<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //taito -->
	<game>
		<name>[PC-88] Replicart (儗僾儕僇乕僩)</name>
		<driver type="opn">pc88</driver>
		<driveralias type="PC-88">taito</driveralias>
		<options>
			<option name="mdata_addr" value="0xd000"/>
			<option name="mdata_size" value="0x1000"/>
			<option name="use_vrtc"   value="0x01"/>
			<option name="clock_mul"  value="0x00"/>
		</options>
		<romlist archive="replcart">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0x8100">PROG</rom>
			<rom type="code" offset="0xc000">DRIVER</rom>
			<rom type="code" offset="0xe000">SUBMUS</rom>
			<rom type="bgm"  offset="0x00">MUS00</rom>
			<rom type="bgm"  offset="0x01">MUS01</rom>
			<rom type="bgm"  offset="0x02">MUS02</rom>
			<rom type="bgm"  offset="0x03">MUS03</rom>
			<rom type="bgm"  offset="0x04">MUS04</rom>
			<rom type="bgm"  offset="0x05">MUS05</rom>
		</romlist>
		<titlelist>
			<title code="0x00000000">BGM #00</title>
			<title code="0x00000001">BGM #01</title>
			<title code="0x00000002">BGM #02</title>
			<title code="0x00000003">BGM #03</title>
			<title code="0x00000004">BGM #04</title>
			<title code="0x00000005">BGM #05</title>
			<title code="0x01000000">SUB BGM #00</title>
			<title code="0x01000001">SUB BGM #01</title>
			<title code="0x01000002">SUB BGM #02</title>
			<title code="0x01000003">SUB BGM #03</title>
			<title code="0x01000004">SUB BGM #04</title>
			<title code="0x01000005">SUB BGM #00 (僥儞億懍偄)</title>
			<title code="0x02000000">SFX #00</title>
			<title code="0x02000001">SFX #01</title>
			<title code="0x02000002">SFX #02</title>
			<title code="0x02000003">SFX #03</title>
			<title code="0x02000004">SFX #04</title>
			<title code="0x02000005">SFX #05</title>
			<title code="0x02000006">SFX #06</title>
			<title code="0x02000007">SFX #07</title>
			<title code="0x02000008">SFX #08</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-88] Arkanoid (傾儖僇僲僀僪)</name>
		<driver type="opn">pc88</driver>
		<driveralias type="PC-88">taito</driveralias>
		<options>
			<option name="use_rtc" value="0x01"/>
		</options>
		<romlist archive="arka88">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0x8000">8000</rom>
			<rom type="code" offset="0xb000">B000</rom>
			<rom type="code" offset="0xe910">E910</rom>
			<rom type="code" offset="0xf000">F000</rom>
		</romlist>
		<titlelist>
			<title code="0x01">Game Start</title>
			<title code="0x02">Start Demo Effect</title>
			<title code="0x0e">Round Start</title>
			<title code="0x0c">Final Stage Start</title>
			<title code="0x0f">Game Over</title>
			<title code="0x0d">Name Entry</title>
			<title code="0x04">Paddle Hit</title>
			<title code="0x03">Paddle Catch</title>
			<title code="0x08">Wall Hit</title>
			<title code="0x07">Hard Wall Hit</title>
			<title code="0x09">Laser</title>
			<title code="0x0a">Enemy Destroy</title>
			<title code="0x0b">Expand</title>
			<title code="0x10">Break</title>
			<title code="0x13">Extend</title>
			<title code="0x11">Miss</title>
			<title code="0x05">SFX #05</title>
			<title code="0x06">SFX #06</title>
			<title code="0x12">SFX #12</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX] Operation Wolf (僆儁儗乕僔儑儞僂儖僼)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX">taito</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="opwolf_msx">
			<rom type="code">Operation Wolf (1988)(Ocean).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x00">Title</title>
			<title code="0x01">Operation Initiated</title>
			<title code="0x02">Scene Cleared</title>
			<title code="0x03">Game Over</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Bubble Bobble (僶僽儖儃僽儖)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">taito</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="bubble_msx">
			<rom type="code">Bubble Bobble (1987)(Taito).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x31">BGM #31</title>
			<title code="0x81">BGM #81</title>
			<title code="0x82">BGM #82</title>
			<title code="0x83">BGM #83</title>
			<title code="0x84">BGM #84</title>
			<title code="0x85">BGM #85</title>
			<title code="0x88">BGM #88</title>
			<title code="0x89">BGM #89</title>
			<title code="0x8b">BGM #8b</title>
			<title code="0x8d">BGM #8d</title>
			<title code="0x8f">BGM #8f</title>
			<title code="0x91">BGM #91</title>
			<title code="0x93">BGM #93</title>
			<title code="0x95">BGM #95</title>
			<title code="0x97">BGM #97</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Rastan Saga (儔僗僞儞僒乕僈)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">taito</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="rastan_msx">
			<rom type="code">Rastan Saga (1988)(Taito).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x01">Opening</title>
			<title code="0x02">Aggressive World</title>
			<title code="0x03">Reincarnation</title>
			<title code="0x04">The Devil Boss</title>
			<title code="0x05">Ending</title>
			<title code="0x06">Continue?</title>
			<title code="0x07">Level Intermission</title>
			<title code="0x08">Game Over</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Replicart (儗僾儕僇乕僩)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">taito</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="replcart_msx">
			<rom type="code">Replicart (1987)(Sony).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x00">BGM #00</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x19">BGM #19</title>
			<title code="0x1a">BGM #1a</title>
			<title code="0x26">BGM #26</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Scramble Formation (僗僋儔儞僽儖僼僅乕儊乕僔儑儞)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">taito</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="scrmblf_msx">
			<rom type="code">Scramble Formation (1987)(Taito).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Tengoku Yoitoko (揤崙傛偄偲偙)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">taito</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="tengoku_msx">
			<rom type="code">Tengoku Yoitoko (1987)(Taito).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
		</titlelist>
	</game>
	<game>
		<name>[SJ System] Space Seeker (僗儁乕僗僔乕僇乕)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="spaceskr">
			<rom type="code" offset="0x0000">eb13</rom>
			<rom type="code" offset="0x1000">eb14</rom>
			<rom type="code" offset="0x2000">eb15</rom>
		</romlist>
		<titlelist>
			<title code="0x24">BGM #24</title>
			<title code="0x35">BGM #35</title>
			<title code="0x36">BGM #36</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x2e">SFX #2e</title>
			<title code="0x2f">SFX #2f</title>
			<title code="0x34">SFX #34</title>
			<title code="0x3b">SFX #3b</title>
			<title code="0x3c">SFX #3c</title>
			<title code="0x3d">SFX #3d</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Alpine Ski (傾儖儁儞僗僉乕)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="alpine">
			<rom type="code" offset="0x0000">rh13.070</rom>
		</romlist>
		<titlelist>
			<title code="0x19">BGM #19</title>
			<title code="0x1a">BGM #1a</title>
			<title code="0x1b">BGM #1b</title>
			<title code="0x1c">BGM #1c</title>
			<title code="0x1f">BGM #1f</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
		</titlelist>
	</game>
	<game>
		<name>[SJ System] Front Line (僼儘儞僩儔僀儞)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="frontlin">
			<rom type="code" offset="0x0000">fl70.u70</rom>
			<rom type="code" offset="0x1000">fl71.u71</rom>
		</romlist>
		<titlelist>
			<title code="0xa9">BGM #a9</title>
			<title code="0xae">BGM #ae</title>
			<title code="0x01">SFX #01</title>
			<title code="0x90">SFX #90</title>
			<title code="0x91">SFX #91</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x98">SFX #98</title>
			<title code="0x9c">SFX #9c</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0xa2">SFX #a2</title>
			<title code="0xa3">SFX #a3</title>
			<title code="0xa4">SFX #a4</title>
			<title code="0xa5">SFX #a5</title>
			<title code="0xa6">SFX #a6</title>
			<title code="0xa7">SFX #a7</title>
			<title code="0xa8">SFX #a8</title>
			<title code="0xaa">SFX #aa</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xac">SFX #ac</title>
			<title code="0xad">SFX #ad</title>
			<title code="0xaf">SFX #af</title>
			<title code="0xb0">SFX #b0</title>
			<title code="0xb3">SFX #b3</title>
			<title code="0xb4">SFX #b4</title>
			<title code="0xb5">SFX #b5</title>
			<title code="0xb6">SFX #b6</title>
			<title code="0xb7">SFX #b7</title>
			<title code="0xb8">SFX #b8</title>
			<title code="0xb9">SFX #b9</title>
			<title code="0xba">SFX #ba</title>
			<title code="0xbb">SFX #bb</title>
			<title code="0xbc">SFX #bc</title>
			<title code="0xbd">SFX #bd</title>
			<title code="0xbe">SFX #be</title>
			<title code="0xbf">SFX #bf</title>
			<title code="0xc0">SFX #c0</title>
			<title code="0xc1">SFX #c1</title>
			<title code="0xc2">SFX #c2</title>
			<title code="0xc3">SFX #c3</title>
			<title code="0xc4">SFX #c4</title>
			<title code="0xc5">SFX #c5</title>
			<title code="0xc6">SFX #c6</title>
			<title code="0xc7">SFX #c7</title>
			<title code="0xc8">SFX #c8</title>
			<title code="0xc9">SFX #c9</title>
			<title code="0xca">SFX #ca</title>
			<title code="0xcb">SFX #cb</title>
			<title code="0xcc">SFX #cc</title>
			<title code="0xcd">SFX #cd</title>
			<title code="0xcf">SFX #cf</title>
			<title code="0xd0">SFX #d0</title>
			<title code="0xd2">SFX #d2</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Time Tunnel (僞僀儉僩儞僱儖)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="timetunl">
			<rom type="code" offset="0x0000">un19.70</rom>
		</romlist>
		<titlelist>
			<title code="0x95">BGM #95</title>
			<title code="0xa9">BGM #a9</title>
			<title code="0x91">SFX #91</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa6">SFX #a6</title>
			<title code="0xa7">SFX #a7</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xae">SFX #ae</title>
			<title code="0xaf">SFX #af</title>
			<title code="0xb0">SFX #b0</title>
			<title code="0xb1">SFX #b1</title>
			<title code="0xb2">SFX #b2</title>
			<title code="0xb3">SFX #b3</title>
			<title code="0xb4">SFX #b4</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Wild Western (儚僀儖僪僂僄僗僞儞)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="wwestern">
			<rom type="code" offset="0x0000">ww14.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x19">BGM #19</title>
			<title code="0x1e">BGM #1e</title>
			<title code="0x1f">BGM #1f</title>
			<title code="0x22">BGM #22</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x20">SFX #20</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
		</titlelist>
	</game>
	<game>
		<name>[SJ System] Bio Attack (僶僀僆傾僞僢僋)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="bioatack">
			<rom type="code" offset="0x0000">aa8-17.70</rom>
		</romlist>
		<titlelist>
			<title code="0x01">SFX #01</title>
			<title code="0x99">SFX #99</title>
			<title code="0x9a">SFX #9a</title>
			<title code="0x9b">SFX #9b</title>
			<title code="0x9c">SFX #9c</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0x9f">SFX #9f</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa1">SFX #a1</title>
			<title code="0xa2">SFX #a2</title>
			<title code="0xa9">SFX #a9</title>
			<title code="0xaa">SFX #aa</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xac">SFX #ac</title>
			<title code="0xad">SFX #ad</title>
			<title code="0xae">SFX #ae</title>
			<title code="0xb1">SFX #b1</title>
			<title code="0xb9">SFX #b9</title>
			<title code="0xba">SFX #ba</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Elevator Action (僄儗儀乕僞乕傾僋僔儑儞)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="elevator">
			<rom type="code" offset="0x0000">ea-ic70.bin</rom>
			<rom type="code" offset="0x1000">ea-ic71.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
			<title code="0x35">SFX #35</title>
			<title code="0x36">SFX #36</title>
			<title code="0x37">SFX #37</title>
			<title code="0x38">SFX #38</title>
			<title code="0x39">SFX #39</title>
			<title code="0x3a">SFX #3a</title>
			<title code="0x3b">SFX #3b</title>
			<title code="0x3c">SFX #3c</title>
			<title code="0x3d">SFX #3d</title>
			<title code="0x3e">SFX #3e</title>
			<title code="0x62">SFX #62</title>
			<title code="0x63">SFX #63</title>
			<title code="0x64">SFX #64</title>
			<title code="0x65">SFX #65</title>
			<title code="0x66">SFX #66</title>
			<title code="0x67">SFX #67</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] High Way Race (僴僀僂僃僀儗乕僗)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="hwrace">
			<rom type="code" offset="0x0000">hw_race.17</rom>
			<rom type="code" offset="0x1000">hw_race.18</rom>
		</romlist>
		<titlelist>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
			<title code="0x81">SFX #81</title>
			<title code="0x82">SFX #82</title>
			<title code="0x83">SFX #83</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] The Tin Star (僥傿儞僗僞乕)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="tinstar">
			<rom type="code" offset="0x0000">ts.70</rom>
			<rom type="code" offset="0x1000">ts.71</rom>
			<rom type="code" offset="0x2000">ts.72</rom>
		</romlist>
		<titlelist>
			<title code="0x31">BGM #31</title>
			<title code="0x32">BGM #32</title>
			<title code="0x33">BGM #33</title>
			<title code="0x34">BGM #34</title>
			<title code="0x35">BGM #35</title>
			<title code="0x3a">BGM #3a</title>
			<title code="0x3b">BGM #3b</title>
			<title code="0x61">BGM #61</title>
			<title code="0x62">BGM #62</title>
			<title code="0x63">BGM #63</title>
			<title code="0x67">BGM #67</title>
			<title code="0x36">SFX #36</title>
			<title code="0x37">SFX #37</title>
			<title code="0x38">SFX #38</title>
			<title code="0x39">SFX #39</title>
			<title code="0x3c">SFX #3c</title>
			<title code="0x3d">SFX #3d</title>
			<title code="0x3e">SFX #3e</title>
			<title code="0x3f">SFX #3f</title>
			<title code="0x40">SFX #40</title>
			<title code="0x41">SFX #41</title>
			<title code="0x42">SFX #42</title>
			<title code="0x43">SFX #43</title>
			<title code="0x44">SFX #44</title>
			<title code="0x45">SFX #45</title>
			<title code="0x46">SFX #46</title>
			<title code="0x47">SFX #47</title>
			<title code="0x48">SFX #48</title>
			<title code="0x64">SFX #64</title>
			<title code="0x65">SFX #65</title>
			<title code="0x66">SFX #66</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Water Ski (僂僅乕僞乕僗僉乕)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="waterski">
			<rom type="code" offset="0x0000">a03-13</rom>
			<rom type="code" offset="0x1000">a03-14</rom>
		</romlist>
		<titlelist>
			<title code="0x17">BGM #17</title>
			<title code="0x18">BGM #18</title>
			<title code="0x21">BGM #21</title>
			<title code="0x24">BGM #24</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x23">SFX #23</title>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
			<title code="0x35">SFX #35</title>
			<title code="0x39">SFX #39</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Ben Bero Beh (傋傫傋傠傋偊)</name>
		<driver type="halleysc">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="benberob">
			<rom type="code" offset="0x0000">a26_12.5</rom>
		</romlist>
		<titlelist>
			<title code="0x0c">僋儗僕僢僩</title>
			<title code="0x19">僎乕儉僗僞乕僩</title>
			<title code="0x1d">僗僥乕僕BGM(僗僥乕僕1丄3)</title>
			<title code="0x16">僗僥乕僕僋儕傾</title>
			<title code="0x25">僗僥乕僕BGM(僗僥乕僕2)</title>
			<title code="0x1b">WARNING</title>
			<title code="0x17">僗僥乕僕僋儕傾(僞僀儉傾僢僾)</title>
			<title code="0x1c">儈僗</title>
			<title code="0x1a">僎乕儉僆乕僶乕</title>
			<title code="0x22">BGM #22</title>
			<title code="0x05">SFX #05</title>
			<title code="0x06">SFX #06</title>
			<title code="0x07">SFX #07</title>
			<title code="0x08">SFX #08</title>
			<title code="0x09">SFX #09</title>
			<title code="0x0a">SFX #0a</title>
			<title code="0x0b">SFX #0b</title>
			<title code="0x0d">SFX #0d</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x18">SFX #18</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x30">SFX #30</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Kick Start Wheelie King (僉僢僋僗僞乕僩)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="kikstart">
			<rom type="code" offset="0x0000">a20-10</rom>
			<rom type="code" offset="0x1000">a20-11</rom>
			<rom type="code" offset="0x2000">a20-12</rom>
		</romlist>
		<titlelist>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x05">SFX #05</title>
			<title code="0x06">SFX #06</title>
			<title code="0x07">SFX #07</title>
			<title code="0x08">SFX #08</title>
			<title code="0x0c">SFX #0c</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x54">SFX #54</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Sea Fighter Poseidon (僔乕僼傽僀僞乕億僙僀僪儞)</name>
		<driver type="taitosj">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="sfposeid">
			<rom type="code" offset="0x0000">a14-10.70</rom>
			<rom type="code" offset="0x1000">a14-11.71</rom>
		</romlist> 
		<titlelist>
			<title code="0x3b">BGM #3b</title>
			<title code="0x3c">BGM #3c</title>
			<title code="0x3d">BGM #3d</title>
			<title code="0x61">BGM #61</title>
			<title code="0x64">BGM #64</title>
			<title code="0x65">BGM #65</title>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
			<title code="0x36">SFX #36</title>
			<title code="0x38">SFX #38</title>
			<title code="0x39">SFX #39</title>
			<title code="0x3a">SFX #3a</title>
			<title code="0x62">SFX #62</title>
			<title code="0x63">SFX #63</title>
			<title code="0x66">SFX #66</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x98">SFX #98</title>
			<title code="0x99">SFX #99</title>
		</titlelist>
	</game>  
	<game>
		<name>[SJ System] Halley's Comet (僴儗乕僘僐儊僢僩)</name>
		<driver type="halleysc">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="halleys">
			<rom type="code" offset="0x0000">a62_13.5</rom>
			<rom type="code" offset="0x2000">a62_14.4</rom>
		</romlist>
		<titlelist>
			<title code="0x04">儊僀儞僥乕儅乽Ed1986乿</title>
			<title code="0x06">渁惎愙嬤乽Contact乿</title>
			<title code="0x07">渁惎撪晹乽Mechanical Brains乿</title>
			<title code="0x08">僱乕儉儗僕僗僩</title>
			<title code="0x05">儊僀儞僥乕儅乽Ed1986乿(no intro)</title>
			<title code="0x09">俠俢枹廂榐嬋</title>
			<title code="0x0a">SFX #0a</title>
			<title code="0x0b">SFX #0b</title>
			<title code="0x0c">SFX #0c</title>
			<title code="0x0d">SFX #0d</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
			<title code="0x28">SFX #28</title>
			<title code="0x29">SFX #29</title>
			<title code="0x2a">SFX #2a</title>
			<title code="0x2b">SFX #2b</title>
			<title code="0x2c">SFX #2c</title>
			<title code="0x2e">SFX #2e</title>
			<title code="0x2f">SFX #2f</title>
			<title code="0x30">SFX #30</title>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
		</titlelist>
	</game>  
	<game>
		<name>[Metal Soldier Isaac II] Metal Soldier Isaac II (儊僞儖僜儖僕儍乕傾僀僓僢僋II)</name>
		<driver type="msisaac">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="msisaac">
			<rom type="code" offset="0x0000">a34_01.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x1b">僨儌(CAPTAIN NEO)</title>
			<title code="0x15">僋儗僕僢僩</title>
			<title code="0x22">儊僀儞BGM</title>
			<title code="0x30">揋僜儖僕儍乕</title>
			<title code="0x24">儔儞僉儞僌</title>
			<title code="0x1a">僄儞僪僋儗僕僢僩</title>
		</titlelist>
	</game>  
	<game>
		<name>[Taito Sound Board '84] The Fairyland Story (僓丒僼僃傾儕乕儔儞僪僗僩乕儕乕)</name>
		<driver type="flstory">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="msm5232_mix" value="0x400"/>
		</options>
		<romlist archive="flstory">
			<rom type="code" offset="0x0000">snd.22</rom>
			<rom type="code" offset="0x2000">snd.23</rom>
		</romlist>
		<titlelist>
			<title code="0x15">僋儗僕僢僩</title>
			<title code="0x07">僗僥乕僕僗僞乕僩乣慜敿BGM(儔僂儞僪1乣49)</title>
			<title code="0x08">僄僋僗僥儞僪</title>
			<title code="0x0b">儈僗</title>
			<title code="0x0c">僗僥乕僕僋儕傾</title>
			<title code="0x0d">僀儞僞乕儈僢僔儑儞</title>
			<title code="0x0a">偍寧條</title>
			<title code="0x31">屻敿BGM(儔僂儞僪50乣100)</title>
			<title code="0x12">僴儕乕傾僢僾両乣僪儔僑儕僗僋(儔僂儞僪101)</title>
			<title code="0x13">僆乕儖僋儕傾</title>
			<title code="0x10">僎乕儉僆乕僶乕</title>
			<title code="0x11">僱乕儉僄儞僩儕乕</title>
			<title code="0x09">慜敿BGM(儔僂儞僪1乣49)</title>
			<title code="0x30">僗僥乕僕僗僞乕僩乣屻敿BGM(儔僂儞僪50乣100)</title>
			<title code="0x05">CD枹廂榐嬋</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x14">SFX #14</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
			<title code="0x28">SFX #28</title>
			<title code="0x29">SFX #29</title>
			<title code="0x2a">SFX #2a</title>
			<title code="0x2b">SFX #2b</title>
			<title code="0x2c">SFX #2c</title>
			<title code="0x2d">SFX #2d</title>
			<title code="0x2e">SFX #2e</title>
			<title code="0x2f">SFX #2f</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
		</titlelist>
	</game>  
	<game>
		<name>[Taito Sound Board '84] Onna Sanshirou: Typhoon Gal (彈嶰巐榊)</name>
		<driver type="flstory">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="msm5232_mix" value="0x400"/>
		</options>
		<romlist archive="onna34ro">
			<rom type="code" offset="0x0000">a52-12.08s</rom>
			<rom type="code" offset="0x2000">a52-13.09s</rom>
			<rom type="code" offset="0x4000">a52-14.10s</rom>
			<rom type="code" offset="0x6000">a52-15.37s</rom>
			<rom type="code" offset="0x8000">a52-16.38s</rom>
		</romlist>
		<titlelist>
			<title code="0x4c">僞僀僩儖BGM乛恄幮BGM</title>
			<title code="0x4a">僎乕儉僗僞乕僩乣僗僥乕僕僗僞乕僩</title>
			<title code="0x41">摴応BGM</title>
			<title code="0x46">僗僥乕僕僋儕傾1</title>
			<title code="0x44">僱僋僗僩僗僥乕僕</title>
			<title code="0x43">憪尨BGM</title>
			<title code="0x49">僗僥乕僕僋儕傾2</title>
			<title code="0x47">儈僗</title>
			<title code="0x45">僎乕儉僆乕僶乕</title>
			<title code="0x4b">僱乕儉僄儞僩儕乕</title>
			<title code="0x4d">僄儞僩儕乕廔椆</title>
			<title code="0x48">BGM #48</title>
			<title code="0x02">SFX #02</title>
			<title code="0x03">SFX #03</title>
			<title code="0x04">SFX #04</title>
			<title code="0x05">SFX #05</title>
			<title code="0x06">SFX #06</title>
			<title code="0x07">SFX #07</title>
			<title code="0x08">SFX #08</title>
			<title code="0x09">SFX #09</title>
			<title code="0x0a">SFX #0a</title>
			<title code="0x0b">SFX #0b</title>
			<title code="0x0c">SFX #0c</title>
			<title code="0x0d">SFX #0d</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
			<title code="0x28">SFX #28</title>
			<title code="0x29">SFX #29</title>
			<title code="0x2a">SFX #2a</title>
			<title code="0x2b">SFX #2b</title>
