	<name>[System 12] Golgo 13: Kiseki no Dandou (ゴルゴ13 -奇跡の弾道-)</name>
  	<driver type="system12">namco</driver>
		<driveralias type="Arcade">raizing</driveralias>
  	<options>
  		<option name="pcm_mix" value="0x100"/>
  		<option name="pcm_size" value="0x1000000"/>
  	</options>
  	<romlist archive="g13knd">
  		<rom type="code" offset="0x000000">gls1vera.11s</rom>
  		<rom type="pcm" offset="0x000000">gls1wave0.ic1</rom>
  		<rom type="pcm" offset="0x800000">gls1wave1.ic13</rom>
  	</romlist>
  	<titlelist>
  		<title code="0x2d0">Intro </title>
  		<title code="0x1cf">Credit</title>
  		<title code="0xd0">How to Play</title>
  		<title code="0x20">Trial Shoot</title>
  		<title code="0x30">Complete</title>
  		<title code="0x40">Story Select</title>
  		<title code="0x02">Story BGM 1</title>
  		<title code="0x50">Story BGM 2</title>
  		<title code="0xc0">Story BGM 3</title>
  		<title code="0xf0">Story BGM 4</title>
  		<title code="0xe0">Target</title>
  		<title code="0x2e0">Killed target</title>
  		<title code="0x60">Injured target</title>
  		<title code="0x70">Missed target</title>
  		<title code="0x90">Ending</title>
  		<title code="0x80">Continue</title>
  		<title code="0xb0">Game Over</title>
  		<title code="0xa0">Name Entry</title>
  		<title code="0x10">Unknown</title>
  	</titlelist>
  </game>
  <game>
    <name>[CPS-2] Dimahoo (グレート魔法大作戦)</name>
    <driver type="cps2">capcom</driver>
		<driveralias type="Arcade">raizing</driveralias>
    <romlist archive="dimahoo">
      <rom type="code" offset="0x00000">gmd.01</rom>
      <rom type="code" offset="0x20000">gmd.02</rom>
      <rom type="pcm" offset="0x000000">gmd.11m</rom>
      <rom type="pcm" offset="0x400000">gmd.12m</rom>
    </romlist>
    <titlelist>
			<title code="0xc1">Element in the Story (Opening)</title>      
			<title code="0xd3">Credit</title>                              
			<title code="0xc2">Purple Advance (Character Select)</title>   
			<title code="0xc3">Scramble! (Stage 1)</title>                 
			<title code="0xc9">Black Fight (Boss 1)</title>                
			<title code="0xcd">Critical Attack (Stage Clear)</title>       
			<title code="0xc4">Iron Nuckle (Stage 2)</title>               
			<title code="0xca">Bold Trap (Boss 2)</title>                  
			<title code="0xc5">Overwhelming Existence (Stage 3)</title>    
			<title code="0xc6">Velvet Fire (Stage 4)</title>               
			<title code="0xc7">Thunder Storm (Stage 5)</title>             
			<title code="0xcc">The Genius of Battle (Rival)</title>        
			<title code="0xc8">Dark Plot (Stage 6)</title>                 
			<title code="0xcb">Dark Sky (Final Boss)</title>               
			<title code="0xce">Perfect Medicine (Completed)</title>        
			<title code="0xcf">Soft Machine (Ending)</title>               
			<title code="0xd0">Broken Body (Game Over)</title>             
			<title code="0xd1">Mechanical Petrifaction (Name Entry)</title>
			<title code="0xc0">Speaker Test</title>                        
    </titlelist>
  </game>
</gamelist>
