<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
					 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
				  offset CDATA #IMPLIED
				  crc32 CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //Amorphous -->
	<game>
		<name>[X68000] Shooting 68K</name>
		<driver type="generic">x68k</driver>
		<driveralias type="SHARP X68000">Amorphous</driveralias>
		<options>
			<option name="opm_mix" value="0xe0"/>
		</options>
		<romlist archive="shooting68snd">
			<rom type="code">opmdrv.bin</rom>
			<rom type="x" offset="0x08000">OPMDRV.X</rom>
			<rom type="code" offset="0x24000">S68MUS00.OPM</rom>
			<rom type="code" offset="0x28000">S68MUS01.OPM</rom>
			<rom type="code" offset="0x2c000">S68MUS02.OPM</rom>
			<rom type="code" offset="0x30000">S68MUS03.OPM</rom>
			<rom type="code" offset="0x34000">S68MUS04.OPM</rom>
			<rom type="code" offset="0x38000">S68MUS05.OPM</rom>
			<rom type="code" offset="0x3c000">S68MUS06.OPM</rom>
			<rom type="code" offset="0x40000">S68MUS08.OPM</rom>
			<rom type="code" offset="0x44000">S68MUS99.OPM</rom>
		</romlist>
		<titlelist>
			<title code="0x02">S68MUS00.OPM : On A Gigantic Scale</title>
			<title code="0x03">S68MUS01.OPM : Into The Comet</title>
			<title code="0x04">S68MUS02.OPM : Attack The Base</title>
			<title code="0x05">S68MUS03.OPM : Container</title>
			<title code="0x06">S68MUS04.OPM : Inner World</title>
			<title code="0x07">S68MUS05.OPM : Dangerous Moment</title>
			<title code="0x08">S68MUS06.OPM : I'll Beat You</title>
			<title code="0x09">S68MUS08.OPM : See You</title>
			<title code="0x0a">S68MUS99.OPM : Try Again</title>
		</titlelist>
	</game>
</gamelist>