			<title code="0x2c">SFX #2c</title>
			<title code="0x2d">SFX #2d</title>
			<title code="0x2e">SFX #2e</title>
			<title code="0x2f">SFX #2f</title>
		</titlelist>
	</game>  
	<game>
		<name>[Taito Sound Board '84] Victorious Nine (價僋僩儕傾僗僫僀儞)</name>
		<driver type="flstory">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="msm5232_mix" value="0x400"/>
		</options>
		<romlist archive="victnine">
			<rom type="code" offset="0x0000">a16-12.8</rom>
			<rom type="code" offset="0x2000">a16-13.9</rom>
			<rom type="code" offset="0x4000">a16-14.10</rom>
			<rom type="code" offset="0x6000">a16-15.37</rom>
			<rom type="code" offset="0x8000">a16-16.38</rom>
			<rom type="code" offset="0xa000">a16-17.39</rom>
		</romlist>
		<titlelist>
			<title code="0x08">BGM #08</title>
			<title code="0x26">BGM #26</title>
			<title code="0x27">BGM #27</title>
			<title code="0x28">BGM #28</title>
			<title code="0x2d">BGM #2d</title>
			<title code="0x2e">BGM #2e</title>
			<title code="0x2f">BGM #2f</title>
			<title code="0x03">SFX #03</title>
			<title code="0x04">SFX #04</title>
			<title code="0x05">SFX #05</title>
			<title code="0x06">SFX #06</title>
			<title code="0x07">SFX #07</title>
			<title code="0x09">SFX #09</title>
			<title code="0x0a">SFX #0a</title>
			<title code="0x0b">SFX #0b</title>
			<title code="0x0c">SFX #0c</title>
			<title code="0x0d">SFX #0d</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x2a">SFX #2a</title>
			<title code="0x2b">SFX #2b</title>
		</titlelist>
	</game>  
	<game>
		<name>[Taito Sound Board '84] Forty-Love (僼僅乕僥傿儔僽)</name>
		<driver type="flstory">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="msm5232_mix" value="0x400"/>
		</options>
		<romlist archive="40love">
			<rom type="code" offset="0x0000">a30-08.u08</rom>
			<rom type="code" offset="0x2000">a30-09.u09</rom>
			<rom type="code" offset="0x4000">a30-10.u10</rom>
			<rom type="code" offset="0x6000">a30-11.u37</rom>
			<rom type="code" offset="0x8000">a30-12.u38</rom>
			<rom type="code" offset="0xa000">a30-13.u39</rom>
		</romlist>
		<titlelist>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x16">BGM #16</title>
			<title code="0x17">BGM #17</title>
		</titlelist>
	</game>  
	<game>
		<name>[Taito Sound Board '84] Field Day (僓丒塣摦夛)</name>
		<driver type="flstory">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="msm5232_mix" value="0x400"/>
		</options>
		<romlist archive="fieldday">
			<rom type="code" offset="0x0000">a17_24.bin</rom>
			<rom type="code" offset="0x2000">a17_25.bin</rom>
			<rom type="code" offset="0x4000">a17_26.bin</rom>
			<rom type="code" offset="0x6000">a17_27.bin</rom>
			<rom type="code" offset="0x8000">a17_28.bin</rom>
			<rom type="code" offset="0xa000">a17_29.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x21">BGM #21</title>
			<title code="0x22">BGM #22</title>
			<title code="0x23">BGM #23</title>
			<title code="0x24">BGM #24</title>
			<title code="0x25">BGM #25</title>
			<title code="0x26">BGM #26</title>
			<title code="0x27">BGM #27</title>
			<title code="0x28">BGM #28</title>
			<title code="0x29">BGM #29</title>
		</titlelist>
	</game>  
	<game>
		<name>[Chack'N Pop] Chack'N Pop (偪傖偭偔傫傐偭傉)</name>
		<driver type="chaknpop">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="chaknpop">
			<rom type="code" offset="0x0000">a04-01.28</rom>
			<rom type="code" offset="0x2000">a04-02.27</rom>
			<rom type="code" offset="0x4000">a04-03.26</rom>
			<rom type="code" offset="0x6000">a04-04.25</rom>
			<rom type="code" offset="0xa000">a04-05.3</rom>
		</romlist>
		<titlelist>
			<title code="0x21">BGM #21</title>
			<title code="0x39">SFX #39</title>
			<title code="0x38">SFX #38</title>
			<title code="0x42">SFX #42</title>
			<title code="0x25">BGM #25</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x19">BGM #19</title>
			<title code="0x17">BGM #17</title>
			<title code="0x1f">BGM #1f</title>
			<title code="0x55">BGM #55</title>
			<title code="0x5c">僱乕儉儗僕僗僩</title>
			<title code="0x15">BGM #15</title>
			<title code="0x43">BGM #43</title>
			<title code="0x53">BGM #53</title>
			<title code="0x01">SFX #01</title>
			<title code="0x02">SFX #02</title>
			<title code="0x03">SFX #03</title>
			<title code="0x04">SFX #04</title>
			<title code="0x06">SFX #06</title>
			<title code="0x07">SFX #07</title>
			<title code="0x08">SFX #08</title>
			<title code="0x09">SFX #09</title>
			<title code="0x0a">SFX #0a</title>
			<title code="0x0b">SFX #0b</title>
			<title code="0x0d">SFX #0d</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x27">SFX #27</title>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
			<title code="0x35">SFX #35</title>
			<title code="0x36">SFX #36</title>
			<title code="0x37">SFX #37</title>
			<title code="0x3a">SFX #3a</title>
			<title code="0x3b">SFX #3b</title>
			<title code="0x3f">SFX #3f</title>
			<title code="0x40">SFX #40</title>
			<title code="0x51">SFX #51</title>
			<title code="0x52">SFX #52</title>
			<title code="0x5a">SFX #5a</title>
			<title code="0x5b">SFX #5b</title>
		</titlelist>
	</game>  
	<game>
		<name>[The Legend of Kage] The Legend of Kage (塭偺揱愢)</name>
		<driver type="kage">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="lkage">
			<rom type="code" offset="0x000000">a54-04.54</rom>
		</romlist>
		<titlelist>
			<title code="0x04">Credit</title>
			<title code="0x15">BGM 1 (Main Theme) [Run!]</title>
			<title code="0x0a">Miss</title>
			<title code="0x16">BGM 2 (Stage Clear) [Fight!]</title>
			<title code="0x18">Theme of Princess (Name Register) [Party!]</title>
			<title code="0x20">BGM 1 (Main Theme) [Run!] (No Intro 1)</title>
			<title code="0x14">BGM 1 (Main Theme) [Run!] (No Intro 2)</title>
			<title code="0x17">BGM 2 (Stage Clear) [Fight!] (No Intro)</title>
			<title code="0x1e">Theme of Princess (Name Register) [Party!] (Short Version)</title>
		</titlelist>
	</game>  
	<game>
		<name>[Bubble Bobble] Bubble Bobble (僶僽儖儃僽儖)</name>
		<driver type="bubblebobble">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="bublbobl">
			<rom type="code" offset="0x000000">a78-07.46</rom>
		</romlist>
		<titlelist>
			<title code="0x2D">[SFX] Title, Extend</title>
			<title code="0x34">Credit</title>
			<title code="0x07">Introduction - Main Theme</title>
			<title code="0x10">Extend Bonus Music</title>
			<title code="0x30">Main Theme</title>
			<title code="0x18">Hurry! - Main Theme (faster)</title>
			<title code="0x32">Bonus Game</title>
			<title code="0x0F">Main Theme (faster)</title>
			<title code="0x19">[SFX] Skull Monsuke appears</title>
			<title code="0x29">Secret Room</title>
			<title code="0x2B">False Ending</title>
			<title code="0x09">Super Drunk</title>
			<title code="0x1C">[SFX] All Clear</title>
			<title code="0x13">[SFX] Halley's Comet</title>
			<title code="0x14">Real Ending</title>
			<title code="0x08">Name Regist</title>
			<title code="0x0B">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Kiki Kaikai] Kiki Kaikai (婏乆夦奅)</name>
		<driver type="kikikai">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="kikikai">
			<rom type="code" offset="0x0000">a85-11.f6</rom>
		</romlist>
		<titlelist>
			<title code="0x0d">僋儗僕僢僩</title>
			<title code="0x05">僗僞乕僩僨儌</title>
			<title code="0x06">俛俧俵侾乮儊僀儞僥乕儅乯乽岅傝晹乣彫栭偺僥乕儅乿</title>
			<title code="0x0a">儈僗</title>
			<title code="0x07">俛俷俽俽乮儃僗愴乯乽欪徫乿</title>
			<title code="0x0c">僗僥乕僕僋儕傾</title>
			<title code="0x0e">僄僋僗僥儞僪</title>
			<title code="0x35">幍暉恄惃懙偄乽彫栭恄梎乿</title>
			<title code="0x0b">僎乕儉僆乕僶乕乮僫儞僶乕儅僢僠乯</title>
			<title code="0x08">僗僞僢僼儘乕儖乽嵳傝乿</title>
			<title code="0x09">僱乕儉僄儞僩儕乕</title>
			<title code="0x2a">俛俧俵侾乮儊僀儞僥乕儅丒僀儞僩儘柍偟乯乽岅傝晹乣彫栭偺僥乕儅乿</title>
			<title code="0x2c">俛俷俽俽乮儃僗愴丒僀儞僩儘柍偟乯乽欪徫乿</title>
			<title code="0x34">彫栭偪傖傫傾僂僩乮枹巊梡乯</title>
		</titlelist>
	</game>  
	<game>
		<name>[Darius] Darius (僟儔僀傾僗)</name>
		<driver type="darius">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="opn_mix" value="0x0b0"/>
			<option name="pcm_mix" value="0x1b6"/>
		</options>
		<romlist archive="darius">
			<rom type="code" offset="0x000000">a96_57.33</rom>
			<rom type="pcm" offset="0x000000">a96_56.18</rom>
		</romlist>
		<titlelist>
			<title code="0x37">Credit</title>
			<title code="0x06">Captain Neo (Space Cave)</title>
			<title code="0x28">Warning!</title>
			<title code="0x07">Boss 1</title>
			<title code="0x08">Round Clear</title>
			<title code="0x2E">Inorganic Beat (City)</title>
			<title code="0x2F">Boss 2</title>
			<title code="0x2B">Cosmic Air Way (Mountain Region)</title>
			<title code="0x30">Boss 3</title>
			<title code="0x2D">Chaos -Main Theme- (Van Allen Belt)</title>
			<title code="0x31">Boss 4</title>
			<title code="0x2C">The Sea (Undersea Base)</title>
			<title code="0x32">Boss 5</title>
			<title code="0x3A">Credit B</title>
			<title code="0x33">Boss 6</title>
			<title code="0x34">Boss 7</title>
			<title code="0x36">Ending</title>
			<title code="0x35">Name</title>
			<title code="0x09">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Tokio] Tokio (僗僋儔儞僽儖僼僅乕儊乕僔儑儞)</name>
		<driver type="tokio">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="tokio">
			<rom type="code" offset="0x000000">a71-07.10</rom>
		</romlist>
		<titlelist>
			<title code="0x12">Credit (Ver.1)</title>
			<title code="0x28">Start (Ver.4) - Main BGM (Ver.4)</title>
			<title code="0x05">Boss BGM (w/o intro Ver.3)</title>
			<title code="0x27">Main BGM (Ver.4)</title>
			<title code="0x29">Game Over (Ver.4)</title>
			<title code="0x1c">Name Entry (Ver.3 unused)</title>
			<title code="0x11">SFX - Start (Ver.4) - Main BGM (Ver.4)</title>
			<title code="0x1a">Wait - Start (Ver.4) - Main BGM (Ver.4)</title>
			<title code="0x1b">Wait - Boss BGM (Ver.3)</title>
			<title code="0x24">SFX - Main BGM (Ver.4)</title>
			<title code="0x23">SFX - Boss BGM (Ver.3)</title>
		</titlelist>
	</game>  
	<game>
		<name>[Air System] Midnight Landing (儈僢僪僫僀僩儔儞僨傿儞僌)</name>
		<driver type="mlanding">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="mlanding">
			<rom type="code" offset="0x000000">ml_b0935.epr</rom>
		</romlist>
		<titlelist>
			<title code="0x06">Demo</title>
			<title code="0x05">Select</title>
			<title code="0x07">Start</title>
			<title code="0x08">Landing Successful</title>
			<title code="0x09">Name Regist (Completed)</title>
			<title code="0x0A">Landing Failed</title>
			<title code="0x0B">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Air System] Top Landing (僩僢僾儔儞僨傿儞僌)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="topland">
			<rom type="code" offset="0x000000">b62-42.34</rom>
			<rom type="adpcma" offset="0x000000">b62-17.5</rom>
			<rom type="adpcma" offset="0x020000">b62-16.4</rom>
			<rom type="adpcma" offset="0x040000">b62-15.3</rom>
			<rom type="adpcma" offset="0x060000">b62-14.2</rom>
			<rom type="adpcma" offset="0x080000">b62-13.1</rom>
			<rom type="adpcmb" offset="0x000000">b62-18.31</rom>
		</romlist>
		<titlelist>
			<title code="0x01">Title Demo</title>
			<title code="0x13">Credit</title>
			<title code="0x02">Control Yoke Adjustment</title>
			<title code="0x05">Tokyo International Airport</title>
			<title code="0x0B">Main Theme 1 [Practice, Light Airplane]</title>
			<title code="0x12">Result 1</title>
			<title code="0x03">Osaka International Airport</title>
			<title code="0x04">Fukuoka International Airport</title>
			<title code="0x06">San Francisco International Airport</title>
			<title code="0x0C">Main Theme 2 [Medium Airplane]</title>
			<title code="0x09">Charles de Gaulle International Airport</title>
			<title code="0x07">Rio de Janeiro International Airport</title>
			<title code="0x08">Sydney International Airport</title>
			<title code="0x0D">Main Theme 3 [Large Airplane]</title>
			<title code="0x0A">Dulles International Airport</title>
			<title code="0x0E">Landing Failed</title>
			<title code="0x0F">Result 2</title>
			<title code="0x14">Credits</title>
			<title code="0x11">Name Entry</title>
			<title code="0x10">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Air System] Air Inferno (僄傾乕僀儞僼僃儖僲)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="ainferno">
			<rom type="code" offset="0x000000">c45-23.34</rom>
			<rom type="adpcma" offset="0x000000">c45-01.5</rom>
			<rom type="adpcma" offset="0x020000">c45-02.4</rom>
			<rom type="adpcma" offset="0x040000">c45-03.3</rom>
			<rom type="adpcma" offset="0x060000">c45-04.2</rom>
			<rom type="adpcma" offset="0x080000">c45-05.1</rom>
			<rom type="adpcmb" offset="0x000000">c45-06.31</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Open [Attract]</title>
			<title code="0x0A">Ju Ju [Select]</title>
			<title code="0x15">#1279 [Briefing]</title>
			<title code="0x10">Flight [Practice]</title>
			<title code="0x11">Fire [Fire-fighting Exercise]</title>
			<title code="0x0B">Bom [Oil Carrier - Unused]</title>
			<title code="0x0E">Red City [Street of Buildings - Unused]</title>
			<title code="0x0C">Volcano [Volcanic Island]</title>
			<title code="0x0D">Camel Land [Pyramid]</title>
			<title code="0x0F">In Focus [Main Theme]</title>
			<title code="0x12">Clear [Mission Completed]</title>
			<title code="0x14">Morning [Ending]</title>
			<title code="0x16">Na-Ma-Su-Te [Name Entry]</title>
			<title code="0x45">Over [Game Over]</title>
		</titlelist>
	</game>  
	<game>
		<name>[The Ninja Warriors] The Ninja Warriors (僯儞僕儍僂僅乕儕傾乕僘)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="ninjaw">
			<rom type="code" offset="0x020000">b31_37.11</rom>
			<rom type="adpcma" offset="0x000000">b31-09.18</rom>
			<rom type="adpcma" offset="0x080000">b31-10.17</rom>
			<rom type="adpcma" offset="0x100000">b31-11.16</rom>
			<rom type="adpcmb" offset="0x000000">b31-08.19</rom>
		</romlist>
		<titlelist>
			<title code="0x5a">A.D.1993</title>
			<title code="0xb8">[Voice] (Prologue)</title>
			<title code="0x3d">[Voice] The Ninja Warriors</title>
			<title code="0x5b">Credit</title>
			<title code="0x51">Daddy Mulk</title>
			<title code="0x52">Are You Lady?</title>
			<title code="0x53">Che!</title>
			<title code="0x54">Japanese Smile</title>
			<title code="0x55">Motherless Children</title>
			<title code="0x3c">[Voice] (Epilogue)</title>
			<title code="0xba">Paradox</title>
			<title code="0x59">Up Stairs</title>
			<title code="0x57">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[The Ninja Warriors] Darius II (僟儔僀傾僗II)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="darius2">
			<rom type="code" offset="0x020000">c07-28</rom>
			<rom type="adpcma" offset="0x000000">c07-10.95</rom>
			<rom type="adpcma" offset="0x080000">c07-11.96</rom>
			<rom type="adpcmb" offset="0x000000">c07-12.107</rom>
		</romlist>
		<titlelist>
			<title code="0x1c">Opening</title>
			<title code="0x1b">Credit Inserted</title>
			<title code="0x0a">Olga Breeze [Sun]</title>
			<title code="0x0b">Muse Vally [Mercury]</title>
			<title code="0x0c">Jamming [Venus]</title>
			<title code="0x1d">Warning!</title>
			<title code="0x11">War Oh! [Boss 1]</title>
			<title code="0x15">Round Clear</title>
			<title code="0x0d">Cynthia [Moon]</title>
			<title code="0x0e">Planet Blue [Earth]</title>
			<title code="0x12">Boss 2</title>
			<title code="0x0f">To Nari [Mars]</title>
			<title code="0x4f">Say Papa [Jupiter]</title>
			<title code="0x17">All Cleared</title>
			<title code="0x16">Name Regist</title>
			<title code="0x18">Ending #1</title>
			<title code="0x10">Ending #2</title>
		</titlelist>
	</game>  
	<game>
		<name>[The New Zealand Story] Plump Pop (僾儔儞僾億僢僾)</name>
		<driver type="plumppop">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="plumppop">
			<rom type="code" offset="0x000000">a98-11.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x1F">Credit</title>
			<title code="0x05">Player Select</title>
			<title code="0x06">Let's Get Started!</title>
			<title code="0x12">[SFX] Airscrew</title>
			<title code="0x07">Game Start</title>
			<title code="0x08">Theme of Blue Sky</title>
			<title code="0x0B">Stage Clear</title>
			<title code="0x09">Theme of Sunset Glow</title>
			<title code="0x0B">Stage Clear</title>
			<title code="0x0C">Bonus Stage</title>
			<title code="0x0D">Bonus Stage Clear</title>
			<title code="0x0A">Theme of Moonless Night</title>
			<title code="0x26">[SFX] Explosion</title>
			<title code="0x0B">Stage Clear</title>
			<title code="0x12">[SFX] Airscrew</title>
			<title code="0x0E">Moving Stage</title>
			<title code="0x10">False Boss</title>
			<title code="0x0A">True Boss</title>
			<title code="0x26">[SFX] Explosion</title>
			<title code="0x0B">Stage Clear</title>
			<title code="0x11">Ending</title>
			<title code="0x0B">Name Regist</title>
			<title code="0x0F">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[The New Zealand Story] Extermination (僄僋僗僞乕儈僱乕僔儑儞)</name>
		<driver type="tnzs">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="extrmatn">
			<rom type="code" offset="0x000000">b06-06.4e</rom>
		</romlist>
		<titlelist>
			<title code="0x0F">Credit</title>
			<title code="0x05">Round 1, 5</title>
			<title code="0x06">Round 2, 6</title>
			<title code="0x07">Round 3, 7</title>
			<title code="0x08">Round 4, 8</title>
			<title code="0x09">Round Boss</title>
			<title code="0x0A">Final Boss</title>
			<title code="0x0B">Name Entry</title>
			<title code="0x0C">Staff Roll</title>
			<title code="0x0D">Round Clear</title>
			<title code="0x0E">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[The New Zealand Story] Kageki (壩寖)</name>
		<driver type="kageki">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="kageki">
			<rom type="code" offset="0x00000">b35-17.43e</rom>
		</romlist>
		<titlelist>
			<title code="0x05">Start Demo</title>
			<title code="0x06">Round 1 BGM</title>
			<title code="0x07">Round Clear</title>
			<title code="0x08">Round 2 BGM</title>
			<title code="0x0b">Round 3 BGM</title>
			<title code="0x0a">Round 4 BGM</title>
			<title code="0x0d">Round 5 BGM</title>
			<title code="0x17">Ending</title>
			<title code="0x09">Game Over</title>
			<title code="0x26">Unknown</title>
			<title code="0x10">Round 1,3 BGM -僀儞僩儘柍偟</title>
			<title code="0x11">Round 1,3 BGM -搑拞偐傜</title>
			<title code="0x12">Round 2 BGM -僀儞僩儘柍偟</title>
			<title code="0x14">Round 4 BGM -僀儞僩儘柍偟</title>
			<title code="0x13">Round 5 BGM -僀儞僩儘柍偟</title>
		</titlelist>
	</game>  
	<game>
		<name>[The New Zealand Story] Chuka Taisen (拞壺戝愬)</name>
		<driver type="chukatai">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="chukatai">
			<rom type="code" offset="0x00000">b44-12w</rom>
		</romlist>
		<titlelist>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x36">BGM #36</title>
		</titlelist>
	</game>  
	<game>
		<name>[The New Zealand Story] The New Zealand Story (僓丒僯儏乕僕乕儔儞僪僗僩乕儕乕)</name>
		<driver type="tnzs">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="tnzsj">
			<rom type="code" offset="0x00000">b53-11.38</rom>
		</romlist>
		<titlelist>
			<title code="0x0E">Credit</title>
			<title code="0x05">Opening - Main Theme</title>
			<title code="0x06">Main Theme</title>
			<title code="0x0A">Hurry Up (1)</title>
			<title code="0x3B">Hurry Up (2)</title>
			<title code="0x31">Book of Death</title>
			<title code="0x39">Clock</title>
			<title code="0x0C">Power Up BGM</title>
			<title code="0x0D">Extend</title>
			<title code="0x10">Round Clear</title>
			<title code="0x07">Boss BGM</title>
			<title code="0x11">Player Dead</title>
			<title code="0x38">Entrance of Heaven</title>
			<title code="0x08">Heaven BGM</title>
			<title code="0x09">Ending</title>
			<title code="0x0B">Name Register</title>
			<title code="0x0F">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Exzisus] Exzisus (僀僌僕乕僓僗)</name>
		<driver type="fullt">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="exzisus">
			<rom type="code" offset="0x000000">b23-14.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x12">Credit</title>
			<title code="0x2E">Stage Intro</title>
			<title code="0x24">BGM #1 (Space/Planet Surface)</title>
			<title code="0x26">Boss Intro/Gold Moai &amp; Mechanical Yeti</title>
			<title code="0x29">Stage Clear</title>
			<title code="0x2A">BGM #2 (City)</title>
			<title code="0x2F">Boss Intro/Red Scorpion &amp; Violet Salamander</title>
			<title code="0x2C">Enter Your Name</title>
			<title code="0x2D">All Clear/Continue Play?</title>
			<title code="0x25">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Operation Wolf] Operation Wolf (僆儁儗乕僔儑儞僂儖僼)</name>
		<driver type="opwolf">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="opm_mix" value="0x280"/>
		</options>
		<romlist archive="opwolf">
			<rom type="code" offset="0x000000">b20-07.10</rom>
		</romlist>
		<titlelist>
			<title code="0x06">Opening Demo</title>
			<title code="0x0B">Stage Select</title>
			<title code="0x07">Operataion Start</title>
			<title code="0x08">Mission Accomplished #1</title>
			<title code="0x09">Mission Accomplished #2</title>
			<title code="0x0A">Mission Failed</title>
			<title code="0x55">Name Entry</title>
			<title code="0x56">Stage Select #2</title>
		</titlelist>
	</game>  
	<game>
		<name>[Rainbow Islands] Rainbow Islands (儗僀儞儃乕傾僀儔儞僪)</name>
		<driver type="rainbow">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="rainbow">
			<rom type="code" offset="0x000000">b22-14.43</rom>
		</romlist>
		<titlelist>
			<title code="0x03">[Normal] Intro</title>
			<title code="0x06">[Normal] Main Theme</title>
			<title code="0x1a">[Normal] Invincibility</title>
			<title code="0x0c">[Normal] Mysterious Letter</title>
			<title code="0x04">[Normal] Secret Ready</title>
			<title code="0x08">[Normal] Hurry Up!</title>
			<title code="0x07">[Normal] Goal In</title>
			<title code="0x09">[Normal] Boss</title>
			<title code="0x0e">[Normal] Clear</title>
			<title code="0x13">[Normal] False Ending</title>
			<title code="0x0b">[Arkanoid] Intro</title>
			<title code="0x17">[Arkanoid] Game Over</title>
			<title code="0x39">[Darius] Intro</title>
			<title code="0x0d">[Darius] Cosmic Airway</title>
			<title code="0x0a">[Darius] Boss</title>
			<title code="0x0f">[Darius] Clear</title>
			<title code="0x19">[Darius] Register Your Name</title>
			<title code="0x36">[Fairly Land Story] Intro</title>
			<title code="0x37">[Fairly Land Story] BGM</title>
			<title code="0x38">[Fairly Land Story] Boss</title>
			<title code="0x05">[Bubble Bobble] Intro</title>
