<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //negative -->
	<game>
		<name>[PC-98] Marble Cooking (マーブルクッキング)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">negative</driveralias>
		<options>
			<option name="funcvect" value="0x7e"/>
			<option name="clockmul" value="8"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="marble">
			<rom type="file" offset="-1">PMD_98.COM</rom>
			<rom type="file" offset="-1">PMD.COM</rom>
			<rom type="file" offset="0x08">MARBLE.EFC</rom>
			<rom type="file" offset="0x10">INTRO.M</rom>
			<rom type="file" offset="0x11">OPENING.M</rom>
			<rom type="file" offset="0x12">MARBLE.M</rom>
			<rom type="file" offset="0x13">START.M</rom>
			<rom type="file" offset="0x14">STAGE1.M</rom>
			<rom type="file" offset="0x15">STAGE2.M</rom>
			<rom type="file" offset="0x16">STAGE3.M</rom>
			<rom type="file" offset="0x17">STAGE4.M</rom>
			<rom type="file" offset="0x18">STAGE5.M</rom>
			<rom type="file" offset="0x19">STAGE6.M</rom>
			<rom type="file" offset="0x1a">STAGE7.M</rom>
			<rom type="file" offset="0x1b">BOSS.M</rom>
			<rom type="file" offset="0x1c">BONUS.M</rom>
			<rom type="file" offset="0x1d">GRAPHIC.M</rom>
			<rom type="file" offset="0x1e">ENDING.M</rom>
			<rom type="file" offset="0x1f">STAFF.M</rom>
			<rom type="file" offset="0x20">NAMING.M</rom>
			<rom type="file" offset="0x21">RANKING.M</rom>
			<rom type="file" offset="0x22">CLEAR.M</rom>
			<rom type="file" offset="0x23">GAMEOVER.M</rom>
			<rom type="shell" offset="0">PMD /M14 /V0 /E3 /K /F /I</rom>
			<rom type="shell" offset="0">pmd_98</rom>
		</romlist>
		<titlelist>
			<title code="0x10">Intro (いんとろだくしょん)</title>
			<title code="0x11">Opening (おーぷにんぐ)</title>
			<title code="0x12">Marble Cooking (めにゅー)</title>
			<title code="0x13">Start</title>
			<title code="0x14">Stage #1 (としょかん)</title>
			<title code="0x15">Stage #2 (おしろ)</title>
			<title code="0x16">Stage #3 (じゃんぐる)</title>
			<title code="0x17">Stage #4 (やまたいこく)</title>
			<title code="0x18">Stage #5</title>
			<title code="0x19">Stage #6 (けんきゅうじょ)</title>
			<title code="0x1a">Stage #7 - Last Boss</title>
			<title code="0x1b">Boss</title>
			<title code="0x1c">Bonus (ぼぉなす)</title>
			<title code="0x1d">Graphics (ぐらふぃっくもぉど)</title>
			<title code="0x1e">Ending (えんでぃんぐ)</title>
			<title code="0x1f">Staff Roll</title>
			<title code="0x20">Naming (ねぇみんぐ)</title>
			<title code="0x21">Ranking (らんきんぐ)</title>
			<title code="0x22">Clear (くりぁ〜)</title>
			<title code="0x23">Game Over (げぇむおーばー)</title>
			<range min="0x0801" max="0x0821" extcode="1">MARBLE.EFC #%2X</range>
		</titlelist>
	</game>
	<game>
		<name>[PC] Marble Cooking (マーブルクッキング)</name>
		<driver type="adlib">pcatdos</driver>
		<driveralias type="PC">negative</driveralias>
		<options>
			<option name="funcvect" value="0x7e"/>
			<option name="clockmul" value="12"/>
		</options>
		<romlist archive="marble_at">
			<rom type="file" offset="-1">PMD_98.COM</rom>
			<rom type="file" offset="-1">PMDIBM.COM</rom>
			<rom type="file" offset="0x08">MARBLE.EFC</rom>
			<rom type="file" offset="0x10">INTRO.M</rom>
			<rom type="file" offset="0x11">OPENING.M</rom>
			<rom type="file" offset="0x12">MARBLE.M</rom>
			<rom type="file" offset="0x13">START.M</rom>
			<rom type="file" offset="0x14">STAGE1.M</rom>
			<rom type="file" offset="0x15">STAGE2.M</rom>
			<rom type="file" offset="0x16">STAGE3.M</rom>
			<rom type="file" offset="0x17">STAGE4.M</rom>
			<rom type="file" offset="0x18">STAGE5.M</rom>
			<rom type="file" offset="0x19">STAGE6.M</rom>
			<rom type="file" offset="0x1a">STAGE7.M</rom>
			<rom type="file" offset="0x1b">BOSS.M</rom>
			<rom type="file" offset="0x1c">BONUS.M</rom>
			<rom type="file" offset="0x1d">GRAPHIC.M</rom>
			<rom type="file" offset="0x1e">ENDING.M</rom>
			<rom type="file" offset="0x1f">STAFF.M</rom>
			<rom type="file" offset="0x20">NAMING.M</rom>
			<rom type="file" offset="0x21">RANKING.M</rom>
			<rom type="file" offset="0x22">CLEAR.M</rom>
			<rom type="file" offset="0x23">GAMEOVER.M</rom>
			<rom type="shell" offset="0">pmdibm /DF48 /M10 /V0 /E2</rom>
			<rom type="shell" offset="0">pmd_98</rom>
		</romlist>
		<titlelist>
			<title code="0x10">Intro (いんとろだくしょん)</title>
			<title code="0x11">Opening (おーぷにんぐ)</title>
			<title code="0x12">Marble Cooking (めにゅー)</title>
			<title code="0x13">Start</title>
			<title code="0x14">Stage #1 (としょかん)</title>
			<title code="0x15">Stage #2 (おしろ)</title>
			<title code="0x16">Stage #3 (じゃんぐる)</title>
			<title code="0x17">Stage #4 (やまたいこく)</title>
			<title code="0x18">Stage #5</title>
			<title code="0x19">Stage #6 (けんきゅうじょ)</title>
			<title code="0x1a">Stage #7 - Last Boss</title>
			<title code="0x1b">Boss</title>
			<title code="0x1c">Bonus (ぼぉなす)</title>
			<title code="0x1d">Graphics (ぐらふぃっくもぉど)</title>
			<title code="0x1e">Ending (えんでぃんぐ)</title>
			<title code="0x1f">Staff Roll</title>
			<title code="0x20">Naming (ねぇみんぐ)</title>
			<title code="0x21">Ranking (らんきんぐ)</title>
			<title code="0x22">Clear (くりぁ〜)</title>
			<title code="0x23">Game Over (げぇむおーばー)</title>
			<range min="0x0801" max="0x0821" extcode="1">MARBLE.EFC #%2X</range>
		</titlelist>
	</game>
</gamelist>