			<title code="0x10">[Bubble Bobble] BGM</title>
			<title code="0x12">[Bubble Bobble] Dragon</title>
			<title code="0x14">Ending #1</title>
			<title code="0x15">Ending #2</title>
			<title code="0x18">Register Your Name</title>
			<title code="0x11">[Bubble Bobble] BGM -ver.2-</title>
			<title code="0x16">Not on CD</title>
		</titlelist>
	</game>  
	<game>
		<name>[Rainbow Islands] Rainbow Islands Bootleg (儗僀儞儃乕傾僀儔儞僪)</name>
		<driver type="ribl">bootleg</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="jumping">
			<rom type="code" offset="0x000000">jb1_cd67</rom>
		</romlist>
		<titlelist>
			<title code="0x03">[Normal] Intro</title>
			<title code="0x06">[Normal] Main Theme</title>
			<title code="0x1a">[Normal] Invincibility</title>
			<title code="0x04">[Normal] Secret Ready</title>
			<title code="0x08">[Normal] Hurry Up!</title>
			<title code="0x07">[Normal] Goal In</title>
			<title code="0x09">[Normal] Boss</title>
			<title code="0x0e">[Normal] Clear</title>
			<title code="0x17">[Arkanoid] Game Over</title>
			<title code="0x39">[Darius] Intro</title>
			<title code="0x0a">[Darius] Boss</title>
			<title code="0x36">[Fairly Land Story] Intro</title>
			<title code="0x37">[Fairly Land Story] BGM</title>
			<title code="0x38">[Fairly Land Story] Boss</title>
			<title code="0x05">[Bubble Bobble] Intro</title>
			<title code="0x10">[Bubble Bobble] BGM</title>
			<title code="0x12">[Bubble Bobble] Dragon</title>
			<title code="0x11">[Bubble Bobble] BGM -ver.2-</title>
			<title code="0x16">Not on CD</title>
		</titlelist>
	</game>  
	<game>
		<name>[Rastan] Rastan (儔僗僞儞僒乕僈)</name>
		<driver type="fullt">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="opm_mix" value="0xb0"/>
			<option name="pcm_mix" value="0xb0"/>
		</options>
		<romlist archive="rastan">
			<rom type="code" offset="0x000000">b04-19.49</rom>
			<rom type="pcm" offset="0x000000">b04-20.76</rom>
		</romlist>
		<titlelist>
			<title code="0x04">Credit</title>
			<title code="0x19">Broken The Promises [Opening]</title>
			<title code="0x1A">Aggressive World [Scene 1]</title>
			<title code="0x27">Scene Clear</title>
			<title code="0x1B">Re-In-Carnation [Scene 2]</title>
			<title code="0x1C">The Devil Boss Carnival [Scene 3 Boss]</title>
			<title code="0x1D">Final Destroy [Scene 3 Round 6 Boss]</title>
			<title code="0x20">The Man Of Saga [Ending]</title>
			<title code="0x1F">Bad Bible [Name Regist]</title>
			<title code="0x04">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Top Speed] Top Speed (僼儖僗儘僢僩儖)</name>
		<driver type="fullt">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="topspeed">
			<rom type="code" offset="0x000000">b14-25.67</rom>
			<rom type="pcm" offset="0x00000">b14-28.103</rom>
			<rom type="pcm" offset="0x10000">b14-29.109</rom>
		</romlist>
		<titlelist>
			<title code="0x0b">Credit</title>
			<title code="0x03">Hit and Run [Stage 1]</title>
			<title code="0x04">Run Red Light [Stage 2]</title>
			<title code="0x05">O.N.D.O [Stage 3]</title>
			<title code="0x06">Sleeping the Pike Man [Stage 4]</title>
			<title code="0x07">I Just Lose One's Senses [Stage 5]</title>
			<title code="0x08">Time Saving [Ending]</title>
			<title code="0x09">Accel #1 [Name Entry]</title>
			<title code="0x0a">Game Over</title>
			<title code="0xf1">PCM Test</title>
			<title code="0xf2">FM Test</title>
			<title code="0xf3">Speaker Check</title>
		</titlelist>
	</game>  
	<game>
		<name>[Top Speed] Operation Thunderbolt (僆儁儗乕僔儑儞僒儞僟乕儃儖僩)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="othunder">
			<rom type="code" offset="0x000000">b67-13.40</rom>
			<rom type="adpcma" offset="0x00000">b67-08</rom>
			<rom type="adpcmb" offset="0x00000">b67-07</rom>
		</romlist>
		<titlelist>
			<title code="0x07">Demo</title>
			<title code="0x40">[Voice] Operation Thunderbolt</title>
			<title code="0x13">Credit</title>
			<title code="0x08">Mission Start</title>
			<title code="0x09">Mission 1 Completed</title>
			<title code="0x0A">Mission 2 Completed</title>
			<title code="0x0B">Mission 3 Completed</title>
			<title code="0x0C">Mission 4 Completed</title>
			<title code="0x0D">Mission 5 Completed</title>
			<title code="0x0E">Mission 6 Completed</title>
			<title code="0x0F">Mission 7 Completed</title>
			<title code="0x10">Mission 8 Completed</title>
			<title code="0x11">Mission Failed</title>
			<title code="0x12">End Credit &amp; Name Entry</title>
			<title code="0x">Credit</title>
		</titlelist>
	</game>  
	<game>
		<name>[Top Speed] World Grand Prix (儚乕儖僪僌儔儞僾儕)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="wgp">
			<rom type="code" offset="0x000000">c32-24.34</rom>
			<rom type="adpcma" offset="0x00000">c32-11.8</rom>
			<rom type="adpcmb" offset="0x00000">c32-12.7</rom>
		</romlist>
		<titlelist>
			<title code="0x00">Stop the Music (掆巭)</title>
			<title code="0x0a">On The Wings Of The Wind [Title]</title>
			<title code="0x12">Paddock Pass [Credit]</title>
			<title code="0x0b">Set Position [Select]</title>
			<title code="0x0c">Go On!! [Start]</title>
			<title code="0x14">Run Wild [Last Dash]</title>
			<title code="0x0d">Mega Powers! [Round Clear]</title>
			<title code="0x13">Shift Up [Continue]</title>
			<title code="0x0e">Great Champ [All Clear]</title>
			<title code="0x0f">Special To Me [Ending]</title>
			<title code="0x11">P-Zone [Naming]</title>
			<title code="0x10">What Goes? [Game Over]</title>
		</titlelist>
	</game>  
	<game>
		<name>[Top Speed] World Grand Prix 2 (儚乕儖僪僌儔儞僾儕2)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="wgp2">
			<rom type="code" offset="0x000000">c73-05.34</rom>
			<rom type="adpcma" offset="0x00000">c32-11.8</rom>
			<rom type="adpcmb" offset="0x00000">c32-12.7</rom>
		</romlist>
		<titlelist>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x14">BGM #14</title>
		</titlelist>
	</game>  
	<game>
		<name>[X System] Superman (僗乕僷乕儅儞)</name>
		<driver type="xsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="superman">
			<rom type="code" offset="0x000000">d18_10.bin</rom>
			<rom type="adpcma" offset="0x00000">e18_01.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x05">Attract Mode</title>
			<title code="0x19">Credit</title>
			<title code="0x06">Main Theme 1 [Round 1]</title>
			<title code="0x08">Boss BGM 1 [Round 1, 2, 3, 4, 5]</title>
			<title code="0x09">Main Theme 2 [Round 1, 2, 3, 4]</title>
			<title code="0x0A">Boss BGM 2 [Round 1]</title>
			<title code="0x14">Round Clear</title>
			<title code="0x07">Main Theme 3 [Round 2, 3, 4]</title>
			<title code="0x0B">Boss BGM 3 [Round 2]</title>
			<title code="0x0C">Boss BGM 4 [Round 3]</title>
			<title code="0x0D">Boss BGM 5 [Round 4]</title>
			<title code="0x15">To Continue Game</title>
			<title code="0x0E">Round 5 BGM 1</title>
			<title code="0x0F">Round 5 BGM 2</title>
			<title code="0x10">Round 5 BGM 3</title>
			<title code="0x11">Round 5 BGM 4</title>
			<title code="0x12">Boss BGM 6 [Round 5]</title>
			<title code="0x13">Boss BGM 7 [Round 5]</title>
			<title code="0x16">Ending</title>
			<title code="0x17">Name Entry</title>
			<title code="0x18">Game Over</title>
			<title code="0xF4">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[X System] Twin Hawk (戝慁晽)</name>
		<driver type="daisenpuu">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="twinhawk">
			<rom type="code" offset="0x000000">b87-07</rom>
		</romlist>
		<titlelist>
			<title code="0x06">Opening Theme - BGM 1</title>
			<title code="0x02">BGM 1</title>
			<title code="0x03">BGM 2</title>
			<title code="0x04">BGM 3</title>
			<title code="0x05">BGM 4</title>
			<title code="0x1A">Game Over</title>
			<title code="0x18">Name Storage</title>
			<title code="0x19">Opening Theme (Reprise)</title>
		</titlelist>    
	</game>  
	<game>
		<name>[B System] Master of Weapon (儅僗僞乕僆僽僂僄億儞)</name>
		<driver type="masterw">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="masterw">
			<rom type="code" offset="0x000000">b72-07.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x05">Credit</title>
			<title code="0x07">Desertion [Act 1]</title>
			<title code="0x08">Brefing [Act 1]</title>
			<title code="0x09">BGM 1 [Act 2]</title>
			<title code="0x0A">Boss 1 Cerberus [Act 2]</title>
			<title code="0x0B">BGM 2 [Act 3, 4]</title>
			<title code="0x0E">Boss 2 Athene [Act 3, 4]</title>
			<title code="0x0D">BGM 3 [Act 5-1]</title>
			<title code="0x0F">BGM 4 [Act 5-2, 6]</title>
			<title code="0x10">Boss 3 Zeus [Act 5, 6]</title>
			<title code="0x11">N [Final Boss]</title>
			<title code="0x12">Bad End</title>
			<title code="0x13">Ending [Good End]</title>
			<title code="0x14">Name [Name Entry]</title>
			<title code="0x0C">Boss Poseidon [Unused]</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Nastar (儔僗僞儞僒乕僈II)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="nastar">
			<rom type="code" offset="0x00000">b81-11.37</rom>
			<rom type="adpcma" offset="0x00000">b81-02.2</rom>
			<rom type="adpcmb" offset="0x00000">b81-01.1</rom>
		</romlist>
		<titlelist>
			<title code="0x2F">Opening</title>
			<title code="0x2C">-I- The Story [Main Theme]</title>
			<title code="0x2D">-II- The Trap [Trap]</title>
			<title code="0x2E">-III- The Battle</title>
			<title code="0x30">Motive [Stage Clear]</title>
			<title code="0x31">-IV- The Big Swords [Ending]</title>
			<title code="0x32">Ya-Bu's Dream [Name Entry]</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Rambo III (儔儞儃乕III)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="rambo3">
			<rom type="code" offset="0x00000">r3-00.rom</rom>
			<rom type="adpcma" offset="0x00000">r3-a1.rom</rom>
			<rom type="adpcma" offset="0x20000">r3-a2.rom</rom>
			<rom type="adpcma" offset="0x40000">r3-a3.rom</rom>
			<rom type="adpcma" offset="0x60000">r3-a4.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x05">Title (1)</title>
			<title code="0x1F">Title (2)</title>
			<title code="0x24">Title (3)</title>
			<title code="0x0E">Credit</title>
			<title code="0x06">Introduction</title>
			<title code="0x3F">Escape from a Base [Scene 1]</title>
			<title code="0x0A">Enemy's Area</title>
			<title code="0x0C">Enemies were Cleared!</title>
			<title code="0x07">Shooting-Battle [Scene 2]</title>
			<title code="0x09">Chase [Scene 3]</title>
			<title code="0x08">Fire in the Dark [Scene 4]</title>
			<title code="0x0B">All-out Attack [Scene 5]</title>
			<title code="0x0D">Ending</title>
			<title code="0x10">Game Over</title>
			<title code="0x0F">Name Entry</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Crime City (僋儔僀儉僔僥傿)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="crimec">
			<rom type="code" offset="0x00000">b99-08.45</rom>
			<rom type="adpcma" offset="0x00000">b99-03.37</rom>
		</romlist>
		<titlelist>
			<title code="0x17">Credit</title>
			<title code="0x08">Introduction</title>
			<title code="0x09">Prison Breaking [Round 1]</title>
			<title code="0x0C">Round 2 Start</title>
			<title code="0x0D">Bank Robbery [Round 2]</title>
			<title code="0x0F">Smuggling [Round 3]</title>
			<title code="0x11">Kidnapping (1) [Round 4]</title>
			<title code="0x12">Kidnapping (2) [Round 5]</title>
			<title code="0x13">Kidnapping (3) [Round 6]</title>
			<title code="0x0A">Boss [Round 1, 3, 4, 6]</title>
			<title code="0x14">Round Clear</title>
			<title code="0x15">Ending</title>
			<title code="0x16">Name Entry</title>
			<title code="0x0E">Round 2 Start</title>
			<title code="0x40">Round 2, 3 (Ver.2)</title>
			<title code="0x3E">Unused 1</title>
			<title code="0x3F">Unused 2</title>
			<title code="0xF4">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Violence Fight (僶僀僆儗儞僗僼傽僀僩)</name>
		<driver type="viofight">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="opn_mix" value="0x100"/>
			<option name="pcm_mix" value="0x9f"/>
		</options>
		<romlist archive="viofight">
			<rom type="code" offset="0x00000">c16-12.32</rom>
			<rom type="pcm" offset="0x00000">c16-05.47</rom>
		</romlist>
		<titlelist>
			<title code="0x07">Title Screen</title>
			<title code="0x0F">Credit</title>
			<title code="0x11">Character Select</title>
			<title code="0x08">Theme 1</title>
			<title code="0x0A">Theme 2</title>
			<title code="0x09">Theme 3</title>
			<title code="0x0B">Winner</title>
			<title code="0x0C">Bonus</title>
			<title code="0x0E">Bonus Stage</title>
			<title code="0x0D">Ending</title>
			<title code="0x4D">Name Entry</title>
			<title code="0x10">Game Over</title>
			<title code="0x3E">Theme 1 (Ver.2)</title>
			<title code="0x4E">Theme 2 (Ver.2)</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Ashura Blaster (垻廋梾僽儔僗僞乕)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="ashura">
			<rom type="code" offset="0x00000">c43-16</rom>
			<rom type="adpcma" offset="0x00000">c43-01</rom>
		</romlist>
		<titlelist>
			<title code="0x1C">Title Screen</title>
			<title code="0x1D">Credit</title>
			<title code="0x22">Take Off!</title>
			<title code="0x24">Stage 1 Music</title>
			<title code="0x25">Stage 2 Music</title>
			<title code="0x26">Stage 3 Music</title>
			<title code="0x27">Stage 4 Music</title>
			<title code="0x28">Stage 5 Music</title>
			<title code="0x29">Stage 6 Music</title>
			<title code="0x2B">Boss Music</title>
			<title code="0x2C">Stage Clear</title>
			<title code="0x2D">Game Over</title>
			<title code="0x2A">Unknown</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Hit The Ice (僸僢僩丒僕丒傾僀僗)</name>
		<driver type="viofight">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="opn_mix" value="0x100"/>
			<option name="pcm_mix" value="0x9f"/>
		</options>
		<romlist archive="hitice">
			<rom type="code" offset="0x00000">c59-08</rom>
			<rom type="pcm" offset="0x00000">c59-01</rom>
		</romlist>
		<titlelist>
			<title code="0x07">Title Screen</title>
			<title code="0x08">Character Select</title>
			<title code="0x0F">1st Period: Locker Room</title>
			<title code="0x16">1st Period: Start</title>
			<title code="0x13">Face Off</title>
			<title code="0x10">2nd, 3rd Period: Locker Room</title>
			<title code="0x11">2nd, 3rd Period: Start</title>
			<title code="0x15">Fight 1</title>
			<title code="0x0D">Fight 2</title>
			<title code="0x0E">Name Entry</title>
			<title code="0x12">Game Over</title>
			<title code="0x09">Character Select (w/o intro)</title>
			<title code="0x0B">Unused 1</title>
			<title code="0x0C">Unused 1 (w/o intro)</title>
			<title code="0x17">Unused 2</title>
			<title code="0x2D">Unused 2 (w/o intro)</title>
			<title code="0x14">Unused 3</title>
			<title code="0x0A">Unused 4</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Sel Feena (僙儖僼傿乕僫)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="selfeena">
			<rom type="code" offset="0x00000">se-03.39</rom>
			<rom type="adpcma" offset="0x00000">se-06.11</rom>
		</romlist>
		<titlelist>
			<title code="0x85">Credit</title>
			<title code="0x05">Start!</title>
			<title code="0x01">BGM 1 [Stage 1 to 3, 39 to 43]</title>
			<title code="0x05">Stage Clear 1</title>
			<title code="0x03">BGM 2 [Stage 4 to 8, 24 to 28, 44 to 48]</title>
			<title code="0x06">BGM 3 [Stage 14 to 18, 34 to 38]</title>
			<title code="0x07">Stage Clear 2</title>
			<title code="0x0E">Bonus Game</title>
			<title code="0x04">BGM 4 [Stage 9 to 13, 19 to 23, 29 to 33, 49]</title>
			<title code="0x0D">Last Boss [Stage 50]</title>
			<title code="0x17">Ending</title>
			<title code="0x0B">Name Entry</title>
			<title code="0x02">Game Over</title>
			<title code="0x08">Unused Music 1</title>
			<title code="0x0C">Unused Music 2</title>
			<title code="0x15">Unused Music 3</title>
			<title code="0x16">Unused Music 4</title>
			<title code="0x0F">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Silent Dragon (僒僀儗儞僩僪儔僑儞)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="silentd">
			<rom type="code" offset="0x00000">east-13.ic15</rom>
			<rom type="adpcmb" offset="0x00000">east-02.ic3</rom>
			<rom type="adpcma" offset="0x00000">east-01.ic1</rom>
		</romlist>
		<titlelist>
			<title code="0x0D">Opening Demo</title>
			<title code="0x16">Player Select</title>
			<title code="0x03">Stage 1</title>
			<title code="0x0C">Boss</title>
			<title code="0x15">Stage Clear</title>
			<title code="0x02">Stage 2</title>
			<title code="0x04">Stage 3</title>
			<title code="0x05">Stage 4</title>
			<title code="0x0B">Stage 5</title>
			<title code="0x0F">Last Boss</title>
			<title code="0x17">Ending - Credits Roll</title>
			<title code="0x01">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Ryujin (棿恄)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="ryujin">
			<rom type="code" offset="0x00000">ruj05.39</rom>
			<rom type="adpcma" offset="0x00000">ryujin08.11</rom>
		</romlist>
		<titlelist>
			<title code="0x03">Demonstration</title>
			<title code="0xDC">[SFX] Title 1</title>
			<title code="0xDD">[SFX] Title 2</title>
			<title code="0xE8">[Voice] Credit Inserted </title>
			<title code="0x18">Player Select</title>
			<title code="0x02">Stage 1</title>
			<title code="0x0D">Stage 2</title>
			<title code="0x04">Stage 3</title>
			<title code="0x0B">Boss 1 [Stage 1, 4, 6]</title>
			<title code="0x06">Stage Clear</title>
			<title code="0x1E">Next Stage</title>
			<title code="0x0F">Stage 4</title>
			<title code="0x0E">Stage 5 [Stage 2 Part 2]</title>
			<title code="0x17">Stage 6</title>
			<title code="0x01">Boss 2 [Stage 1, 2, 3, 4, 5, 6]</title>
			<title code="0x06">Congratulations</title>
			<title code="0x19">Ending</title>
			<title code="0x16">Game Over</title>
			<title code="0x1A">Unused 1</title>
			<title code="0x1F">Unused 2</title>
			<title code="0x15">Unused 3</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Quiz Sekai wa Show by Shobai (僋僀僘悽奅偼SHOW by 僔儑乕僶僀両両)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="qzshowby">
			<rom type="code" offset="0x00000">d72-11.bin</rom>
			<rom type="adpcma" offset="0x00000">d72-01.bin</rom>
		</romlist>
		<titlelist>
			<title code="0xe3">BGM #e3</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x13">BGM #13</title>
			<title code="0x14">BGM #14</title>
			<title code="0x19">BGM #19</title>
			<title code="0x1a">BGM #1a</title>
			<title code="0x1b">BGM #1b</title>
			<title code="0x1c">BGM #1c</title>
			<title code="0x1e">BGM #1e</title>
			<title code="0x1f">BGM #1f</title>
			<title code="0x20">BGM #20</title>
			<title code="0xa2">BGM #a2</title>
			<title code="0xa3">BGM #a3</title>
			<title code="0xa4">BGM #a4</title>
			<title code="0xa5">BGM #a5</title>
			<title code="0xa6">BGM #a6</title>
			<title code="0xa7">BGM #a7</title>
			<title code="0xa8">BGM #a8</title>
			<title code="0xa9">BGM #a9</title>
			<title code="0xaa">BGM #aa</title>
			<title code="0x23">Voice #23</title>
			<title code="0x24">Voice #24</title>
			<title code="0x25">Voice #25</title>
			<title code="0x26">Voice #26</title>
			<title code="0x27">Voice #27</title>
			<title code="0x28">Voice #28</title>
			<title code="0x29">Voice #29</title>
			<title code="0x2a">Voice #2a</title>
			<title code="0x2d">Voice #2d</title>
			<title code="0x2e">Voice #2e</title>
			<title code="0x2f">Voice #2f</title>
			<title code="0x30">Voice #30</title>
			<title code="0x31">Voice #31</title>
			<title code="0x32">Voice #32</title>
			<title code="0x33">Voice #33</title>
			<title code="0x37">Voice #37</title>
			<title code="0x3c">Voice #3c</title>
			<title code="0x45">Voice #45</title>
			<title code="0x47">Voice #47</title>
			<title code="0x59">Voice #59</title>
			<title code="0x5d">Voice #5d</title>
			<title code="0x5f">Voice #5f</title>
			<title code="0x61">Voice #61</title>
			<title code="0x66">Voice #66</title>
			<title code="0x67">Voice #67</title>
			<title code="0x68">Voice #68</title>
			<title code="0x69">Voice #69</title>
			<title code="0x6a">Voice #6a</title>
			<title code="0x6c">Voice #6c</title>
			<title code="0x6d">Voice #6d</title>
			<title code="0x6e">Voice #6e</title>
			<title code="0x6f">Voice #6f</title>
			<title code="0x70">Voice #70</title>
			<title code="0x72">Voice #72</title>
			<title code="0x74">Voice #74</title>
			<title code="0x76">Voice #76</title>
			<title code="0x77">Voice #77</title>
			<title code="0x7c">Voice #7c</title>
			<title code="0x7d">Voice #7d</title>
			<title code="0x80">Voice #80</title>
			<title code="0x81">Voice #81</title>
			<title code="0x82">Voice #82</title>
			<title code="0x83">Voice #83</title>
			<title code="0x84">Voice #84</title>
			<title code="0x85">Voice #85</title>
			<title code="0x8f">Voice #8f</title>
			<title code="0x90">Voice #90</title>
			<title code="0x91">Voice #91</title>
			<title code="0x92">Voice #92</title>
			<title code="0xc3">Voice #c3</title>
			<title code="0xc4">Voice #c4</title>
			<title code="0xc9">Voice #c9</title>
			<title code="0xca">Voice #ca</title>
			<title code="0xcb">Voice #cb</title>
			<title code="0xeb">Voice #eb</title>
			<title code="0xd0">Voice #d0</title>
			<title code="0xd2">Voice #d2</title>
			<title code="0xd9">Voice #d9</title>
			<title code="0xdf">Voice #df</title>
			<title code="0xe0">Voice #e0</title>
			<title code="0x12">SFX #12</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x21">SFX #21</title>
			<title code="0x86">SFX #86</title>
			<title code="0x87">SFX #87</title>
			<title code="0x88">SFX #88</title>
			<title code="0x89">SFX #89</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0x9f">SFX #9f</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa1">SFX #a1</title>
			<title code="0xae">SFX #ae</title>
			<title code="0xaf">SFX #af</title>
			<title code="0xb0">SFX #b0</title>
			<title code="0xb1">SFX #b1</title>
			<title code="0xb7">SFX #b7</title>
			<title code="0xba">SFX #ba</title>
			<title code="0xe1">SFX #e1</title>
			<title code="0xe2">SFX #e2</title>
			<title code="0xe4">SFX #e4</title>
			<title code="0xe5">SFX #e5</title>
			<title code="0xe6">SFX #e6</title>
			<title code="0xed">SFX #ed</title>
			<title code="0xee">SFX #ee</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xac">SFX #ac</title>
			<title code="0xad">SFX #ad</title>
			<title code="0xb2">SFX #b2</title>
			<title code="0xb6">SFX #b6</title>
			<title code="0xea">SFX #ea</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Puzzle Bobble (僷僘儖儃僽儖)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="pbobble">
			<rom type="code" offset="0x00000">pb-ic27.bin</rom>
			<rom type="adpcma" offset="0x00000">pb-ic15.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x28">Title Demo</title>
			<title code="0x18">Ready?</title>
			<title code="0x19">Go!</title>
			<title code="0x12">Let's Go to Pao Pao Island! [BGM1]</title>
			<title code="0x16">Forest in April [BGM2]</title>
			<title code="0x15">Clear</title>
			<title code="0x25">Continue</title>
			<title code="0x26">Ending</title>
			<title code="0x14">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Space Invaders DX (僗儁乕僗僀儞儀乕僟乕DX)</name>
		<driver type="bsystem">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="spacedx">
			<rom type="code" offset="0x00000">d89-07.27</rom>
			<rom type="adpcma" offset="0x00000">d89-03.15</rom>
		</romlist>
		<titlelist>
			<title code="0x37">Title Demo</title>
			<title code="0x36">Credit Inserted</title>
			<title code="0x38">Select Play Mode</title>
			<title code="0x39">VS Mode</title>
			<title code="0x3B">Win</title>
			<title code="0x3A">Unused</title>
		</titlelist>
	</game>  
	<game>
		<name>[B System] Sonic Blast Man (僜僯僢僋僽儔僗僩儅儞)</name>
		<driver type="sonicb">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="sbm">
			<rom type="code" offset="0x00000">c69-23.28</rom>
			<rom type="adpcma" offset="0x00000">c69-03.36</rom>
		</romlist>
		<titlelist>
			<title code="0x1E">Theme of Super Sonic Blast Man [Attract Mode]</title>
			<title code="0x1F">Target Select</title>
			<title code="0x21">Successful</title>
			<title code="0x22">Failure</title>
			<title code="0x24">Result</title>
			<title code="0x20">Unused 1</title>
			<title code="0x23">Unused 2</title>
		</titlelist>
	</game>  
	<game>
		<name>[Bonze Adventure] Bonze Adventure (抧崠傔偖傝)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="bonzeadv">
			<rom type="code" offset="0x00000">b41-13.20</rom>
			<rom type="adpcmb" offset="0x00000">b41-04.48</rom>
		</romlist>
		<titlelist>
			<title code="0x17">Credit</title>
			<title code="0x0F">Story</title>
			<title code="0x58">Hell Map Preview</title>
			<title code="0x09">Round 1: Dilapidated Backyard Cemetary</title>
			<title code="0x16">Invincible</title>
			<title code="0x10">Round Clear</title>
			<title code="0x0E">Welcome to the Underworld</title>
			<title code="0x0A">Round 2: The Dead-or-Alive River</title>
			<title code="0x0B">Round 3: Burning Inferno</title>
			<title code="0x29">[Voice] Shouts of the Deads</title>
			<title code="0x0D">Boss</title>
			<title code="0x56">Round 4: Bloody Pond</title>
			<title code="0x15">Continue?</title>
			<title code="0x0A">Round 5: Glacier Trap</title>
			<title code="0x0B">Round 6: Lose-Your-Way Maze</title>
			<title code="0x0C">Round 7: Emma's Lair</title>
			<title code="0x44">[SFX] Emma appearing</title>
			<title code="0x0D">Emma's Hall</title>
			<title code="0x48">[SFX] Transforming</title>
			<title code="0x0D">Dragon and Foo</title>
			<title code="0x4B">[Voice] Last agony</title>
			<title code="0x12">Ending</title>
			<title code="0x14">Game Over</title>
			<title code="0x13">Name Entry</title>
			<title code="0x58">The End</title>
		</titlelist>
	</game>  
	<game>
		<name>[Bonze Adventure] Asuka &amp; Asuka (旘捁&amp;旘捁)</name>
		<driver type="fullt">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="asuka">
			<rom type="code" offset="0x00000">b68-11.bin</rom>
			<rom type="pcm" offset="0x00000">b68-10.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x13">Credit</title>
			<title code="0x07">Round 1 - Current City</title>
			<title code="0x0F">Boss</title>
			<title code="0x06">Boss Destroyed</title>
			<title code="0x0E">Bonus Stage - Warp Space</title>
			<title code="0x0B">Round 2 - Primitive Age</title>
			<title code="0x0A">Round 3 - Early Egypt</title>
			<title code="0x0E">Round 4 - World War II</title>
			<title code="0x07">Ending</title>
			<title code="0x0C">Unused 1</title>
			<title code="0x0D">Unused 2</title>
			<title code="0x09">Unused 3</title>
			<title code="0x08">Unused 4</title>
			<title code="0x04">Unused 5</title>
			<title code="0x05">Unused 6</title>
		</titlelist>
	</game>  
	<game>
		<name>[Bonze Adventure] Maze of Flott (儊僀僘丒僆僽丒僼儘僢僩)</name>
		<driver type="fullt">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="mofflott">
			<rom type="code" offset="0x00000">c17-07.bin</rom>
			<rom type="pcm" offset="0x00000">c17-06.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x1C">Credit</title>
			<title code="0x0B">Demo</title>
			<title code="0x06">Shop</title>
			<title code="0x0C">Intro</title>
			<title code="0x04">Stage 1</title>
			<title code="0x05">Stage 2</title>
			<title code="0x0D">Crash!</title>
			<title code="0x12">Continue</title>
			<title code="0x08">Stage 4</title>
			<title code="0x09">Stage 5</title>
			<title code="0x0A">Stage 3, 6</title>
			<title code="0x39">Congratulations!!</title>
			<title code="0x11">Ending</title>
			<title code="0x13">Name Entry</title>
			<title code="0x0E">Game Over</title>
			<title code="0x07">Unused 1</title>
			<title code="0x0F">Unused 2</title>
			<title code="0x10">Unused 3</title>
		</titlelist>    
	</game>  
	<game>
		<name>[Bonze Adventure] Cadash (僇僟僢僔儏)</name>
		<driver type="fullt">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="cadash">
			<rom type="code" offset="0x00000">c21-08.38</rom>
		</romlist>
		<titlelist>
			<title code="0x03">Prologue "Forefeel"</title>
			<title code="0x1A">Credit</title>
			<title code="0x04">Guided by a Conductor.. [Name Select]</title>
			<title code="0x05">Door between Ordinary and Disordinary [Town and Village Scene]</title>
			<title code="0x09">Beginning of the Battle [Rocks Scene]</title>
			<title code="0x0E">Relentless Attack [Boss]</title>
			<title code="0x12">Level Up</title>
			<title code="0x17">Morning Has Come</title>
			<title code="0x0A">Bellville Vibraphone [Bricks and Water Scene]</title>
			<title code="0x15">Got an Item</title>
			<title code="0x18">Underground Cave</title>
			<title code="0x06">Shaded Figure [Forest Scene]</title>
			<title code="0x0B">Suck the Lifebood to Live [Plants Scene]</title>
			<title code="0x0C">Where are you skating to? [Ice Scene]</title>
			<title code="0x08">Kids are afraid of thunder [Thunderstrom Scene]</title>
			<title code="0x0D">Chortle with Insanity [Skelton and Flame Scene]</title>
			<title code="0x16">Whistle</title>
			<title code="0x0F">Infltration [Castle of Baarogue]</title>
			<title code="0x10">Last Drop of Blood [Fight against Baarogue]</title>
			<title code="0x11">Fanfare</title>
			<title code="0x13">Ending</title>
			<title code="0x19">Game Over</title>
			<title code="0x07">Footprints [Snow Scene] (Unused)</title>
			<title code="0x14">Winter to Spring (Unused)</title>
		</titlelist>    
	</game>  
	<game>
		<name>[F2 System] Final Blow (僼傽僀僫儖僽儘乕)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="finalb">
			<rom type="code" offset="0x00000">b82_10.16</rom>
			<rom type="adpcma" offset="0x000000">b82-02.1</rom>
			<rom type="adpcmb" offset="0x000000">b82-01.2</rom>
		</romlist>
		<titlelist>
			<title code="0x11">Title</title>
			<title code="0x65">Credit</title>
			<title code="0x0A">Select Boxer</title>
			<title code="0x0B">Winner</title>
			<title code="0x09">Next Boxer</title>
			<title code="0x0D">New Champion</title>
			<title code="0x0E">Credits Roll</title>
			<title code="0x10">Name Entry</title>
			<title code="0x0C">Game Over</title>
			<title code="0xF4">Speaker Check</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Mega Blast (儊僈僽儔僗僩)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="megab">
			<rom type="code" offset="0x00000">c11-12.3</rom>
			<rom type="adpcma" offset="0x000000">c11-01.29</rom>
			<rom type="adpcmb" offset="0x000000">c11-02.30</rom>
		</romlist>
		<titlelist>
			<title code="0x1A">Notice Screen</title>
			<title code="0x19">Title</title>
			<title code="0x14">Prologue - from Fantaisie Impromptu by Chopin</title>
			<title code="0x2D">Credit</title>
			<title code="0x11">Round Select</title>
			<title code="0x09">Round 1</title>
			<title code="0x0E">Round 2</title>
			<title code="0x0B">Round 3</title>
			<title code="0x0C">Round 4</title>
			<title code="0x0D">Round 5</title>
			<title code="0x0A">Round 6</title>
			<title code="0x0F">Round 7</title>
			<title code="0x10">Round 8 (Final Round)</title>
			<title code="0x1E">Emergency!</title>
			<title code="0x12">Boss</title>
			<title code="0x13">Round Clear</title>
			<title code="0x17">Ending - from Ode an die Freude by Beethoven</title>
			<title code="0x15">Name Entry</title>
			<title code="0x18">Unused</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Quiz Torimonochou (嬯堓摢曔暔挔)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="qtorimon">
			<rom type="code" offset="0x00000">c41-06.bin</rom>
			<rom type="adpcma" offset="0x000000">c41-03.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x17">Credit</title>
			<title code="0x16">Intro Story</title>
			<title code="0x09">Which Rikshaw Do You Ride in?</title>
			<title code="0x0A">Theme of Kuizu 1</title>
			<title code="0x2A">[Voice] teehendaa! teehendaa!</title>
			<title code="0x0F">Accident (Bonus Game 1)</title>
			<title code="0x0B">Bandit Appearing</title>
			<title code="0x24">Theme of Bandit 1</title>
			<title code="0x0C">Theme of Bandit 2</title>
			<title code="0x29">[Voice] ototoi kiyagarettendee!</title>
			<title code="0x0D">Punished a Bandit</title>
			<title code="0x0E">Choose Shirine Gate You Like (Bonus Game 2)</title>
			<title code="0x10">Golden Town</title>
			<title code="0x11">Theme of Kuizu 2</title>
			<title code="0x2B">[Voice] arigatee</title>
			<title code="0x12">Liberated Wayfarers</title>
			<title code="0x13">Ending - Credits Roll</title>
			<title code="0x15">Name Entry</title>
			<title code="0x14">Game Over</title>
			<title code="0x31">Credits Roll Part 2</title>
			<title code="0x32">Credits Roll Part 3</title>
			<title code="0x33">Credits Roll Part 4</title>
			<title code="0x34">Credits Roll Part 5</title>
			<title code="0x35">Credits Roll Part 6</title>
			<title code="0x36">Credits Roll Part 7</title>
			<title code="0x37">Credits Roll Part 8</title>
			<title code="0x38">Credits Roll Part 9</title>
			<title code="0xF4">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Liquid Kids (儈僘僶僋戝朻尟)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="liquidk">
			<rom type="code" offset="0x00000">c49-08.9</rom>
			<rom type="adpcma" offset="0x000000">lk_snd.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x1D">Credit</title>
			<title code="0x08">Tiny Fanfare [Title]</title>
			<title code="0x09">Wanna Ride on a Pelican! [Game Start]</title>
			<title code="0x0A">Let's get on! We're friends!! [Round 1]</title>
			<title code="0x0C">Waltz of Water and Bubble [Round 2]</title>
			<title code="0x1A">Hurry Up</title>
			<title code="0x16">Round Clear</title>
			<title code="0x0B">Toy Panic [Round 3]</title>
			<title code="0x0D">Viva! Sphinx [Round 4]</title>
			<title code="0x12">Bogey Man [Boss]</title>
			<title code="0x0E">Under the Big Tree [Round 5]</title>
			<title code="0x19">Map Preview</title>
			<title code="0x0F">Marionette on the Clouds [Round 6]</title>
			<title code="0x10">Bridge [Bridge between Round 6 and 7]</title>
			<title code="0x11">Labyrinth [Round 7]</title>
			<title code="0x13">He must be tougher than Beethoven [Last Boss]</title>
			<title code="0x14">Last Round Clear</title>
			<title code="0x15">Toy Lineup [Ending]</title>
			<title code="0x18">Serenade of the Toy Land [Name Entry]</title>
			<title code="0x17">Chan Chan Chan [Game Over]</title>
			<title code="0x58">So Long</title>
			<title code="0x4C">Round 1 - w/o intro</title>
			<title code="0x45">Round 2 - w/o intro</title>
			<title code="0x42">Round 3 - w/o intro</title>
			<title code="0x50">Round 4 - w/o intro</title>
			<title code="0x4A">Round 5 - w/o intro</title>
			<title code="0x51">Round 6 - w/o intro</title>
			<title code="0x48">Hurry Up - w/o intro</title>
			<title code="0x49">Boss - w/o intro</title>
			<title code="0x54">Last Boss - w/o intro</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Quiz H.Q. (僋僀僘H.Q.)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="quizhq">
			<rom type="code" offset="0x00000">c53-08.bin</rom>
			<rom type="adpcma" offset="0x000000">c53-04.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x14">Credit</title>
			<title code="0x15">Com</title>
			<title code="0x08">Target Info</title>
			<title code="0x09">Map Preview</title>
			<title code="0x0A">Idaho (from Chase H.Q)</title>
			<title code="0x0C">Gas Station, Casino</title>
			<title code="0x0B">Special Refuel - Boss Battle</title>
			<title code="0x0E">Capture</title>
			<title code="0x0D">Target Practice</title>
			<title code="0x0F">Rescue Nancy</title>
			<title code="0x10">Ending</title>
			<title code="0x13">Credits</title>
			<title code="0x12">Name Entry</title>
			<title code="0x11">Game Over</title>
			<title code="0x23">Rescue Nancy Ver.2</title>
			<title code="0xF2">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Super Space Invaders '91 (MJ-12 亙儅僕僃僗僥傿僢僋僩僁僄儖僽亜)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="ssi">
			<rom type="code" offset="0x00000">c64-09.13</rom>
			<rom type="adpcma" offset="0x000000">c64-02.2</rom>
		</romlist>
		<titlelist>
			<title code="0x2B">[SFX] Stand By</title>
			<title code="0x0A">Demo</title>
			<title code="0x32">[SFX] Credit</title>
			<title code="0x77">[SFX] Warning</title>
			<title code="0x5D">[SFX] Invaders Moving 1 [Round 1-3, 20-22, 27-32]</title>
			<title code="0x5E">[SFX] Invaders Moving 2 [Round 1-3, 20-22, 27-32]</title>
			<title code="0x5F">[SFX] Invaders Moving 3 [Round 1-3, 20-22, 27-32]</title>
			<title code="0x60">[SFX] Invaders Moving 4 [Round 1-3, 20-22, 27-32]</title>
			<title code="0x61">[SFX] Invaders Moving 5 [Round 1-3, 20-22, 27-32]</title>
			<title code="0x62">[SFX] Invaders Moving 6 [Round 1-3, 20-22, 27-32]</title>
			<title code="0x0E">BGM 1 [Round 4-6]</title>
			<title code="0x11">Cattle Mutilation [Round 7, 26]</title>
			<title code="0x0D">BGM 2 [Round 12-14]</title>
			<title code="0x7B">Boss 1 [Round 11, 15, 19] - Intro</title>
			<title code="0x53">Boss 1 [Round 11, 15, 19]</title>
			<title code="0x38">[SFX] Invaders Moving 7 [Round 8-10, 16-18]</title>
			<title code="0x39">[SFX] Invaders Moving 8 [Round 8-10, 16-18]</title>
			<title code="0x3A">[SFX] Invaders Moving 9 [Round 8-10, 16-18]</title>
			<title code="0x3B">[SFX] Invaders Moving 10 [Round 8-10, 16-18]</title>
			<title code="0x4A">[SFX] Invaders Moving 11 [Round 8-10, 16-18]</title>
			<title code="0x4B">[SFX] Invaders Moving 12 [Round 8-10, 16-18]</title>
			<title code="0x0C">BGM 3 [Round 23-25]</title>
			<title code="0x0F">BGM 4 [Round 33-38]</title>
			<title code="0x81">Boss 2 [Round 39] - Intro</title>
			<title code="0x54">Boss 2 [Round 39]</title>
			<title code="0x14">BGM 5 [Round 40-42]</title>
			<title code="0x65">Boss BGM 3 [Round 43]</title>
			<title code="0x15">Ending</title>
			<title code="0x16">Credits</title>
			<title code="0x18">Name Entry</title>
			<title code="0x3C">Zone Select 1 (JP Ver.)</title>
			<title code="0x13">Zone Select 2 (JP Ver.)</title>
			<title code="0x0B">BGM 1 Part 2</title>
			<title code="0x17">BGM 4 Part 2</title>
			<title code="0x66">Boss 3 - Part 2</title>
			<title code="0x67">Boss 3 - Part 3</title>
			<title code="0x10">Unused 1</title>
			<title code="0x12">Unused 2</title>
			<title code="0xF2">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Gun and Frontier (僈儞僼儘儞僥傿傾)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="gunfront">
			<rom type="code" offset="0x00000">c71-12.ic49</rom>
			<rom type="adpcma" offset="0x000000">c71-01.ic29</rom>
		</romlist>
		<titlelist>
			<title code="0x34">Red &amp; Yellow [Attract Mode]</title>
			<title code="0x3D">Credit</title>
			<title code="0x09">[SFX] Take Off</title>
			<title code="0x37">Desert Mountain Storm [BGM 1]</title>
			<title code="0x3B">Welcome to Heaven [Boss]</title>
			<title code="0x3E">In the Sky [BGM 5 &amp; 6]</title>
			<title code="0x38">Ka.Ra.Me.Te [BGM 3]</title>
			<title code="0x42">Moai [Bad Ending]</title>
			<title code="0x26">[SFX] Wind</title>
			<title code="0x3A">To the Wildness [BGM 4]</title>
			<title code="0x3F">Yunfore [BGM 7]</title>
			<title code="0x40">Maspy [Last Boss]</title>
			<title code="0x3E">Overcast [Good Ending - Former Part]</title>
			<title code="0x41">Overcast [Good Ending - Later Part]</title>
			<title code="0x43">Unprost [Name Regist]</title>
			<title code="0x39">Ka.Ra.Me.Te [BGM 3] - w/o intro</title>
			<title code="0x22">Title Screen</title>
			<title code="0x3C">Unused</title>
			<title code="0xF1">[PSG] Test Tone</title>
			<title code="0xF2">[FM] Test Tone</title>
			<title code="0xF3">[PCM] Test Tone</title>
			<title code="0xF5">[PSG] Test Tone</title>
			<title code="0xF6">[PSG] Test Tone</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Growl (儖僫乕僋)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="growl">
			<rom type="code" offset="0x00000">c74-12.ic62</rom>
			<rom type="adpcma" offset="0x000000">c74-04.ic28</rom>
			<rom type="adpcmb" offset="0x000000">c74-05.ic29</rom>
		</romlist>
		<titlelist>
			<title code="0x1d">Catch #VI [Signature]</title>
			<title code="0x0d">My Earth [Title Screen]</title>
			<title code="0x0c">Credit</title>
			<title code="0x0e">Peaceful [Select]</title>
			<title code="0x0f">Attack [Opening]</title>
			<title code="0x10">Rune &amp; Ark [Main Theme #1]</title>
			<title code="0x11">Theme of Kain [Boss A]</title>
			<title code="0x13">Success [Clear #1]</title>
			<title code="0x14">Fade in [Clear #2]</title>
			<title code="0x15">Mazing [Scene 3]</title>
			<title code="0x1a">___ what's? [Scene 5]</title>
			<title code="0x16">Paper Guy [Boss B]</title>
			<title code="0x12">Fazz Top [Bonus Stage]</title>
			<title code="0x17">Green Land [Scene 4]</title>
			<title code="0x18">Dear Partner [Main Theme #2]</title>
			<title code="0x1e">Down Way [Ending]</title>
			<title code="0x20">The Inn of the Last Home [Name Entry]</title>
			<title code="0x1f">Unknown</title>
		</titlelist>
	</game>  
	<game>
		<name>[F2 System] Mahjong Quest (儅乕僕儍儞僋僄僗僩)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="mjnquest">
			<rom type="code" offset="0x00000">c77-10</rom>
			<rom type="adpcma" offset="0x000000">c77-03</rom>
		</romlist>
		<titlelist>
			<title code="0x29">Title Theme</title>
			<title code="0x17">Opening Theme 1 ~Shiawase no Jidai~</title>
			<title code="0x18">Opening Theme 2 ~Fukkatsu! Jaaku no Haou~</title>
			<title code="0x09">Ryouko Theme ~Heigen wo Iku~</title>
			<title code="0x05">Joou Heika no Ma ~Oukyuu no Warutsu~</title>
			<title code="0x06">Furi Tenisu Kouen no Joukamachi</title>
			<title code="0x07">Nonki de Genki na Mura no Min</title>
			<title code="0x08">Shinden no Aru Machi ~Norowa Re Shi Hitobito~</title>
			<title code="0x0A">Setsugen wo Iku</title>
			<title code="0x28">Hokkai wo Tobu ~Hishou, Kiyoshi Suzume shi~</title>
			<title code="0x0D">Seichi, Suzume Ryuu no Hoko ra</title>
			<title code="0x0F">Ma Theme ~Tenkuu ni Ukabu Yougan Jou~</title>
			<title code="0x10">Kessen!! ~Shouri ha Ware ni~</title>
			<title code="0x0B">Kyoufu no Dungeon</title>
			<title code="0x0C">Suukantsu no Tou ~Otakara Ippai, Teki Ippai~</title>
			<title code="0x22">Monster ga Araware ta!!</title>
			<title code="0x25">Mahou no wo Erabe! ~Youkoso! Hinomaru ya he~</title>
			<title code="0x19">Techno Wars</title>
			<title code="0x1A">Formula Battle</title>
			<title code="0x1B">Kung-fu Fight</title>
			<title code="0x0E">Suzume Ryuu no Shiren</title>
			<title code="0x1C">Battle Crisis</title>
			<title code="0x1D">Teki no Riichi Theme</title>
			<title code="0x1E">Ryouko Theme ~Dou da~</title>
			<title code="0x1F">Teki no Shouri Theme</title>
			<title code="0x20">Ryouko no Shouri Theme</title>
			<title code="0x21">Nagare Kyoku Theme</title>
			<title code="0x23">Ryouko no Datsui ~Hidooi~</title>
			<title code="0x24">Teki no Datsui ~An Make Chatta~</title>
			<title code="0x11">Raichin he Irasshai</title>
			<title code="0x13">Henshin! Suzume Maou Kokushii!!</title>
			<title code="0x14">Level Up</title>
			<title code="0x15">Nakama ga Dekita</title>
			<title code="0x16">Otakara wo Ire ta!!</title>
			<title code="0x26">Continue</title>
			<title code="0x2A">Ending ~Mou hitotsu no Mahjong Quest~</title>
			<title code="0x27">Game Over</title>
			<title code="0x12">Not on CD #1</title>
			<title code="0x2B">Not on CD #2</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Ah Eikou no Koshien (歫屇塰岝偺峛巕墍)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="koshien">
			<rom type="code" offset="0x00000">c81-12.bin</rom>
			<rom type="adpcma" offset="0x000000">c81-05.bin</rom>
			<rom type="adpcmb" offset="0x000000">c81-06.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Ah! Glorious Koshien [Title Screen]</title>
			<title code="0x1A">Credit</title>
			<title code="0x0A">Team Select</title>
			<title code="0x0E">Theme of Time-Out and Rock, Paper, Scissors</title>
			<title code="0x0B">Music 1</title>
			<title code="0x12">Music 2</title>
			<title code="0x0C">Music 3</title>
			<title code="0x10">End of Inning</title>
			<title code="0x0D">Music 4</title>
			<title code="0x0F">Music 5</title>
			<title code="0x13">Home Run</title>
			<title code="0x92">Music 6</title>
			<title code="0x11">Music 7</title>
			<title code="0x14">Theme of Win</title>
			<title code="0x17">Ending</title>
			<title code="0x18">Credits</title>
			<title code="0x19">Congratulations</title>
			<title code="0x15">Game Over</title>
			<title code="0x1C">[SFX] Siren</title>
			<title code="0x16">Unused</title>
			<title code="0xF2">Speaker Test (FM)</title>
			<title code="0xF6">Speaker Test (PSG)</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] YuuYu no Quiz de Go!Go! (備偆備偺僋僀僘偱Go両Go両)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="yuyugogo">
			<rom type="code" offset="0x00000">c83-11.1</rom>
			<rom type="adpcma" offset="0x000000">c83-04.5</rom>
		</romlist>
		<titlelist>
			<title code="0x08">Demo: Introduction</title>
			<title code="0x09">Demo: Item Introduction</title>
			<title code="0x0A">Demo: Program Introduction</title>
			<title code="0x0B">[SFX] Rule Information</title>
			<title code="0x0C">Genre Selection</title>
			<title code="0x0D">[SFX] Stage Start Jingle</title>
			<title code="0x0E">Stage 1</title>
			<title code="0x0F">Stage 2</title>
			<title code="0x10">Stage 3</title>
			<title code="0x11">Stage 4</title>
			<title code="0x12">Stage 5</title>
			<title code="0x13">Stage Clear</title>
			<title code="0x14">Stage Failed</title>
			<title code="0x15">Last Stage</title>
			<title code="0x16">Last Stage Clear</title>
			<title code="0x17">Unknown</title>
			<title code="0x18">Name Entry</title>
			<title code="0x19">Bonus Game A</title>
			<title code="0x1A">Bonus Game B</title>
			<title code="0x1B">Bonus Game C</title>
			<title code="0x1C">Continue</title>
			<title code="0x1D">Game Over</title>
			<title code="0x1E">Staff Roll</title>
			<title code="0x1F">Ending</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] The Ninja Kids (僯儞僕儍僉僢僘)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="ninjak">
			<rom type="code" offset="0x00000">c85-14.ic54</rom>
			<rom type="adpcma" offset="0x000000">c85-04.ic31</rom>
			<rom type="adpcmb" offset="0x000000">c85-05.ic33</rom>
		</romlist>
		<titlelist>
			<title code="0x63">Opening</title>
			<title code="0x5E">[Voice] "The Ninja Kids!" (Title)</title>
			<title code="0x5A">Credit</title>
			<title code="0x64">Character Select</title>
			<title code="0x6D">Start Demo</title>
			<title code="0x65">Stage Start</title>
			<title code="0x67">Stage 1 - An Aimed Town</title>
			<title code="0x6E">Boss</title>
			<title code="0x66">Stage Clear</title>
			<title code="0x68">Stage 2 - The Satan of Flames</title>
			<title code="0x69">Stage 3 - Construction Work Spot</title>
			<title code="0x6A">Stage 4 - A Bad Ninja Appears!</title>
			<title code="0x6B">Stage 5-I - The Last Severe Fight</title>
			<title code="0x6C">Stage 5-II - Drop</title>
			<title code="0x6F">Last Boss - Demon</title>
			<title code="0x72">Ending</title>
			<title code="0x74">Game Over</title>
			<title code="0x73">Name Entry</title>
			<title code="0x70">Unused 1</title>
			<title code="0x71">Unused 2</title>
			<title code="0x75">Stage 2 - The Satan of Flames (Loop)</title>
			<title code="0x76">Stage 3 - Construction Work Spot (Loop)</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Solitary Fighter</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="solfigtr">
			<rom type="code" offset="0x00000">c91-07.62</rom>
			<rom type="adpcma" offset="0x000000">c91-04.28</rom>
		</romlist>
		<titlelist>
			<title code="0x0D">Title Demo</title>
			<title code="0x12">Credit</title>
			<title code="0x0C">Player Select - Theme 1</title>
			<title code="0x08">Theme 1</title>
			<title code="0x09">Theme 2</title>
			<title code="0x0A">Winner</title>
			<title code="0x0B">Bonus Stage</title>
			<title code="0x0F">Ending</title>
			<title code="0x10">Name Entry</title>
			<title code="0x11">Game Over</title>
			<title code="0x0E">Unused</title>
			<title code="0xF2">Speaker Test</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Quiz Quest: Hime to Yuusha no Monogatari (僋僀僘僋僄僗僩 -昉偲桬幰偺暔岅-)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="qzquest">
			<rom type="code" offset="0x00000">c92-07.5</rom>
			<rom type="adpcma" offset="0x000000">c92-04.9</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Princess Kidnapped</title>
			<title code="0x48">Credit</title>
			<title code="0x0A">Save the Princess!</title>
			<title code="0x0B">Genre Select</title>
			<title code="0x21">Chosen!</title>
			<title code="0x0D">Map Preview</title>
			<title code="0x0E">The Kingdom of Public [World 1]</title>
			<title code="0x17">You Found a Treasure Box!!</title>
			<title code="0x1C">You Got a Treasure Box!!</title>
			<title code="0x0F">Harpazein Sea [World 2]</title>
			<title code="0x10">Ice World [World 3]</title>
			<title code="0x11">Underground Labyrinth [World 4]</title>
			<title code="0x12">Volcanic Area [World 5]</title>
			<title code="0x1A">Shopping</title>
			<title code="0x13">Sky World [World 6]</title>
			<title code="0x15">Boss</title>
			<title code="0x14">Dark Lord [World 7]</title>
			<title code="0x16">World Clear</title>
			<title code="0x0C">Ending</title>
			<title code="0x1E">Credits</title>
			<title code="0x1F">Name Entry</title>
			<title code="0x1D">Game Over</title>
			<title code="0x47">Credits Ver.2</title>
			<title code="0x18">Unused 1</title>
			<title code="0x19">Unused 2</title>
			<title code="0x1B">Unused 3</title>
			<title code="0x20">Unused 4</title>
			<title code="0xF2">Speaker Test</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Quiz Chikyu Bouei Gun (僋僀僘抧媴杊塹孯)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="qzchikyu">
			<rom type="code" offset="0x00000">d19-07.5</rom>
			<rom type="adpcma" offset="0x000000">d19-04.9</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Breaking News</title>
			<title code="0x42">[Voice] Quiz Chikyuu Boueigun</title>
			<title code="0x32">Credit</title>
			<title code="0x16">Game Mode Select</title>
			<title code="0x0A">Silver Hawk 1, Go!</title>
			<title code="0x0B">Select Quiz-Monster</title>
			<title code="0x1F">Story 1 - Challenger from Space</title>
			<title code="0x0C">Defend the Laboratory!</title>
			<title code="0x12">Ambitions of Planet Riddle</title>
			<title code="0x1F">Story 2 - Chase the UFO</title>
			<title code="0x0E">Shoot Down the Reconnaissance UFO!</title>
			<title code="0x18">Intent of the Undersea Kingdom, Remlia</title>
			<title code="0x1F">Story 3 - Herald from Remlia</title>
			<title code="0x11">Let's Get to Work, Battle Shark!</title>
			<title code="0x1F">Story 4 - TDF Base Facing a Crisis</title>
			<title code="0x19">Quiz Monster Approaching!</title>
			<title code="0x1F">Story 5 - Encounter under Aurora</title>
			<title code="0x0D">Antarctic Bases in Danger!</title>
			<title code="0x1F">Story 6 - Go for the White Planet</title>
			<title code="0x0F">Shout to the Moon!</title>
			<title code="0x14">Supply</title>
			<title code="0x1D">Select Supply</title>
			<title code="0x10">Battle in the White Land</title>
			<title code="0x16">Special Training 1</title>
			<title code="0x15">Special Training 2</title>
			<title code="0x1F">Final Story - Braves Forever</title>
			<title code="0x1A">Space Monster, King Drill</title>
			<title code="0x1C">Victorious Fanfare</title>
			<title code="0x13">We'll Never Forget You [Ending]</title>
			<title code="0x16">Name Entry</title>
			<title code="0x1B">Game Over</title>
			<title code="0x33">The End</title>
			<title code="0x17">Theme of Versus Mode</title>
			<title code="0x1E">Unused</title>
			<title code="0xF2">Speaker Test 1</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Yes/No Shinri Tokimeki Chart (YES.NO 怱棟僩僉儊僉僠儍乕僩)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="yesnoj">
			<rom type="code" offset="0x00000">d20-06.5</rom>
		</romlist>
		<titlelist>
			<title code="0x0A">Credit</title>
			<title code="0x0B">Questions 1</title>
			<title code="0x11">Love Diagnosis</title>
			<title code="0x12">Marriage Diagnosis</title>
			<title code="0x13">Sex Diagnosis</title>
			<title code="0x14">Special Diagnosis</title>
			<title code="0x0D">Point Game Start</title>
			<title code="0x0C">Point Game</title>
			<title code="0x0E">Point Game End</title>
			<title code="0x22">Questions 2</title>
			<title code="0x25">Diagnosis of Couple's Love</title>
			<title code="0x26">Diagnosis of Friendship between Men</title>
			<title code="0x27">Diagnosis of Friendship between Women</title>
			<title code="0x24">Questions 3</title>
			<title code="0x10">Result</title>
			<title code="0x0F">Finish</title>
			<title code="0x23">Question 2 (Ver.2)</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Dino Rex (僟僀僲儗僢僋僗)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="dinorex">
			<rom type="code" offset="0x00000">d39-12.5</rom>
			<rom type="adpcma" offset="0x000000">d39-07.10</rom>
			<rom type="adpcmb" offset="0x000000">d39-08.4</rom>
		</romlist>
		<titlelist>
			<title code="0x7E">Title Demo</title>
			<title code="0x81">Select</title>
			<title code="0x88">1st Day</title>
			<title code="0x94">Clear / Attract</title>
			<title code="0x80">2nd Day</title>
			<title code="0x84">Bonus Stage</title>
			<title code="0x82">3rd Day</title>
			<title code="0x7F">4th Day</title>
			<title code="0x88">5th Day</title>
			<title code="0x83">7th Day</title>
			<title code="0x93">Sudden Death</title>
			<title code="0x85">Ending</title>
			<title code="0x86">End Credits</title>
			<title code="0x7E">Name Entry</title>
			<title code="0x1E">Game Over</title>
			<title code="0x4D">Unused</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Quiz Jinsei Gekijou (僋僀僘恖惗寑応)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="qjinsei">
			<rom type="code" offset="0x00000">d48-11</rom>
			<rom type="adpcma" offset="0x000000">d48-05</rom>
		</romlist>
		<titlelist>
			<title code="0x54">Do You Wanna be a Winner in Life?</title>
			<title code="0x0C">Title Screen</title>
			<title code="0x48">Credit</title>
			<title code="0x14">Select Character</title>
			<title code="0x16">Map Preview</title>
			<title code="0x1D">Question Master Appears!</title>
			<title code="0x0F">Quiz BGM 1</title>
			<title code="0x19">Round Clear</title>
			<title code="0x18">Bonus Game Intro</title>
			<title code="0x21">Bonus Game</title>
			<title code="0x18">You Win!</title>
			<title code="0x15">Select Item</title>
			<title code="0x1C">Doctor Appears!</title>
			<title code="0x53">Life Recovery</title>
			<title code="0x0D">Quiz BGM 2</title>
			<title code="0x0E">Quiz BGM 3</title>
			<title code="0x19">Round Clear</title>
			<title code="0x17">Crisis</title>
			<title code="0x11">Quiz BGM 4</title>
			<title code="0x10">Quiz BGM 5</title>
			<title code="0x13">Quiz BGM 6</title>
			<title code="0x12">Quiz BGM 7</title>
			<title code="0x1B">All Questions Answered</title>
			<title code="0x1F">Credits</title>
			<title code="0x20">Game Over</title>
			<title code="0x1E">Name Entry</title>
			<title code="0x1A">Unused</title>
			<title code="0xF2">Speaker Test 1</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Quiz Crayon Shin-chan (僋僀僘僋儗儓儞偟傫偪傖傫)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="qcrayon">
			<rom type="code" offset="0x00000">d55-15</rom>
			<rom type="adpcma" offset="0x000000">d55-01</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Tricycle and Shin-chan</title>
			<title code="0x1D">Nohara Family (Demo)</title>
			<title code="0x7C">[SFX] Trick by Shin'nosuke 1</title>
			<title code="0x7D">[SFX] Trick by Shin'nosuke 2</title>
			<title code="0x7E">[SFX] Trick by Shin'nosuke 3</title>
			<title code="0x7F">[SFX] Trick by Shin'nosuke 4</title>
			<title code="0x80">[SFX] Trick by Shin'nosuke 5</title>
			<title code="0x1F">Demo</title>
			<title code="0x1C">Introduction</title>
			<title code="0x0B">Credit</title>
			<title code="0x1D">Nohara Family Scene</title>
			<title code="0x14">Map Preview</title>
			<title code="0x1A">Question Master Appeared</title>
			<title code="0x12">Genre Select</title>
			<title code="0x0C">Quiz BGM 1</title>
			<title code="0x0F">Quiz BGM 2</title>
			<title code="0x0E">Quiz BGM 3</title>
			<title code="0x0D">Quiz BGM 4</title>
			<title code="0x10">Quiz BGM 5</title>
			<title code="0x16">Passed</title>
			<title code="0x13">Won the Ingridents of Dinner!</title>
			<title code="0x15">Challenge the Bonus Game!</title>
			<title code="0x19">Bonus Game</title>
			<title code="0x17">All Stage Cleared</title>
			<title code="0x1D">Ending</title>
			<title code="0x11">Credits</title>
			<title code="0x1E">Name Entry</title>
			<title code="0x1B">Game Over</title>
			<title code="0x83">Quiz BGM 1 Ver.2</title>
			<title code="0x18">Quiz BGM 5 Ver.2</title>
			<title code="0xF1">Speaker Test 1</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F2 System] Quiz Crayon Shin-chan: Orato Asobo (僋儗儓儞偟傫偪傖傫 偍傜偲梀傏)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="qcrayon2">
			<rom type="code" offset="0x00000">d63-11</rom>
			<rom type="adpcma" offset="0x000000">d63-02</rom>
		</romlist>
		<titlelist>
			<title code="0x14">Demo BGM 1</title>
			<title code="0x13">Demo BGM 2</title>
			<title code="0x70">Title</title>
			<title code="0x10">Game Explanation Demo</title>
			<title code="0x20">Credit</title>
			<title code="0x0C">Start Demo</title>
			<title code="0x15">Map Movement</title>
			<title code="0x0E">Team Introduction BGM</title>
			<title code="0x1B">Shutsudai sha ni nin me kara</title>
			<title code="0x16">Game Select</title>
			<title code="0x0D">Problem Minigame</title>
			<title code="0x17">Round Clear</title>
			<title code="0x11">Score Result</title>
			<title code="0x1C">Nohara gin no kai toujou!</title>
			<title code="0x19">Final Round</title>
			<title code="0x18">All Round Clear</title>
			<title code="0x1D">Victory Reward Selection</title>
			<title code="0x12">Chokobi ichi nen bun, Sekai isshuu, Shinju no necklace, Ikasu gaisha</title>
			<title code="0x0B">Staff Roll</title>
			<title code="0x0F">Game Over</title>
			<title code="0x12">Name Entry</title>
		</titlelist>    
	</game>          
	<game>           
		<name>[H System] Syvalion (僒僀僶儕僆儞)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="syvalion">
			<rom type="code" offset="0x010000">b51-23.bin</rom>
			<rom type="adpcma" offset="0x000000">b51-17.bin</rom>
			<rom type="adpcmb" offset="0x000000">b51-18.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x32">Title</title>
			<title code="0x45">Credit</title>
			<title code="0x47">Stand-bye!</title>
			<title code="0x38">Main Theme</title>
			<title code="0x3F">Boss 1</title>
			<title code="0x39">Universe [Theme 2]</title>
			<title code="0x40">Boss 2</title>
			<title code="0x48">Next Area</title>
			<title code="0x3A">Fire! Fire! Fire! [Theme 3]</title>
			<title code="0x41">Boss 3</title>
			<title code="0x3C">___ so easy [Theme 5]</title>
			<title code="0x27">[SFX] Warning</title>
			<title code="0x44">Hurry</title>
			<title code="0x3B">Larful [Theme 4]</title>
			<title code="0x42">Boss 4</title>
			<title code="0x49">Contact</title>
			<title code="0x3E">Ja Fre [Theme 7]</title>
			<title code="0x3D">Confusion [Theme 6]</title>
			<title code="0x43">Boss 5</title>
			<title code="0x46">Beginning of the end [Ending]</title>
			<title code="0x4A">See you again [Name Entry]</title>
			<title code="0x4C">Boss5 (w/o intro)</title>
		</titlelist>
	</game>  
	<game>
		<name>[H System] Recordbreaker (僑乕僼僅乕僓僑乕儖僪)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="recordbr">
			<rom type="code" offset="0x010000">b56-19.rom</rom>
			<rom type="adpcma" offset="0x000000">b56-10.bin</rom>
			<rom type="adpcmb" offset="0x000000">b56-09.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0xa8">BGM #a8</title>
			<title code="0xa9">BGM #a9</title>
			<title code="0xaa">BGM #aa</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
			<title code="0x28">SFX #28</title>
			<title code="0x29">SFX #29</title>
			<title code="0x2a">SFX #2a</title>
			<title code="0x2b">SFX #2b</title>
			<title code="0x2c">SFX #2c</title>
			<title code="0x2d">SFX #2d</title>
			<title code="0x2e">SFX #2e</title>
			<title code="0x2f">SFX #2f</title>
			<title code="0x30">SFX #30</title>
			<title code="0x31">SFX #31</title>
			<title code="0x32">SFX #32</title>
			<title code="0x33">SFX #33</title>
			<title code="0x34">SFX #34</title>
			<title code="0x35">SFX #35</title>
			<title code="0x36">SFX #36</title>
			<title code="0x37">SFX #37</title>
			<title code="0x38">SFX #38</title>
			<title code="0x39">SFX #39</title>
			<title code="0x3a">SFX #3a</title>
			<title code="0x3b">SFX #3b</title>
			<title code="0x63">SFX #63</title>
			<title code="0x64">SFX #64</title>
			<title code="0x65">SFX #65</title>
			<title code="0x66">SFX #66</title>
			<title code="0x67">SFX #67</title>
			<title code="0x68">SFX #68</title>
			<title code="0x69">SFX #69</title>
			<title code="0x6a">SFX #6a</title>
			<title code="0x6b">SFX #6b</title>
			<title code="0x6c">SFX #6c</title>
			<title code="0x6d">SFX #6d</title>
			<title code="0x6e">SFX #6e</title>
			<title code="0x6f">SFX #6f</title>
			<title code="0x70">SFX #70</title>
			<title code="0x71">SFX #71</title>
			<title code="0x72">SFX #72</title>
			<title code="0x73">SFX #73</title>
			<title code="0x74">SFX #74</title>
			<title code="0x75">SFX #75</title>
			<title code="0x76">SFX #76</title>
			<title code="0x77">SFX #77</title>
			<title code="0x78">SFX #78</title>
			<title code="0x79">SFX #79</title>
			<title code="0x7a">SFX #7a</title>
			<title code="0x7b">SFX #7b</title>
			<title code="0x7c">SFX #7c</title>
			<title code="0x7d">SFX #7d</title>
			<title code="0x7e">SFX #7e</title>
			<title code="0x7f">SFX #7f</title>
			<title code="0x80">SFX #80</title>
			<title code="0x81">SFX #81</title>
			<title code="0x82">SFX #82</title>
			<title code="0x83">SFX #83</title>
			<title code="0x84">SFX #84</title>
			<title code="0x85">SFX #85</title>
			<title code="0x86">SFX #86</title>
			<title code="0x87">SFX #87</title>
			<title code="0x88">SFX #88</title>
			<title code="0x89">SFX #89</title>
			<title code="0x8a">SFX #8a</title>
			<title code="0x8b">SFX #8b</title>
			<title code="0x8c">SFX #8c</title>
			<title code="0x8d">SFX #8d</title>
			<title code="0x8e">SFX #8e</title>
			<title code="0x8f">SFX #8f</title>
			<title code="0x90">SFX #90</title>
			<title code="0x91">SFX #91</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x98">SFX #98</title>
			<title code="0x99">SFX #99</title>
			<title code="0x9a">SFX #9a</title>
			<title code="0x9b">SFX #9b</title>
			<title code="0x9c">SFX #9c</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0x9f">SFX #9f</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa1">SFX #a1</title>
			<title code="0xa2">SFX #a2</title>
		</titlelist>
	</game>  
	<game>
		<name>[H System] Dynamite League (僟僀僫儅僀僩儕乕僌)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="dleague">
			<rom type="code" offset="0x010000">c02-23.40</rom>
			<rom type="adpcma" offset="0x000000">c02-01.31</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Title</title>
			<title code="0x0A">Team Select</title>
			<title code="0x0B">Play Ball</title>
			<title code="0x14">BGM 1</title>
			<title code="0x0C">Time</title>
			<title code="0x15">BGM 2</title>
			<title code="0x10">Home Run</title>
			<title code="0x0F">Score</title>
			<title code="0x0E">Change</title>
			<title code="0x13">Continue</title>
			<title code="0x12">Game Set</title>
			<title code="0x0A">Name Entry</title>
			<title code="0x16">Credits Roll</title>
			<title code="0x0D">BGM #0D</title>
			<title code="0x11">BGM #11</title>
		</titlelist>
	</game>  
	<game>
		<name>[L System] Raimais (儗僀儊僀僘)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="raimais">
			<rom type="code" offset="0x000000">b36-06.bin</rom>
			<rom type="adpcmb" offset="0x000000">b36-03.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x05">Title (Unused)</title>
			<title code="0x28">1st Credit</title>
			<title code="0x06">Theme #1</title>
			<title code="0x07">Round Clear (Unused)</title>
			<title code="0x29">2nd Credit</title>
			<title code="0x0C">Theme #2</title>
			<title code="0x2A">3rd Credit</title>
			<title code="0x0D">Theme of Giant Crab</title>
			<title code="0x08">Player Extended</title>
			<title code="0x2B">4th Credit</title>
			<title code="0x0E">Theme #3</title>
			<title code="0x2C">5th Credit</title>
			<title code="0x0F">Final Round</title>
			<title code="0x10">Ending</title>
			<title code="0x0A">Game Over</title>
			<title code="0x0B">Name Regist (1st Place)</title>
			<title code="0x09">Name Regist (2nd to 5th Place)</title>
		</titlelist>
	</game>  
	<game>
		<name>[L System] Champion Wrestler (僠儍儞僺僆儞儗僗儔乕)</name>
		<driver type="masterw">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="champwr">
			<rom type="code" offset="0x000000">c01-08.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x43">Credit</title>
			<title code="0x07">Title</title>
			<title code="0x08">Player Select</title>
			<title code="0x19">Main BGM 1</title>
			<title code="0x11">Main BGM 2</title>
			<title code="0x21">Title Match</title>
			<title code="0x1E">Champion</title>
			<title code="0x1F">Ending</title>
			<title code="0x20">Name Entry</title>
			<title code="0x1C">Game Over</title>
			<title code="0x09">Entrance Theme [Black Machine]</title>
			<title code="0x0A">Entrance Theme [Jimmy Carbon]</title>
			<title code="0x0B">Entrance Theme [Rocky Garner]</title>
			<title code="0x0C">Entrance Theme [Miracle Rastan]</title>
			<title code="0x0D">Entrance Theme [Matterhorn Decker]</title>
			<title code="0x0E">Entrance Theme [Cobra Bloody Joe]</title>
			<title code="0x0F">Entrance Theme [The Samurai]</title>
			<title code="0x10">Entrance Theme [Nitoro Panks]</title>
			<title code="0x1B">Winner</title>
			<title code="0x1D">Loser</title>
		</titlelist>
	</game>  
	<game>
		<name>[L System] Kuri Kinton (岟棦嬥抍)</name>
		<driver type="kurikint">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="kurikint">
			<rom type="code" offset="0x000000">b42-07.ic22</rom>
		</romlist>
		<titlelist>
			<title code="0x3b">壿暭搳擖 (僀儞僒乕僩僐僀儞)</title>
			<title code="0x35">岟棦嬥抍戣栚 (僞僀僩儖)</title>
			<title code="0x36">奐枊 (僆乕僾僯儞僌僥乕儅)</title>
			<title code="0x37">拞崙kids (儊僀儞僥乕儅)</title>
			<title code="0x3a">晲摴壠懳寛</title>
			<title code="0x41">晲摴壠戅媝 (僋儕傾乣儊僀儞僥乕儅)</title>
			<title code="0x38">揱彸幰懳寛嘥</title>
			<title code="0x39">揱彸幰懳寛嘦 (嵟廔儃僗)</title>
			<title code="0x3c">晲弍丒僂乕僔儏僂 (僄儞僨傿儞僌僥乕儅)</title>
			<title code="0x3e">梀媃宲懕 (僐儞僥傿僯儏乕)</title>
			<title code="0x3d">廔寑 (僎乕儉僆乕僶乕)</title>
			<title code="0x40">崙塩曻憲嬋戞俆斣 (僱乕儉儗僕僗僩)</title>
			<title code="0x3f">拞崙kids (儊僀儞僥乕儅) no intro</title>
		</titlelist>
	</game>  
	<game>
		<name>[L System] Plotting (僼儕僢僾儖)</name>
		<driver type="flipull">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="flipull">
			<rom type="code" offset="0x0000">b96-01.ic10</rom>
		</romlist>
		<titlelist>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x14">BGM #14</title>
			<title code="0x15">BGM #15</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Continental Circus (僐儞僠僱儞僞儖僒乕僇僗)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="contcirc">
			<rom type="code" offset="0x000000">b33-30.11</rom>
			<rom type="adpcma" offset="0x000000">b33-09.18</rom>
			<rom type="adpcma" offset="0x080000">b33-10.17</rom>
			<rom type="adpcmb" offset="0x000000">b33-08.19</rom>
		</romlist>
		<titlelist>
			<title code="0x1A">Credit</title>
			<title code="0x09">Brazil</title>
			<title code="0x0B">America</title>
			<title code="0x0C">France</title>
			<title code="0x0A">Monaco</title>
			<title code="0x0D">Germany</title>
			<title code="0x0E">Spain</title>
			<title code="0x0F">Mexico</title>
			<title code="0x10">Japan</title>
			<title code="0x11">Pit In</title>
			<title code="0x12">Goal In (Clear)</title>
			<title code="0x13">Goal In (Not Clear)</title>
			<title code="0x14">End Map</title>
			<title code="0x15">Continue</title>
			<title code="0x16">Ending</title>
			<title code="0x17">Name Set</title>
			<title code="0x18">Name Set 2</title>
			<title code="0x19">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Chase H.Q. (僠僃僀僗H.Q.)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="chasehq">
			<rom type="code" offset="0x000000">b52-137.51</rom>
			<rom type="adpcma" offset="0x000000">b52-115.71</rom>
			<rom type="adpcma" offset="0x080000">b52-114.72</rom>
			<rom type="adpcma" offset="0x100000">b52-113.73</rom>
			<rom type="adpcmb" offset="0x000000">b52-116.70</rom>
		</romlist>
		<titlelist>
			<title code="0x54">Credit Inserted</title>
			<title code="0x70">Round Start</title>
			<title code="0x71">Los Angeles</title>
			<title code="0x72">Idaho</title>
			<title code="0x7C">Count Down</title>
			<title code="0x73">Washington</title>
			<title code="0x74">Chicago</title>
			<title code="0x75">New York</title>
			<title code="0x76">This is Chase H.Q.! (Main Theme)</title>
			<title code="0x77">Arrest (Round Clear)</title>
			<title code="0x78">Perfect Chaser</title>
			<title code="0x79">My Name &amp; Your Name (Name Entry)</title>
			<title code="0x7A">Not on CD</title>
			<title code="0x7B">This is Chase H.Q.! (Attract Mode)</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Enforce (僄儞僼僅乕僗)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="enforce">
			<rom type="code" offset="0x000000">b58-32.41</rom>
			<rom type="adpcma" offset="0x000000">b58-07.11</rom>
			<rom type="adpcma" offset="0x080000">b58-08.12</rom>
			<rom type="adpcmb" offset="0x000000">b58-10.14</rom>
		</romlist>
		<titlelist>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Special Criminal Investigation</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="sci">
			<rom type="code" offset="0x000000">c09-34.31</rom>
			<rom type="adpcma" offset="0x000000">c09-14.42</rom>
			<rom type="adpcma" offset="0x080000">c09-13.43</rom>
			<rom type="adpcma" offset="0x100000">c09-12.44</rom>
			<rom type="adpcmb" offset="0x000000">c09-15.29</rom>
		</romlist>
		<titlelist>
			<title code="0x0F">Demo</title>
			<title code="0x44">Credit</title>
			<title code="0x01">Start</title>
			<title code="0x02">City [Round 1]</title>
			<title code="0x07">Main Theme</title>
			<title code="0x0E">Round Clear</title>
			<title code="0x03">Bay Area [Round 2]</title>
			<title code="0x04">Off Road [Round 3]</title>
			<title code="0x05">Highway [Round 4]</title>
			<title code="0x06">Desert [Round 5]</title>
			<title code="0x08">Helicopter Chase</title>
			<title code="0x09">Warehouse</title>
			<title code="0x0A">All Missions Completed</title>
			<title code="0x0D">Count Down</title>
			<title code="0x0B">Game Over</title>
			<title code="0x0C">Name Entry</title>
			<title code="0xF4">Speaker Test</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Night Striker (僫僀僩僗僩儔僀僇乕)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="nightstr">
			<rom type="code" offset="0x000000">b91-41.bin</rom>
			<rom type="adpcma" offset="0x000000">b91-13.bin</rom>
			<rom type="adpcma" offset="0x080000">b91-12.bin</rom>
			<rom type="adpcmb" offset="0x000000">b91-14.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x3a">Credit</title>
			<title code="0x17">Start</title>
			<title code="0x5e">Introduction</title>
			<title code="0x2d">[Voice] "Stand by, ready? Good luck!"</title>
			<title code="0x3f">Urban Trail</title>
			<title code="0x22">Warning!</title>
			<title code="0x32">[Voice] "Warning! Target is approaching."</title>
			<title code="0x46">Boss 1</title>
			<title code="0x4c">Round Clear</title>
			<title code="0x3e">Trance Parlent in Blue</title>
			<title code="0x47">Boss 2</title>
			<title code="0x43">Brain Worker</title>
			<title code="0x48">Boss 3</title>
			<title code="0x41">Aquarius</title>
			<title code="0x40">Fly Away</title>
			<title code="0x49">Boss 4</title>
			<title code="0x42">Terarist</title>
			<title code="0x4a">Boss 5</title>
			<title code="0x45">ma-gu-ri-vu</title>
			<title code="0x44">Burning Road</title>
			<title code="0x4b">Boss 6</title>
			<title code="0x3d">Schimmel [Ending]</title>
			<title code="0x3c">Commune [Name Set]</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Aqua Jack (傾僋傾僕儍僢僋)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="aquajack">
			<rom type="code" offset="0x000000">b77-20.rom</rom>
			<rom type="adpcma" offset="0x000000">b77-09.rom</rom>
			<rom type="adpcmb" offset="0x000000">b77-08.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x01">Opening</title>
			<title code="0x0F">Credit</title>
			<title code="0x02">Game Start - BGM 1 [Round 1-3]</title>
			<title code="0x04">Boss 1 [Round 1-3]</title>
			<title code="0x0B">Round Clear</title>
			<title code="0x10">Player Extended</title>
			<title code="0x07">BGM 2 [Round 4-7]</title>
			<title code="0x08">Boss 2 [Round 4-7]</title>
			<title code="0x09">BGM 3 [Round 8]</title>
			<title code="0x0A">Boss 3 [Round 8]</title>
			<title code="0x0C">Ending</title>
			<title code="0x05">Staff Roll</title>
			<title code="0x2D">Continue</title>
			<title code="0x0E">Game Over</title>
			<title code="0x0D">Name Entry</title>
			<title code="0x02">Game Start</title>
			<title code="0x03">BGM 1 [Round 1-3]</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Power Wheels (僷儚乕儂僀乕儖僘)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="pwheelsj">
			<rom type="code" offset="0x000000">c78-32.42</rom>
			<rom type="adpcma" offset="0x000000">c78-01.33</rom>
			<rom type="adpcma" offset="0x100000">c78-02.46</rom>
			<rom type="adpcmb" offset="0x000000">c78-03.31</rom>
		</romlist>
		<titlelist>
			<title code="0x40">BGM #40</title>
			<title code="0x41">BGM #41</title>
			<title code="0x42">BGM #42</title>
			<title code="0x43">BGM #43</title>
			<title code="0x44">BGM #44</title>
			<title code="0x45">BGM #45</title>
			<title code="0x46">BGM #46</title>
			<title code="0x47">BGM #47</title>
			<title code="0x48">BGM #48</title>
			<title code="0x49">BGM #49</title>
			<title code="0x4a">BGM #4a</title>
			<title code="0x4b">BGM #4b</title>
			<title code="0x4c">BGM #4c</title>
			<title code="0x4d">BGM #4d</title>
			<title code="0x4e">BGM #4e</title>
			<title code="0x4f">BGM #4f</title>
			<title code="0x50">BGM #50</title>
			<title code="0x51">BGM #51</title>
			<title code="0x52">BGM #52</title>
			<title code="0x54">BGM #54</title>
			<title code="0x55">BGM #55</title>
			<title code="0x09">Voice #09</title>
			<title code="0x0a">Voice #0a</title>
			<title code="0x0d">Voice #0d</title>
			<title code="0x0e">Voice #0e</title>
			<title code="0x0f">Voice #0f</title>
			<title code="0x10">Voice #10</title>
			<title code="0x11">Voice #11</title>
			<title code="0x12">Voice #12</title>
			<title code="0x13">Voice #13</title>
			<title code="0x14">Voice #14</title>
			<title code="0x15">Voice #15</title>
			<title code="0x16">Voice #16</title>
			<title code="0x17">Voice #17</title>
			<title code="0x18">Voice #18</title>
			<title code="0x19">Voice #19</title>
			<title code="0x1a">Voice #1a</title>
			<title code="0x1b">Voice #1b</title>
			<title code="0x1c">Voice #1c</title>
			<title code="0x1d">Voice #1d</title>
			<title code="0x1e">Voice #1e</title>
			<title code="0x1f">Voice #1f</title>
			<title code="0x20">Voice #20</title>
 			<title code="0x21">Voice 213</title>
			<title code="0x22">Voice #22</title>
			<title code="0x23">Voice #23</title>
			<title code="0x24">Voice #24</title>
			<title code="0x25">Voice #25</title>
			<title code="0x26">Voice #26</title>
			<title code="0x27">Voice #27</title>
			<title code="0x28">Voice #28</title>
			<title code="0x29">Voice #29</title>
			<title code="0x2a">Voice #2a</title>
			<title code="0x2b">Voice #2b</title>
			<title code="0x2c">Voice #2c</title>
			<title code="0x2d">Voice #2d</title>
			<title code="0x2e">Voice #2e</title>
			<title code="0x2f">Voice #2f</title>
			<title code="0x31">Voice #31</title>
			<title code="0x32">Voice #32</title>
			<title code="0x33">Voice #33</title>
			<title code="0x53">Voice #53</title>
			<title code="0x61">SFX #61</title>
			<title code="0x62">SFX #62</title>
			<title code="0x63">SFX #63</title>
			<title code="0x64">SFX #64</title>
			<title code="0x65">SFX #65</title>
			<title code="0x66">SFX #66</title>
			<title code="0x67">SFX #67</title>
			<title code="0x68">SFX #68</title>
			<title code="0x69">SFX #69</title>
			<title code="0x6a">SFX #6a</title>
			<title code="0x6b">SFX #6b</title>
			<title code="0x6c">SFX #6c</title>
			<title code="0x6d">SFX #6d</title>
			<title code="0x6e">SFX #6e</title>
			<title code="0x6f">SFX #6f</title>
			<title code="0x70">SFX #70</title>
			<title code="0x71">SFX #71</title>
			<title code="0x72">SFX #72</title>
			<title code="0x73">SFX #73</title>
			<title code="0x74">SFX #74</title>
			<title code="0x75">SFX #75</title>
			<title code="0x76">SFX #76</title>
			<title code="0x77">SFX #77</title>
			<title code="0x78">SFX #78</title>
			<title code="0x79">SFX #79</title>
			<title code="0x7a">SFX #7a</title>
			<title code="0x7b">SFX #7b</title>
			<title code="0x7c">SFX #7c</title>
			<title code="0x7d">SFX #7d</title>
			<title code="0x7e">SFX #7e</title>
			<title code="0x7f">SFX #7f</title>
			<title code="0x80">SFX #80</title>
			<title code="0x81">SFX #81</title>
			<title code="0x82">SFX #82</title>
			<title code="0x83">SFX #83</title>
			<title code="0x84">SFX #84</title>
			<title code="0x85">SFX #85</title>
			<title code="0x86">SFX #86</title>
			<title code="0x87">SFX #87</title>
			<title code="0x88">SFX #88</title>
			<title code="0x89">SFX #89</title>
			<title code="0x8a">SFX #8a</title>
			<title code="0x8b">SFX #8b</title>
			<title code="0x8c">SFX #8c</title>
			<title code="0x8d">SFX #8d</title>
			<title code="0x8e">SFX #8e</title>
			<title code="0x8f">SFX #8f</title>
			<title code="0x90">SFX #90</title>
			<title code="0x91">SFX #91</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x98">SFX #98</title>
			<title code="0x99">SFX #99</title>
			<title code="0x9a">SFX #9a</title>
			<title code="0x9b">SFX #9b</title>
			<title code="0x9c">SFX #9c</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0x9f">SFX #9f</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa1">SFX #a1</title>
			<title code="0xa2">SFX #a2</title>
			<title code="0xa3">SFX #a3</title>
			<title code="0xa4">SFX #a4</title>
			<title code="0xa5">SFX #a5</title>
			<title code="0xa6">SFX #a6</title>
			<title code="0xa7">SFX #a7</title>
			<title code="0xa8">SFX #a8</title>
			<title code="0xa9">SFX #a9</title>
			<title code="0xaa">SFX #aa</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xaf">SFX #af</title>
			<title code="0xb0">SFX #b0</title>
			<title code="0xbf">SFX #bf</title>
			<title code="0xc0">SFX #c0</title>
			<title code="0xc1">SFX #c1</title>
			<title code="0xc2">SFX #c2</title>
			<title code="0xc3">SFX #c3</title>
			<title code="0xc4">SFX #c4</title>
			<title code="0xc5">SFX #c5</title>
			<title code="0xc6">SFX #c6</title>
			<title code="0xc7">SFX #c7</title>
			<title code="0xc8">SFX #c8</title>
			<title code="0xc9">SFX #c9</title>
			<title code="0xca">SFX #ca</title>
			<title code="0xcb">SFX #cb</title>
			<title code="0xcc">SFX #cc</title>
			<title code="0xcd">SFX #cd</title>
			<title code="0xce">SFX #ce</title>
			<title code="0xcf">SFX #cf</title>
			<title code="0xd0">SFX #d0</title>
			<title code="0xd1">SFX #d1</title>
			<title code="0xd2">SFX #d2</title>
			<title code="0xd3">SFX #d3</title>
			<title code="0xd4">SFX #d4</title>
			<title code="0xd5">SFX #d5</title>
			<title code="0xd7">SFX #d7</title>
		</titlelist>
	</game>  
	<game>
		<name>[Z System] Racing Beat (儗乕僔儞僌價乕僩)</name>
		<driver type="dual68">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="racingb">
			<rom type="code" offset="0x000000">c84-101.42</rom>
			<rom type="adpcma" offset="0x000000">c84-86.33</rom>
			<rom type="adpcma" offset="0x100000">c84-87.46</rom>
			<rom type="adpcmb" offset="0x000000">c84-85.31</rom>
		</romlist>
		<titlelist>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x14">BGM #14</title>
			<title code="0x15">BGM #15</title>
			<title code="0x93">BGM #93</title>
		</titlelist>
	</game>  
	<game>
		<name>[F1 System] Don Doko Don (僪儞僪僐僪儞)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="dondokod">
			<rom type="code" offset="0x00000">b95-08.bin</rom>
			<rom type="adpcma" offset="0x000000">b95-04.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x07">Title Demo</title>
			<title code="0x08">Opening Demo</title>
			<title code="0x09">Sylvan Land [Round 1 BGM]</title>
			<title code="0x0F">Bonus Stage</title>
			<title code="0x0A">Sweet Land [Round 2 BGM]</title>
			<title code="0x16">Hurry Up!! [Time Out]</title>
			<title code="0x15">Map Preview</title>
			<title code="0x0B">Ice Land [Round 3 BGM]</title>
			<title code="0x4D">Secret Room [Warp]</title>
			<title code="0x11">Secret Room</title>
			<title code="0x0C">Wonderland [Round 4 BGM]</title>
			<title code="0x0D">Dungeon [Round 5 BGM]</title>
			<title code="0x10">Boss Scene</title>
			<title code="0x13">Bad End</title>
			<title code="0x4F">Castle in The Sky [Intro]</title>
			<title code="0x0E">Castle in The Sky [Round 6 BGM]</title>
			<title code="0x12">Happy End</title>
			<title code="0x19">Game Over</title>
			<title code="0x14">Name Register</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F1 System] Thunder Fox (僒儞僟乕僼僅僢僋僗)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="thundfox">
			<rom type="code" offset="0x00000">c28-14.3</rom>
			<rom type="adpcma" offset="0x000000">c28-06.41</rom>
			<rom type="adpcmb" offset="0x000000">c28-05.42</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Demo</title>
			<title code="0x31">Credit</title>
			<title code="0x0B">Old War Field [Stage 1]</title>
			<title code="0x11">Boss 1</title>
			<title code="0x0A">Stage Clear</title>
			<title code="0x0C">Air Fortress [Stage 2]</title>
			<title code="0x12">Break-out</title>
			<title code="0x0E">Sea [Stage 3]</title>
			<title code="0x10">Aircraft Carrier</title>
			<title code="0x0F">Mine [Stage 4]</title>
			<title code="0x0D">Enemy Base [Stage 5]</title>
			<title code="0x12">Boss 2</title>
			<title code="0x10">Boss 3</title>
			<title code="0x14">Ending</title>
			<title code="0x15">Game Over</title>
			<title code="0x13">Name Entry</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F1 System] Cameltry (僉儍儊儖僩儔僀)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="cameltry">
			<rom type="code" offset="0x00000">c38-08.bin</rom>
			<rom type="adpcma" offset="0x000000">c38-03.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x08">Credit</title>
			<title code="0x09">Course Select</title>
			<title code="0x0a">Message</title>
			<title code="0x0b">Pa.Ma.Day</title>
			<title code="0x0c">Psychedelic Delicacy</title>
			<title code="0x0d">Do Re Mi Fa Drug, Headache Pill</title>
			<title code="0x0e">Mouse Circle</title>
			<title code="0x0f">Goal In</title>
			<title code="0x10">Lucky Slot</title>
			<title code="0x11">Jackpot</title>
			<title code="0x12">Lottery Win</title>
			<title code="0x13">Lottery Lose</title>
			<title code="0x14">Game Over</title>
			<title code="0x15">Congratulations</title>
			<title code="0x16">Ending</title>
			<title code="0x17">Hurry Up</title>
			<title code="0x18">Rotation</title>
			<title code="0x4b">Final Round</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F1 System] Football Champ (僴僢僩僩儕僢僋僸乕儘乕)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="footchmp">
			<rom type="code" offset="0x00000">c80-15.70</rom>
			<rom type="adpcma" offset="0x000000">c80-03.57</rom>
		</romlist>
		<titlelist>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x99">BGM #99</title>
			<title code="0x2a">Voice #2a</title>
			<title code="0x2b">Voice #2b</title>
			<title code="0x2c">Voice #2c</title>
			<title code="0x2d">Voice #2d</title>
			<title code="0x2e">Voice #2e</title>
			<title code="0x2f">Voice #2f</title>
			<title code="0x30">Voice #30</title>
			<title code="0x31">Voice #31</title>
			<title code="0x32">Voice #32</title>
			<title code="0x33">Voice #33</title>
			<title code="0x34">Voice #34</title>
			<title code="0x80">Voice #80</title>
			<title code="0x81">Voice #81</title>
			<title code="0x82">Voice #82</title>
			<title code="0x83">Voice #83</title>
			<title code="0x84">Voice #84</title>
			<title code="0x85">Voice #85</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
			<title code="0x28">SFX #28</title>
			<title code="0x29">SFX #29</title>
			<title code="0x35">SFX #35</title>
			<title code="0x36">SFX #36</title>
			<title code="0x37">SFX #37</title>
			<title code="0x38">SFX #38</title>
			<title code="0x39">SFX #39</title>
			<title code="0x3a">SFX #3a</title>
			<title code="0x3b">SFX #3b</title>
			<title code="0x3c">SFX #3c</title>
			<title code="0x3d">SFX #3d</title>
			<title code="0x3e">SFX #3e</title>
			<title code="0x3f">SFX #3f</title>
			<title code="0x40">SFX #40</title>
			<title code="0x41">SFX #41</title>
			<title code="0x42">SFX #42</title>
			<title code="0x43">SFX #43</title>
			<title code="0x44">SFX #44</title>
			<title code="0x45">SFX #45</title>
			<title code="0x46">SFX #46</title>
			<title code="0x47">SFX #47</title>
			<title code="0x48">SFX #48</title>
			<title code="0x49">SFX #49</title>
			<title code="0x4a">SFX #4a</title>
			<title code="0x4b">SFX #4b</title>
			<title code="0x4c">SFX #4c</title>
			<title code="0x4d">SFX #4d</title>
			<title code="0x4e">SFX #4e</title>
			<title code="0x4f">SFX #4f</title>
			<title code="0x50">SFX #50</title>
			<title code="0x51">SFX #51</title>
			<title code="0x52">SFX #52</title>
			<title code="0x53">SFX #53</title>
			<title code="0x54">SFX #54</title>
			<title code="0x55">SFX #55</title>
			<title code="0x56">SFX #56</title>
			<title code="0x57">SFX #57</title>
			<title code="0x58">SFX #58</title>
			<title code="0x59">SFX #59</title>
			<title code="0x5a">SFX #5a</title>
			<title code="0x5b">SFX #5b</title>
			<title code="0x5c">SFX #5c</title>
			<title code="0x5d">SFX #5d</title>
			<title code="0x5e">SFX #5e</title>
			<title code="0x5f">SFX #5f</title>
			<title code="0x60">SFX #60</title>
			<title code="0x61">SFX #61</title>
			<title code="0x62">SFX #62</title>
			<title code="0x63">SFX #63</title>
			<title code="0x64">SFX #64</title>
			<title code="0x65">SFX #65</title>
			<title code="0x66">SFX #66</title>
			<title code="0x67">SFX #67</title>
			<title code="0x68">SFX #68</title>
			<title code="0x69">SFX #69</title>
			<title code="0x6a">SFX #6a</title>
			<title code="0x6b">SFX #6b</title>
			<title code="0x6c">SFX #6c</title>
			<title code="0x6d">SFX #6d</title>
			<title code="0x6e">SFX #6e</title>
			<title code="0x6f">SFX #6f</title>
			<title code="0x70">SFX #70</title>
			<title code="0x71">SFX #71</title>
			<title code="0x72">SFX #72</title>
			<title code="0x73">SFX #73</title>
			<title code="0x74">SFX #74</title>
			<title code="0x75">SFX #75</title>
			<title code="0x76">SFX #76</title>
			<title code="0x77">SFX #77</title>
			<title code="0x78">SFX #78</title>
			<title code="0x79">SFX #79</title>
			<title code="0x7a">SFX #7a</title>
			<title code="0x86">SFX #86</title>
			<title code="0x87">SFX #87</title>
			<title code="0x88">SFX #88</title>
			<title code="0x89">SFX #89</title>
			<title code="0x8a">SFX #8a</title>
			<title code="0x8b">SFX #8b</title>
			<title code="0x8c">SFX #8c</title>
			<title code="0x8d">SFX #8d</title>
			<title code="0x8e">SFX #8e</title>
			<title code="0x8f">SFX #8f</title>
			<title code="0x90">SFX #90</title>
			<title code="0x91">SFX #91</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x9a">SFX #9a</title>
			<title code="0x9b">SFX #9b</title>
			<title code="0x9c">SFX #9c</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0x9f">SFX #9f</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa1">SFX #a1</title>
			<title code="0xa2">SFX #a2</title>
			<title code="0xa3">SFX #a3</title>
			<title code="0xa4">SFX #a4</title>
			<title code="0xa5">SFX #a5</title>
			<title code="0xa6">SFX #a6</title>
			<title code="0xa7">SFX #a7</title>
			<title code="0xa8">SFX #a8</title>
			<title code="0xa9">SFX #a9</title>
			<title code="0xaa">SFX #aa</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xac">SFX #ac</title>
			<title code="0xad">SFX #ad</title>
			<title code="0xae">SFX #ae</title>
			<title code="0xaf">SFX #af</title>
			<title code="0xb0">SFX #b0</title>
			<title code="0xb1">SFX #b1</title>
			<title code="0xb2">SFX #b2</title>
			<title code="0xb3">SFX #b3</title>
			<title code="0xb4">SFX #b4</title>
			<title code="0xb5">SFX #b5</title>
			<title code="0xb6">SFX #b6</title>
			<title code="0xb7">SFX #b7</title>
			<title code="0xb8">SFX #b8</title>
			<title code="0xb9">SFX #b9</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F1 System] PuLiRuLa (僾儕儖儔)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="pulirula">
			<rom type="code" offset="0x00000">c98-14.rom</rom>
			<rom type="adpcma" offset="0x000000">c98-01.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x0A">Attract Mode</title>
			<title code="0x09">Radish Land -Prologue-</title>
			<title code="0x08">Credit</title>
			<title code="0x21">Selection</title>
			<title code="0x0B">Grandfather's Room</title>
			<title code="0x0D">BGM 1 - Town of Zak &amp; Mell</title>
			<title code="0x0C">Underearth - Radio Tone (unused)</title>
			<title code="0x17">Boss - Normal Version</title>
			<title code="0x0F">BGM 2 - Stuck of Cristals</title>
			<title code="0x3E">Boss - Cliff Failure</title>
			<title code="0x61">Round Clear</title>
			<title code="0x6E">Foolish Code</title>
			<title code="0x10">BGM 3 - Town of Noids</title>
			<title code="0x64">Boss - Kagamijishi</title>
			<title code="0x1D">Intermission</title>
			<title code="0x11">BGM 4 - Desert</title>
			<title code="0x1C">Special Magic - Rapman</title>
			<title code="0x1B">Special Magic - Mr. Mikata</title>
			<title code="0x12">BGM 5 - Exhausted Town</title>
			<title code="0x65">Boss - Shaman</title>
			<title code="0x13">BGM 6 - Escher World</title>
			<title code="0x16">BGM 7 - The Sky, Above the Clouds (unused)</title>
			<title code="0x6F">Lively Code</title>
			<title code="0x15">BGM 8 - Snow Field, Bosket of Memory</title>
			<title code="0x1A">Special Magic - Cradlesong (unused)</title>
			<title code="0x14">BGM 9 - Messed-up Cave</title>
			<title code="0x19">All Rounds Clear</title>
			<title code="0x1E">Ending</title>
			<title code="0x20">Game Over</title>
			<title code="0x1F">Name Regist</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F1 System] Metal Black (儊僞儖僽儔僢僋)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="metalb">
			<rom type="code" offset="0x00000">d12-13.5</rom>
			<rom type="adpcma" offset="0x000000">d12-02.10</rom>
			<rom type="adpcmb" offset="0x000000">d12-05.16</rom>
		</romlist>
		<titlelist>
			<title code="0x49">Red &amp; Yellow [Attract 1] - intro</title>
			<title code="0x0A">Red &amp; Yellow [Attract 2]</title>
			<title code="0x46">Credit</title>
			<title code="0x0B">Take Off [Opening]</title>
			<title code="0x0C">Born to be free [Round 1 -Down to The Earth-]</title>
			<title code="0x0D">visitor [Boss A -Round 1-]</title>
			<title code="0x0E">Dancing Horming [Bonus A -Override-]</title>
			<title code="0x0F">Dancing Horming -w/o intro-</title>
			<title code="0x10">Dual Moon [Round 2 -Cry for The Moon-]</title>
			<title code="0x11">Yueez [Boss B -Round 2-]</title>
			<title code="0x12">memory [Clear -Round 2-]</title>
			<title code="0x13">AREA 26-10 [Round 3 -Dream Land-]</title>
			<title code="0x14">Dio panic! [Boss C -Round 3-]</title>
			<title code="0x15">non fiction [Bonus B -Black Out-]</title>
			<title code="0x17">Waste days [Round 4 -Cristal-]</title>
			<title code="0x18">the gate of guardian ([oss D -Round 4-]</title>
			<title code="0x19">Doubt [Round 5 -Nemesis Crisis-]</title>
			<title code="0x1A">Phantasm [Boss E -Round 5-]</title>
			<title code="0x1D">Game is over [Bad End]</title>
			<title code="0x1C">Time [Round 6 -A Mirage of Mind Gaia-]</title>
			<title code="0x1E">a mirage of mind #1 [Ending]</title>
			<title code="0x20">a mirage of mind #2 [Credits Roll]</title>
			<title code="0x1F">Into the H.I. [Name Entry 1]</title>
			<title code="0x57">Into the H.I. -All Clear- [Name Entry 2]</title>
		</titlelist>    
	</game>          
	<game>
		<name>[F1 System] Dead Connection (僨僢僪僐僱僋僔儑儞)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="deadconx">
			<rom type="code" offset="0x00000">d28-10.6</rom>
			<rom type="adpcma" offset="0x000000">d28-03.10</rom>
		</romlist>
		<titlelist>
			<title code="0x5f">BGM #5f</title>
			<title code="0x60">BGM #60</title>
			<title code="0x61">BGM #61</title>
			<title code="0x62">BGM #62</title>
			<title code="0x63">BGM #63</title>
			<title code="0x66">BGM #66</title>
			<title code="0x67">BGM #67</title>
			<title code="0x6a">BGM #6a</title>
			<title code="0x6b">BGM #6b</title>
			<title code="0x6c">BGM #6c</title>
			<title code="0x6d">BGM #6d</title>
			<title code="0x6f">BGM #6f</title>
			<title code="0x70">BGM #70</title>
			<title code="0x71">BGM #71</title>
			<title code="0x72">BGM #72</title>
			<title code="0x73">BGM #73</title>
			<title code="0x75">BGM #75</title>
			<title code="0x77">BGM #77</title>
			<title code="0x78">BGM #78</title>
		</titlelist>    
	</game>          
	<game>
		<name>[Volfied] Volfied (償僅儖僼傿乕僪)</name>
		<driver type="volfied">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0xffffffec"/>
		</options>
		<romlist archive="volfied">
			<rom type="code" offset="0x000000">c04-06.71</rom>
		</romlist>
		<titlelist>
			<title code="0x2B">Credit</title>
			<title code="0x05">Attract Mode</title>
			<title code="0x06">Start</title>
			<title code="0x10">Main Music</title>
			<title code="0x09">Round 12 Cleared</title>
			<title code="0x07">Round Cleared</title>
			<title code="0x10">Main Music</title>
			<title code="0x07">Round Cleared</title>
			<title code="0x09">Ending</title>
			<title code="0x0B">Name Entry</title>
			<title code="0x0C">Game Over</title>
			<title code="0x0A">End Credits (Part)</title>
		</titlelist>
	</game>  
  <game>
    <name>[Neo Geo] Puzzle Bobble (僷僘儖儃僽儖)</name>
    <driver type="generic">neogeo</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="adpcm_size" value="0x0400000"/>
		</options>
    <romlist archive="pbobblen">
      <rom type="code" offset="0x00000">d96-06.m1</rom>
      <rom type="adpcm" offset="0x200000">d96-01.v3</rom>
      <rom type="adpcm" offset="0x300000">d96-05.v4</rom>
    </romlist>
    <titlelist>
			<title code="0x5f">Neo Geo Logo</title>                      
			<title code="0x29">Title Screen</title>                      
			<title code="0xcd">[Voice] Ready?</title>                    
			<title code="0xce">[Voice] Go!</title>                       
			<title code="0x21">Let's Go to Pao Pao Island! (BGM1)</title>
			<title code="0x24">Forest in April (BGM2)</title>            
			<title code="0x23">Cleared</title>                           
			<title code="0x26">Continue</title>                          
			<title code="0x27">Ending</title>                            
			<title code="0x22">Game Over</title>                         
			<title code="0x28">Ending (w/o intro)</title>                
			<title code="0x31">BGM #31</title>
			<title code="0x32">BGM #32</title>
			<title code="0x33">BGM #33</title>
			<title code="0x34">BGM #34</title>
			<title code="0x35">BGM #35</title>
			<title code="0x36">BGM #36</title>
    </titlelist>
  </game>
  <game>
    <name>[Neo Geo] Pochi and Nyaa (億僠僢偲偵傖乣)</name>
    <driver type="generic">neogeo</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="adpcm_size" value="0x1000000"/>
      <option name="neo_pcm2_snk_1999" value="4"/>
		</options>
    <romlist archive="pnyaa">
      <rom type="code" offset="0x00000">267-m1_decrypted.bin</rom>
      <rom type="adpcm" offset="0x000000">267-v1.bin</rom>
    </romlist>
    <titlelist>
      <title code="0xc0">傾僀僉丂儘僑</title>
      <title code="0x2e">僆乕僾僯儞僌僨儌</title>
      <title code="0x2d">僞僀僩儖僶僢僋</title>
      <title code="0x21">儌乕僪僙儗僋僩</title>
      <title code="0x22">僔僗僥儉愢柧</title>
      <title code="0x26">僗僩乕儕乕儌乕僪</title>
      <title code="0x27">僇僄儖儗僂儉偺怷丂偔傑偩偆偳傫偺僗僥乕僕</title>
      <title code="0x23">峘挰僜儖僔僄儖丂儕償偺僗僥乕僕</title>
      <title code="0x24">僆僗僥傿僂儉奀嫭丂儈僗僥傿偺僗僥乕僕</title>
      <title code="0x29">柣奅丂僷儔僨傿僗僗偺僗僥乕僕</title>
      <title code="0x28">抧壓曟抧丂僌儔儀儖偺僗僥乕僕</title>
      <title code="0x2a">億僠偵傖乣傾僞僢僋</title>
      <title code="0x2b">帪娫偑側偄傛偭</title>
      <title code="0x25">僗僞僢僼儘乕儖</title>
      <title code="0x2c">偙傫偰偂偵傘乣丠</title>
      <title code="0xe2">彑偪</title>
      <title code="0xe3">晧偗</title>
      <title code="0xc1">SFX #c1</title>
      <title code="0xc2">SFX #c2</title>
      <title code="0xc3">SFX #c3</title>
      <title code="0xc4">SFX #c4</title>
      <title code="0xc5">SFX #c5</title>
      <title code="0xc6">SFX #c6</title>
      <title code="0xc7">SFX #c7</title>
      <title code="0xc8">SFX #c8</title>
      <title code="0xc9">SFX #c9</title>
      <title code="0xca">SFX #ca</title>
      <title code="0xcb">SFX #cb</title>
      <title code="0xcc">SFX #cc</title>
      <title code="0xcd">SFX #cd</title>
      <title code="0xce">SFX #ce</title>
      <title code="0xcf">SFX #cf</title>
      <title code="0xd0">SFX #d0</title>
      <title code="0xe0">SFX #e0</title>
      <title code="0xe1">SFX #e1</title>
      <title code="0x61">SFX #61</title>
      <title code="0x62">SFX #62</title>
      <title code="0x63">SFX #63</title>
      <title code="0x64">SFX #64</title>
      <title code="0x65">SFX #65</title>
      <title code="0x66">SFX #66</title>
      <title code="0x67">SFX #67</title>
      <title code="0x68">SFX #68</title>
      <title code="0x69">SFX #69</title>
    </titlelist>
  </game>
	<game>
		<name>[Super Z System] Galactic Storm (僊儍儔僋僥傿僢僋僗僩乕儉)</name>
		<driver type="galastrm">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="galastrm">
			<rom type="main0">c99_15.ic105</rom>
			<rom type="main1">c99_12.ic102</rom>
			<rom type="main2">c99_13.ic103</rom>
			<rom type="main3">c99_14.ic104</rom>
			<rom type="sub0">c99_23.ic8</rom>
			<rom type="sub1">c99_22.ic7</rom>
			<rom type="pcm" offset="0x000000">c99-08.ic3</rom>
			<rom type="pcm" offset="0x200000">c99-09.ic4</rom>
			<rom type="pcm" offset="0x400000">c99-10.ic5</rom>
			<rom type="pcms" offset="0x600000">c99-07.ic2</rom>
		</romlist>
		<titlelist>
			<title code="0x01">慶崙乣Opening</title> 
			<title code="0x08">Protmind乣Main Theme</title> 
			<title code="0x04">Acrobat 1</title> 
			<title code="0x05">Acrobat 2</title> 
			<title code="0x03">DNA CITY 乮婰壇偺搒巗乯</title> 
			<title code="0x02">夞楬</title> 
			<title code="0x23">揹擼峜掗</title> 
			<title code="0x09">Ending</title> 
			<title code="0x0a">婣娨</title>
			<title code="0x0b">Over</title> 
		</titlelist>
	</game>  
	<game>
		<name>[Super Z System] Ground Effects (僌儔儞僪僄僼僃僋僩)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="groundfx">
			<rom type="main0">d51-24.79</rom>
			<rom type="main1">d51-23.61</rom>
			<rom type="main2">d51-22.77</rom>
			<rom type="main3">d51-21.59</rom>
			<rom type="sub0">d51-29.54</rom>
			<rom type="sub1">d51-30.56</rom>
			<rom type="pcm" offset="0x000000">d51-01.73</rom>
			<rom type="pcm" offset="0xc00000">d51-02.74</rom>
		</romlist>
		<titlelist>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
		</titlelist>
	</game>  
	<game>
		<name>[Super Z System] Gunbuster (僈儞僶僗僞乕)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="gunbustr">
			<rom type="main0">d27-23.bin</rom>
			<rom type="main1">d27-22.bin</rom>
			<rom type="main2">d27-21.bin</rom>
			<rom type="main3">d27-20.bin</rom>
			<rom type="sub0">d27-25.bin</rom>
			<rom type="sub1">d27-24.bin</rom>
			<rom type="pcm" offset="0x000000">d27-08.bin</rom>
			<rom type="pcm" offset="0x400000">d27-09.bin</rom>
			<rom type="pcm" offset="0x600000">d27-10.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x02">Intro Story</title>
			<title code="0x04">Character Select</title>
			<title code="0x0F">Stage 1, 4-1, 5-3, 7</title>
			<title code="0x05">Mission Completed</title>
			<title code="0x09">Stage 2, 6-1, 5-2</title>
			<title code="0x0B">Stage 3, 5-1, 6-3</title>
			<title code="0x0D">Stage 4-2, 6-2</title>
			<title code="0x0E">Last Battle</title>
			<title code="0x10">Credits Roll</title>
			<title code="0x04">Name Entry</title>
			<title code="0x06">Game Over</title>
			<title code="0x07">Unused 1</title>
			<title code="0x08">Unused 2</title>
			<title code="0x0A">Unused 3</title>
			<title code="0x0C">Unused 4</title>
			<title code="0x11">Unused 5</title>
		</titlelist>
	</game>  
	<game>
		<name>[Super Z System] Super Chase: Criminal Termination (僗乕僷乕僠僃僀僗 -僋儕儈僫儖僞乕儈僱乕僔儑儞-)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="superchs">
			<rom type="main0">d46-35.27</rom>
			<rom type="main1">d46-34.25</rom>
			<rom type="main2">d46-33.23</rom>
			<rom type="main3">d46-31.21</rom>
			<rom type="sub0">d46-37.8up</rom>
			<rom type="sub1">d46-36.7lo</rom>
			<rom type="pcm" offset="0xc00000">d46-10.2</rom>
			<rom type="pcm" offset="0x000000">d46-12.4</rom>
			<rom type="pcm" offset="0x400000">d46-12.4</rom>
			<rom type="pcm" offset="0x800000">d46-11.5</rom>
		</romlist>
		<titlelist>
			<title code="0x15">BGM #15</title>
			<title code="0x16">BGM #16</title>
			<title code="0x17">BGM #17</title>
			<title code="0x18">BGM #18</title>
			<title code="0x1a">BGM #1a</title>
			<title code="0x1b">BGM #1b</title>
			<title code="0x1d">BGM #1d</title>
			<title code="0x1e">BGM #1e</title>
			<title code="0x1f">BGM #1f</title>
			<title code="0x20">BGM #20</title>
			<title code="0x22">BGM #22</title>
			<title code="0x23">BGM #23</title>
			<title code="0x26">BGM #26</title>
			<title code="0x29">BGM #29</title>
			<title code="0x2e">BGM #2e</title>
			<title code="0x2f">BGM #2f</title>
			<title code="0x32">BGM #32</title>
		</titlelist>
	</game>  
	<game>
		<name>[Super Z System] Under Fire (傾儞僟乕僼傽僀傾乕)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="undrfire">
			<rom type="main0">d67-19</rom>
			<rom type="main1">d67-18</rom>
			<rom type="main2">d67-17</rom>
			<rom type="main3">d67-23</rom>
			<rom type="sub0">d67-20</rom>
			<rom type="sub1">d67-21</rom>
			<rom type="pcm" offset="0x000000">d67-01</rom>
			<rom type="pcm" offset="0xc00000">d67-02</rom>
		</romlist>
		<titlelist>
			<title code="0x16">Rain</title>
			<title code="0x0A">Tactical Tracer</title>
			<title code="0x05">Crossing Street</title>
			<title code="0x07">Trigger Happy</title>
			<title code="0x09">Terminal Domain</title>
			<title code="0x0B">Round Clear</title>
			<title code="0x0C">Round Clear</title>
			<title code="0x12">All Clear</title>
			<title code="0x0E">Game Over</title>
			<title code="0x0D">47 Hours</title>
			<title code="0x08">Silent Groove</title>
			<title code="0x11">Fake Metal</title>
			<title code="0x0F">Accident (Not Released on a CD)</title>
			<title code="0x15">Unknown 1</title>
			<title code="0x10">Unknown 2</title>
			<title code="0x13">Unknown 3</title>
			<title code="0x14">Unknown 3</title>
		</titlelist>
	</game>  
	<game>
		<name>[Super Z System] Chase Bombers (僠僃僀僗儃儞僶乕僘)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="cbombers">
			<rom type="main0">d83_39.ic17</rom>
			<rom type="main1">d83_41.ic4</rom>
			<rom type="main2">d83_40.ic3</rom>
			<rom type="main3">d83_38.ic16</rom>
			<rom type="sub0">d83_26.ic37</rom>
			<rom type="sub1">d83_27.ic38</rom>
			<rom type="pcm" offset="0x000000">d83_02.ic39</rom>
			<rom type="pcm" offset="0x400000">d83_02.ic39</rom>
			<rom type="pcm" offset="0x800000">d83_03.ic18</rom>
			<rom type="pcm" offset="0xc00000">d83_01.ic40</rom>
		</romlist>
		<titlelist>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Arabian Magic (傾儔價傾儞儅僕僢僋)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="arabianm">
			<rom type="main0">d29-23.rom</rom>
			<rom type="main1">d29-22.rom</rom>
			<rom type="main2">d29-21.rom</rom>
			<rom type="main3">d29-25.rom</rom>
			<rom type="sub0">d29-18.rom</rom>
			<rom type="sub1">d29-19.rom</rom>
			<rom type="pcm" offset="0x000000">d29-01.rom</rom>
			<rom type="pcm" offset="0x600000">d29-02.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x09">Overture</title>
			<title code="0x21">Dancing Girl</title>
			<title code="0x0A">Dark Cloud [Player Select]</title>
			<title code="0x0C">Wild Times [Round 1]</title>
			<title code="0x0D">Wild Times [Round 1 Boss: Mumukinsuia]</title>
			<title code="0x0E">Maiden Battle [Round 2 Boss: Asura]</title>
			<title code="0x0F">Victory [Clear]</title>
			<title code="0x10">Verse [Demo]</title>
			<title code="0x13">Split in the Sky [Round 3]</title>
			<title code="0x1E">Depth Charge [Round 3 Boss: Great Roc]</title>
			<title code="0x14">Wandering [Round 4]</title>
			<title code="0x12">Vagrancy [Round 4]</title>
			<title code="0x19">Seance [Round 4 Boss: Kanjiji]</title>
			<title code="0x11">Journey [Round 4 &amp; Name Entry]</title>
			<title code="0x0B">Curtainfall [Game Over]</title>
			<title code="0x15">Foreign Country [Round 5]</title>
			<title code="0x16">Foreign Country [Round 5]</title>
			<title code="0x17">Nightmare [Round 5]</title>
			<title code="0x18">Nightmare [Round 5]</title>
			<title code="0x1A">Mystery [Lamp]</title>
			<title code="0x1B">Attack [Round 6]</title>
			<title code="0x1C">Heartthrob [Round 7]</title>
			<title code="0x1D">Ancient Castle [Round 7]</title>
			<title code="0x1F">Timber Chute [Last Boss: Baruantess]</title>
			<title code="0x20">Grand Finale - Going with the Great Tide [All Round Clear]</title>
			<title code="0x21">Grand Finale - Going with the Great Tide [End Credits]</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Ring Rage (儕儞僌儗僀僕)</name>
		<driver type="ringrage">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="ringrage">
			<rom type="main0">d21-23.40</rom>
			<rom type="main1">d21-22.38</rom>
			<rom type="main2">d21-21.36</rom>
			<rom type="main3">d21-25.34</rom>
			<rom type="sub0">d21-18.5</rom>
			<rom type="sub1">d21-19.6</rom>
			<rom type="pcm" offset="0x000000">d21-01.17</rom>
			<rom type="pcm" offset="0x600000">d21-05.18</rom>
		</romlist>
		<titlelist>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Riding Fight (儔僀僨傿儞僌僼傽僀僩)</name>
		<driver type="ridingf">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="ridingf">
			<rom type="main0">d34-12.40</rom>
			<rom type="main1">d34-11.38</rom>
			<rom type="main2">d34-10.36</rom>
			<rom type="main3">d34_14.34</rom>
			<rom type="sub0">d34-07.5</rom>
			<rom type="sub1">d34-08.6</rom>
			<rom type="pcm" offset="0x000000">d34-03.17</rom>
			<rom type="pcm" offset="0x600000">d34-04.18</rom>
		</romlist>
		<titlelist>
			<title code="0x00">BGM #00</title>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x14">BGM #14</title>
			<title code="0x15">BGM #15</title>
			<title code="0x16">BGM #16</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Grid Seeker (儔僀僨傿儞僌僼傽僀僩)</name>
		<driver type="gseeker">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="gseeker">
			<rom type="main0">d40_12.rom</rom>
			<rom type="main1">d40_11.rom</rom>
			<rom type="main2">d40_10.rom</rom>
			<rom type="main3">d40_14.rom</rom>
			<rom type="sub0">d40_07.rom</rom>
			<rom type="sub1">d40_08.rom</rom>
			<rom type="pcm" offset="0x000000">d40_01.rom</rom>
			<rom type="pcm" offset="0x600000">d40_02.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x08">Stand by ...'99 [PlayerSelect]</title>
			<title code="0x03">Grid Seeker [Round 1, 4]</title>
			<title code="0x0b">Nothern Base [Round 2]</title>
			<title code="0x05">D-lagoon [Round 3]</title>
			<title code="0x09">Air Dancin'! [Boss A]</title>
			<title code="0x0f">Stardust [Round 5]</title>
			<title code="0x0c">So High [Round 6]</title>
			<title code="0x10">Mad Machine [Boss B]</title>
			<title code="0x0d">The Ruins [Name Intro]</title>
			<title code="0x0e">The Ruins [Name]</title>
			<title code="0x11">Thank you for... [Name Another]</title>
			<title code="0x06">Grid Seeker ~Wings of Darkness~ [Round 7]</title>
			<title code="0x12">Lucifer [Last Boss]</title>
			<title code="0x13">Grid Seeker ~Over There~ [Ending]</title>
			<title code="0x04">Grid Seeker [Round 1.4] (no intro)</title>
			<title code="0x0a">Air Dancin'! [Boss A] (no intro)</title>
			<title code="0x07">Grid Seeker ~Wings of Darkness~ [Round 7] (no intro)</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Gunlock (儗僀僼僅乕僗)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0b5cfc"/>
		</options>
		<romlist archive="gunlock">
			<rom type="main0">d66-18.24</rom>
			<rom type="main1">d66-19.26</rom>
			<rom type="main2">d66-21.37</rom>
			<rom type="main3">d66-24.35</rom>
			<rom type="sub0">d66-23.rom</rom>
			<rom type="sub1">d66-22.rom</rom>
			<rom type="pcm" offset="0x000000">d66-01.rom</rom>
			<rom type="pcm" offset="0xc00000">d66-02.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x5C">The First Report [Attract Demo]</title>
			<title code="0x5D">On Standby [Starting Demo]</title>
			<title code="0x5E">Penetration [Round 1]</title>
			<title code="0x5F">G [Round 2]</title>
			<title code="0x66">Aggresiveness [Boss A] : Experiment 1</title>
			<title code="0x60">Vision [Round 3]</title>
			<title code="0x61">Cracking! [Round 4]</title>
			<title code="0x62">Into Darkness [Round 5]</title>
			<title code="0x63">Mobius [Round 6]</title>
			<title code="0x68">Atrocity [Boss C] : Experiment 3</title>
			<title code="0x65">The Plot Thickens [Route to Round 7]</title>
			<title code="0x64">Quartz [Round 7]</title>
			<title code="0x69">The Fates [Last Boss 1]</title>
			<title code="0x6A">Doomsday [Last Boss 2]</title>
			<title code="0x6D">Q.E.P.D. [Ending]</title>
			<title code="0x6C">KP-4 [Name Entry]</title>
			<title code="0x6B">Reason for it [Game Over]</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Super Cup Finals (僴僢僩僩儕僢僋僸乕儘乕'93)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="scfinals">
			<rom type="main0">d68-01.20</rom>
			<rom type="main1">d68-02.19</rom>
			<rom type="main2">d68-04.18</rom>
			<rom type="main3">d68-03.17</rom>
			<rom type="sub0">d49-17.32</rom>
			<rom type="sub1">d49-18.33</rom>
			<rom type="pcm" offset="0x000000">d49-04</rom>
			<rom type="pcm" offset="0x600000">d49-05</rom>
		</romlist>
		<titlelist>
			<title code="0x07">H.T.H. '93</title>
			<title code="0x03">Team Select</title>
			<title code="0x04">Goal #1</title>
			<title code="0x0E">Goal #2</title>
			<title code="0x09">Yellow Card</title>
			<title code="0x0A">Exit</title>
			<title code="0x05">Next Stage</title>
			<title code="0x0B">Happening!</title>
			<title code="0x0F">P.K.</title>
			<title code="0x0C">Continue</title>
			<title code="0x06">Game Over</title>
			<title code="0x0D">Jump!</title>
			<title code="0x08">lat. 11 dig N</title>
			<title code="0x10">Tribute to H.T.H. Staff</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Top Ranking Stars (僩僢僾儔儞僉儞僌僗僞乕僘)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="trstar">
			<rom type="main0">d53-15-1.24</rom>
			<rom type="main1">d53-16-1.26</rom>
			<rom type="main2">d53-18-1.37</rom>
			<rom type="main3">d53-20-1.35</rom>
			<rom type="sub0">d53-13.10</rom>
			<rom type="sub1">d53-14.23</rom>
			<rom type="pcm" offset="0x000000">d53-01.2</rom>
			<rom type="pcm" offset="0xc00000">d53-02.3</rom>
		</romlist>
		<titlelist>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Dungeon Magic (儔僀僩僽儕儞僈乕)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0xD0000"/>
		</options>
		<romlist archive="dungeonm">
			<rom type="main0">d69-20.bin</rom>
			<rom type="main1">d69-13.bin</rom>
			<rom type="main2">d69-15.bin</rom>
			<rom type="main3">d69-22.bin</rom>
			<rom type="sub0">d69-18.bin</rom>
			<rom type="sub1">d69-19.bin</rom>
			<rom type="pcm" offset="0x000000">d69-01.bin</rom>
			<rom type="pcm" offset="0xc00000">d69-02.bin</rom>
		</romlist>
		<titlelist>
			<title code="0xAA">Title</title>
			<title code="0xA2">Dancing Girl Ver.2 [Opening]</title>
			<title code="0xA3">The Story will be Talked Again [Character Select]</title>
			<title code="0xA0">With the Holy Sword, Light Bringer [Main Theme]</title>
			<title code="0xA8">Stream of Sorrow Wanders Around the Age of Vanity [Shrine]</title>
			<title code="0xA1">Recall It As Providence Leads You [Boss]</title>
			<title code="0xA7">Stand in Silent Fear [Labyrinth]</title>
			<title code="0xA6">Now We Cut Off the Hideous Chains [Fight]</title>
			<title code="0xA5">Consecrate for the Magnificent Volition [Theme of Venom]</title>
			<title code="0xA9">Evil Lord Descends and Humble Again [Last Boss]</title>
			<title code="0xA4">Believe in Eternity... [Ending]</title>
			<title code="0xAC">Dancing Girl Ver.3 [Name Entry]</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Kaiser Knuckle (僇僀僓乕僫僢僋儖)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x10D460"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="kaiserkn">
			<rom type="main0">d84-25.20</rom>
			<rom type="main1">d84-24.19</rom>
			<rom type="main2">d84-23.18</rom>
			<rom type="main3">d84-29.17</rom>
			<rom type="sub0">d84-26.32</rom>
			<rom type="sub1">d84-27.33</rom>
			<rom type="pcm" offset="0x000000">d84-01.rom</rom>
			<rom type="pcm" offset="0x400000">d84-02.rom</rom>
			<rom type="pcm" offset="0x800000">d84-15.rom</rom> 
			<rom type="pcm" offset="0xc00000">d84-02.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x20B">Kaiser Knuckle [Attract Mode]</title>
			<title code="0x20C">In the World [Player Demo]</title>
			<title code="0x201">Look at Me! [Theme from Kazuya]</title>
			<title code="0x209">Cry for the Moon [Theme from Wu Long]</title>
			<title code="0x204">Capricious Valkyrie [Theme from Liza]</title>
			<title code="0x208">Storm of Blossom [Theme from Li Hua]</title>
			<title code="0x200">Select A</title>
			<title code="0x205">Spirits of Silence [Theme from Gekkou]</title>
			<title code="0x203">Rise up to the Star [Theme from J. McCoy]</title>
			<title code="0x212">Great Mind [Motif of Gonzales]</title>
			<title code="0x202">Round Clear</title>
			<title code="0x207">Splendor [Theme from Barts]</title>
			<title code="0x206">Unavailable #7004 [Theme from Marco]</title>
			<title code="0x20A">Continue</title>
			<title code="0x20E">One Night Dream [Theme from Boggy]</title>
			<title code="0x20D">Select B</title>
			<title code="0x20F">Wheel of Fortune [Motif of Azteca]</title>
			<title code="0x210">Emperor [Motif of General]</title>
			<title code="0x211">Beginning of the End</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Darius Gaiden: Silver Hawk (僟儔僀傾僗奜揱 -僔儖僶乕儂乕僋-)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x64E8"/>
			<option name="es5505_mix" value="0x100"/>
		</options>
		<romlist archive="dariusg">
			<rom type="main0">d87-12.bin</rom>
			<rom type="main1">d87-11.bin</rom>
			<rom type="main2">d87-10.bin</rom>
			<rom type="main3">d87-16.bin</rom>
			<rom type="sub0">d87-13.bin</rom>
			<rom type="sub1">d87-14.bin</rom>
			<rom type="pcm" offset="0x000000">d87-01.bin</rom>
			<rom type="pcm" offset="0x400000">d87-02.bin</rom>
			<rom type="pcm" offset="0xc00000">d87-02.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x37">Credit</title>
			<title code="0x52">Visionnerz</title>
			<title code="0x43">Burst Out</title>
			<title code="0x4a">Induction (Intro)</title>
			<title code="0x4b">Induction</title>
			<title code="0x45">E.E.G</title>
			<title code="0x4c">Axon</title>
			<title code="0x42">Projection</title>
			<title code="0x44">Fake</title>
			<title code="0x48">Singing in the Brain</title>
			<title code="0x47">Tranquilizers</title>
			<title code="0x49">Self</title>
			<title code="0x41">Refrain</title>
			<title code="0x4d">Name</title>
			<title code="0x46">End Titles</title>
			<title code="0x4e">Over</title>
			<title code="0x4f">Over #1</title>
			<title code="0x50">Over #2</title>
			<title code="0x51">Over #3</title>
			<title code="0x53">Visionnerz ver.2</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Bubble Bobble 2 (僶僽儖僔儞僼僅僯乕)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0xE8000"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="bublbob2">
			<rom type="main0">d90-12</rom>
			<rom type="main1">d90-11</rom>
			<rom type="main2">d90-10</rom>
			<rom type="main3">d90-17</rom>
			<rom type="sub0">d90-13</rom>
			<rom type="sub1">d90-14</rom>
			<rom type="pcm" offset="0x000000">d90-04</rom>
			<rom type="pcm" offset="0xc00000">d90-05</rom>
		</romlist>
		<titlelist>
			<title code="0x9B">Opening ~ Magical Beginning [Attract Demo]</title>
			<title code="0x9F">One Day Something Happened [Opening Demo] Intro</title>
			<title code="0xA0">One Day Something Happened [Opening Demo]</title>
			<title code="0x98">At the Entrance to the Country of Magic [Chara Select]</title>
			<title code="0x90">Inside a Picture Book [Normal Round BGM] Intro</title>
			<title code="0x91">Inside a Picture Book [Normal Round BGM]</title>
			<title code="0x92">Super Bubble</title>
			<title code="0x96">Scall Appears!</title>
			<title code="0x99">That's Rough! [Normal Boss Round BGM]</title>
			<title code="0x94">Event Scenery 1 ~ Meet Yamato [Darius Area Boss BGM]</title>
			<title code="0xAA">Event Scenery 1 ~ Meet Yamato</title>
			<title code="0xA7">Event Scenery 2 ~ Jack O' Colsona's Cape [Pulirula Area Boss BGM]</title>
			<title code="0xA8">Event Scenery 3 ~ The Fake Continues [Strange World Boss BGM]</title>
			<title code="0x9C">Candy Everywhere [Boss Clear BGM]</title>
			<title code="0x95">Round Clear [Round Clear]</title>
			<title code="0x9E">Sacred Cave [Extra Round BGM]</title>
			<title code="0xA2">Sorcerer Drunk [Last Boss BGM]</title>
			<title code="0xA3">The Road Leads On to the Village [All Clear Demo]</title>
			<title code="0xA4">Talking of Memories of a Far-off Land [Ending]</title>
			<title code="0x9D">Wasn't it Fun? [Name Register]</title>
			<title code="0x97">Game Over [Game Over]</title>
			<title code="0xA5">Map Display [Unused Track]</title>
			<title code="0xA9">Old Man's Legend ~ Bubble Bobble Theme [Bubble Bobble BGM]</title>
			<title code="0x0D">Unknown</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Space Invaders DX (僗儁乕僗僀儞儀乕僟乕DX)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x50000"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="spcinvdj">
			<rom type="main0">d93-04.bin</rom>
			<rom type="main1">d93-03.bin</rom>
			<rom type="main2">d93-02.bin</rom>
			<rom type="main3">d93-01.bin</rom>
			<rom type="sub0">d93-05.bin</rom>
			<rom type="sub1">d93-06.bin</rom>
			<rom type="pcm" offset="0x000000">d93-11.38</rom>
			<rom type="pcm" offset="0xe00000">d93-12.39</rom>
		</romlist>
		<titlelist>
			<title code="0x39">Title</title>
			<title code="0x3a">Play Mode Select</title>
			<title code="0x3b">VS Game Mode</title>
			<title code="0x3c">Win!</title>
			<title code="0x3d">BGM #3d</title>
			<title code="0x3e">BGM #3e</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Taito Power Goal (僴僢僩僩儕僢僋僸乕儘乕'95)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0xEBF16"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="pwrgoal">
			<rom type="main0">d94-18.bin</rom>
			<rom type="main1">d94-17.bin</rom>
			<rom type="main2">d94-16.bin</rom>
			<rom type="main3">d94-22.rom</rom>
			<rom type="sub0">d94-19.bin</rom>
			<rom type="sub1">d94-20.bin</rom>
			<rom type="pcm" offset="0x000000">d94-10.bin</rom>
			<rom type="pcm" offset="0xc00000">d94-11.bin</rom>
		</romlist>
		<titlelist>
			<title code="0xb0">BGM #b0</title>
			<title code="0xb1">BGM #b1</title>
			<title code="0xb2">BGM #b2</title>
			<title code="0xb3">BGM #b3</title>
			<title code="0xb4">BGM #b4</title>
			<title code="0xb5">BGM #b5</title>
			<title code="0xb6">BGM #b6</title>
			<title code="0xb7">BGM #b7</title>
			<title code="0xb8">BGM #b8</title>
			<title code="0xb9">BGM #b9</title>
			<title code="0xba">BGM #ba</title>
			<title code="0xbb">BGM #bb</title>
			<title code="0xbc">BGM #bc</title>
			<title code="0xbd">BGM #bd</title>
			<title code="0xbe">BGM #be</title>
			<title code="0xbf">BGM #bf</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Elevator Action Returns (僄儗儀乕僞乕傾僋僔儑儞儕僞乕儞僘)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x7BBC"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="elvactr">
			<rom type="main0">e02-12.20</rom>
			<rom type="main1">e02-11.19</rom>
			<rom type="main2">e02-10.18</rom>
			<rom type="main3">e02-16.17</rom>
			<rom type="sub0">e02-13.32</rom>
			<rom type="sub1">e02-14.33</rom>
			<rom type="pcm" offset="0x000000">e02-04.38</rom>
			<rom type="pcm" offset="0x800000">e02-04.38</rom>
			<rom type="pcm" offset="0xc00000">e02-05.39</rom>
		</romlist>
		<titlelist>
			<title code="0x1C6">D.E.F [Misson Start 1, 2, 4]</title>
			<title code="0x1C7">D.E.F [Game Start]</title>
			<title code="0x1CF">Red After Image (1) [Mission 1-1]</title>
			<title code="0x1C2">Red After Image (2) [Mission 1-2]</title>
			<title code="0x1D1">System Down (1) [Mission 2-1, 2-2]</title>
			<title code="0x1CD">System Down (2) [Mission 2-3]</title>
			<title code="0x1CA">Message from 1998 [Mission Complete BGM 2]</title>
			<title code="0x1CE">Feedback Romance (1) [Mission 3-1]</title>
			<title code="0x1D0">Feedback Romance (2) [Mission 3-2]</title>
			<title code="0x1C3">Colours of Nights [Mission 3-3]</title>
			<title code="0x1C9">Side by Side (1) [Mission Start BGM 3, Fin]</title>
			<title code="0x1D3">Side by Side (2) [Mission 4-1]</title>
			<title code="0x1D2">Side by Side (3) [Mission 4-2]</title>
			<title code="0x1C8">I Can Only Think in Job (1) [Mission Start 5]</title>
			<title code="0x1C5">I Can Only Think in Job (2) [Mission Complete]</title>
			<title code="0x1C4">I Can Only Think in Job (3) [Mission 3-4]</title>
			<title code="0x1D4">I Can Only Think in Job (4) [Mission 5-1]</title>
			<title code="0x1D7">Break Beat [Mission 5-2]</title>
			<title code="0x1D8">Blow Up [Final Mission 1]</title>
			<title code="0x1D9">"Red Suit" [Final Mission 2]</title>
			<title code="0x1DA">"Red Suit" [Final Mission 3]</title>
			<title code="0x1DB">Missing Link [Ending]</title>
			<title code="0x1CB">Pre Production (1)</title>
			<title code="0x1CC">Pre Production (2) [Name Entry]</title>
			<title code="0x1C1">Elevator Action '95</title>
			<title code="0x1D6">Unknown</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Space Invaders '95: The Attack of Lunar Loonies (偁偭偐傫傋偉偩偀乣)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x64B10"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="spcinv95">
			<rom type="main0">e06-14.20</rom>
			<rom type="main1">e06-13.19</rom>
			<rom type="main2">e06-12.18</rom>
			<rom type="main3">e06-16.17</rom>
			<rom type="sub0">e06-09.32</rom>
			<rom type="sub1">e06-10.33</rom>
			<rom type="pcm" offset="0x000000">e06-04</rom>
			<rom type="pcm" offset="0x400000">e06-05</rom>
		</romlist>
		<titlelist>
			<title code="0x99">Title Demo</title>
			<title code="0xBE">Player Select</title>
			<title code="0x97">Round Start Demo</title>
			<title code="0x90">Round 1 - At the Supermarket</title>
			<title code="0x9C">Round 2 - Street Kitchen</title>
			<title code="0x9D">Round 3 - A Holiday of Idol - I'm happy</title>
			<title code="0x94">Round 3 - Love is Magic - Love you more than Superman</title>
			<title code="0x9E">Round 4 - Time</title>
			<title code="0xB9">Round 5 / Bonus Stage</title>
			<title code="0xBC">Round Boss</title>
			<title code="0xBD">Ending</title>
			<title code="0x9F">Game Over</title>
			<title code="0x98">Name Entry</title>
			<title code="0x91">BGM #91</title>
			<title code="0x95">BGM #95</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Twin Qix (偮偄傫偔偄偭偔偡)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0xE8000"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="twinqix">
			<rom type="main0">mpr0-3.b60</rom>
			<rom type="main1">mpr0-2.b61</rom>
			<rom type="main2">mpr0-1.b62</rom>
			<rom type="main3">mpr0-0.b63</rom>
			<rom type="sub0">spr0-1.b66</rom>
			<rom type="sub1">spr0-0.b65</rom>
			<rom type="pcm" offset="0x000000">snd-0.b43</rom>
			<rom type="pcm" offset="0x100000">snd-1.b44</rom>
			<rom type="pcm" offset="0xe00000">snd-14.b10</rom>
			<rom type="pcm" offset="0xf00000">snd-15.b11</rom>
		</romlist>
		<titlelist>
			<title code="0x01">Credit</title>
			<title code="0x33">BGM #33</title>
			<title code="0x34">BGM #34</title>
			<title code="0x35">BGM #35</title>
			<title code="0x37">BGM #37</title>
			<title code="0x39">BGM #39</title>
			<title code="0x3A">BGM #3A</title>
			<title code="0x3C">BGM #3C</title>
			<title code="0x3D">BGM #3D</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (怷岥攷巕偺僋僀僘偱僸儏乕両僸儏乕両)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x5667C"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="quizhuhu">
			<rom type="main0">e08-16.20</rom>
			<rom type="main1">e08-15.19</rom>
			<rom type="main2">e08-14.18</rom>
			<rom type="main3">e08-13.17</rom>
			<rom type="sub0">e08-18.32</rom>
			<rom type="sub1">e08-17.33</rom>
			<rom type="pcm" offset="0x400000">e08-07.38</rom>
			<rom type="pcm" offset="0x800000">e08-08.39</rom>
			<rom type="pcm" offset="0xc00000">e08-09.41</rom>
		</romlist>
		<titlelist>
			<title code="0x100">BGM #100</title>
			<title code="0x101">BGM #101</title>
			<title code="0x10a">BGM #10a</title>
			<title code="0x10b">BGM #10b</title>
			<title code="0x10c">BGM #10c</title>
			<title code="0x10d">BGM #10d</title>
			<title code="0x10e">BGM #10e</title>
			<title code="0x10f">BGM #10f</title>
			<title code="0x110">BGM #110</title>
			<title code="0x111">BGM #111</title>
			<title code="0x112">BGM #112</title>
			<title code="0x113">BGM #113</title>
			<title code="0x119">BGM #119</title>
			<title code="0x11b">BGM #11b</title>
			<title code="0x11c">BGM #11c</title>
			<title code="0x11d">BGM #11d</title>
			<title code="0x11e">BGM #11e</title>
			<title code="0x11f">BGM #11f</title>
			<title code="0x120">BGM #120</title>
			<title code="0x121">BGM #121</title>
			<title code="0x12c">BGM #12c</title>
			<title code="0x12e">BGM #12e</title>
			<title code="0x109">僕儞僌儖1</title>
			<title code="0x12b">僕儞僌儖2</title>
			<title code="0x117">僕儞僌儖3</title>
			<title code="0x128">僪儔儉儘乕儖</title>
			<title code="0x102">僼傽儞僼傽乕儗1</title>
			<title code="0x103">僼傽儞僼傽乕儗2</title>
			<title code="0x108">僼傽儞僼傽乕儗3</title>
			<title code="0x114">僼傽儞僼傽乕儗4 </title>
			<title code="0x11a">僼傽儞僼傽乕儗5</title>
			<title code="0x122">僼傽儞僼傽乕儗6</title>
			<title code="0x125">BGM #125</title>
			<title code="0x127">BGM #127</title>
			<title code="0x123">BGM #123</title>
			<title code="0x12f">BGM #12f</title>
			<title code="0x126">BGM #126</title>
			<title code="0x12d">BGM #12d</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Puzzle Bobble 2 (僷僘儖儃僽儖2)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x8A1DE"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="pbobble2">
			<rom type="main0">e10-11.20</rom>
			<rom type="main1">e10-10.19</rom>
			<rom type="main2">e10-09.18</rom>
			<rom type="main3">e10-15.17</rom>
			<rom type="sub0">e10-12.32</rom>
			<rom type="sub1">e10-13.33</rom>
			<rom type="pcm" offset="0x000000">e10-03.rom</rom>
			<rom type="pcm" offset="0x400000">e10-04.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x38">Title Demo</title>
			<title code="0x36">Welcome My Lovely [Select]</title>
			<title code="0x37">Oppekepee no pee [Demo]</title>
			<title code="0x31">Step Skip Go Go! [BGM1]</title>
			<title code="0x35">Round Clear</title>
			<title code="0x32">Let's Go to Pao Pao Island! - Nakayama Mix [BGM2]</title>
			<title code="0x33">Forest in April - Nakayama Mix [BGM3]</title>
			<title code="0x3d">Continue</title>
			<title code="0x3c">Bye Bye gokkun [Name Regist]</title>
			<title code="0x39">Travelers Dream [BGM4]</title>
			<title code="0x34">Qi-Qi [BGM5]</title>
			<title code="0x3a">Buruburu Nightmare [Drunk BGM]</title>
			<title code="0x3b">All Round Clear</title>
			<title code="0x3f">Let's Go to the Dream World with You [Ending]</title>
			<title code="0x3e">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Gekirindan (媡椮抏 亙僎僉儕儞僟儞亜)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x5F36"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="gekirido">
			<rom type="main0">e11-12.bin</rom>
			<rom type="main1">e11-11.bin</rom>
			<rom type="main2">e11-10.bin</rom>
			<rom type="main3">e11-09.bin</rom>
			<rom type="sub0">e11-13.bin</rom>
			<rom type="sub1">e11-14.bin</rom>
			<rom type="pcm" offset="0x000000">e11-04.bin</rom>
			<rom type="pcm" offset="0xc00000">e11-05.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x63">Player Select</title>
			<title code="0x5E">Pure Spirit [BGM 1 / A.D.3195]</title>
			<title code="0x5F">Recursion [BGM 2 / A.D.1942]</title>
			<title code="0x60">Untitled Soldier [BGM 3 / A.D.1999]</title>
			<title code="0x61">Mixing Beat [BGM 4 / A.D.2373]</title>
			<title code="0x62">Whats Inside [BGM 5 / A.D.4580]</title>
			<title code="0x64">Title Demo</title>
			<title code="0x65">Ending</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Twin Cobra 2 (媶嬌僞僀僈乕II)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x43E74"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="tcobra2">
			<rom type="main0">e15-14.bin</rom>
			<rom type="main1">e15-13.bin</rom>
			<rom type="main2">e15-12.bin</rom>
			<rom type="main3">e15-18.bin</rom>
			<rom type="sub0">e15-15.bin</rom>
			<rom type="sub1">e15-16.bin</rom>
			<rom type="pcm" offset="0x000000">e15-05.bin</rom>
			<rom type="pcm" offset="0x400000">e15-06.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x5d">BGM #5d</title>
			<title code="0x5e">BGM #5e</title>
			<title code="0x5f">BGM #5f</title>
			<title code="0x60">BGM #60</title>
			<title code="0x61">BGM #61</title>
			<title code="0x62">BGM #62</title>
			<title code="0x63">BGM #63</title>
			<title code="0x64">BGM #64</title>
			<title code="0x65">BGM #65</title>
			<title code="0x66">BGM #66</title>
			<title code="0x67">BGM #67</title>
			<title code="0x68">BGM #68</title>
			<title code="0x69">BGM #69</title>
			<title code="0x6a">BGM #6a</title>
			<title code="0x6b">BGM #6b</title>
			<title code="0x6c">BGM #6c</title>
			<title code="0x6d">BGM #6d</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Bubble Memories: The Story of Bubble Bobble 3 (僶僽儖儊儌儕乕僘 -THE STORY OF BUBLLE BOBBLE III-)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x17F000"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="bubblem">
			<rom type="main0">e21-21.20</rom>
			<rom type="main1">e21-20.19</rom>
			<rom type="main2">e21-19.18</rom>
			<rom type="main3">e21-18.17</rom>
			<rom type="sub0">e21-12.32</rom>
			<rom type="sub1">e21-13.33</rom>
			<rom type="pcm" offset="0x000000">e21-03.rom</rom>
			<rom type="pcm" offset="0x400000">e21-04.rom</rom>
		</romlist>
		<titlelist>
			<title code="0x93">BGM #93</title>
			<title code="0x94">BGM #94</title>
			<title code="0x95">BGM #95</title>
			<title code="0x96">BGM #96</title>
			<title code="0x97">BGM #97</title>
			<title code="0x98">BGM #98</title>
			<title code="0x99">BGM #99</title>
			<title code="0x9a">BGM #9a</title>
			<title code="0x9b">BGM #9b</title>
			<title code="0x9c">BGM #9c</title>
			<title code="0x9d">BGM #9d</title>
			<title code="0x9e">BGM #9e</title>
			<title code="0x9f">BGM #9f</title>
			<title code="0xa0">BGM #a0</title>
			<title code="0xa2">BGM #a2</title>
			<title code="0xa3">BGM #a3</title>
			<title code="0xa4">BGM #a4</title>
			<title code="0xa5">BGM #a5</title>
			<title code="0xa6">BGM #a6</title>
			<title code="0xaa">BGM #aa</title>
			<title code="0xab">BGM #ab</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Cleopatra Fortune (僋儗僆僷僩儔僼僅乕僠儏儞)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x31E4A"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="cleopatr">
			<rom type="main0">e28-10.bin</rom>
			<rom type="main1">e28-09.bin</rom>
			<rom type="main2">e28-08.bin</rom>
			<rom type="main3">e28-07.bin</rom>
			<rom type="sub0">e28-11.bin</rom>
			<rom type="sub1">e28-12.bin</rom>
			<rom type="pcm" offset="0x000000">e28-03.bin</rom>
		</romlist>
		<titlelist>
			<title code="0x2D">Cleopatra Fortune</title>
			<title code="0x2F">Select</title>
			<title code="0x31">Shinin' Queen</title>
			<title code="0x32">Stone Age</title>
			<title code="0x33">Pinch!</title>
			<title code="0x38">Jingle-A</title>
			<title code="0x35">Jingle-B</title>
			<title code="0x30">Jingle-C</title>
			<title code="0x36">Continue</title>
			<title code="0x34">Game Over</title>
			<title code="0x39">Play Demo #1</title>
			<title code="0x2E">Play Demo #2</title>
			<title code="0x37">Desire</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Puzzle Bobble 3 (僷僘儖儃僽儖3)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x32046"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="pbobble3">
			<rom type="main0">e29-12.rom</rom>
			<rom type="main1">e29-11.rom</rom>
			<rom type="main2">e29-10.rom</rom>
			<rom type="main3">e29-16.rom</rom>
			<rom type="sub0">e29-13.rom</rom>
			<rom type="sub1">e29-14.rom</rom>
			<rom type="pcm" offset="0x400000">e29-03.rom</rom>
			<rom type="pcm" offset="0x800000">e29-04.rom</rom>
			<rom type="pcm" offset="0xc00000">e29-05.rom</rom>
		</romlist>
		<titlelist>
			<title code="0xB2">Title Demonstration</title>
			<title code="0xB5">Positive Kick Waltz [Select BGM1]</title>
			<title code="0xB6">Honest People Flying in the Air [Select BGM2]</title>
			<title code="0xBD">The Slippers of Dreams [Main BGM1]</title>
			<title code="0xB3">Stage Clear!</title>
			<title code="0xBE">Let's Go to Pao Pao Island -URI MIX- [Main BGM2]</title>
			<title code="0xB7">Blast Man Appearance! [Select BGM3]</title>
			<title code="0xBF">April Forest -URI MIX- [Main BGM3]</title>
			<title code="0xB8">Caloric Master [Select BGM4]</title>
			<title code="0xC0">Recycling Chop [Last Boss BGM]</title>
			<title code="0xBB">Game Over</title>
			<title code="0xBA">Continue</title>
			<title code="0xB9">Heat-up Dance -Together With Mama- [Name Entry]</title>
			<title code="0xB4">All Round Clear</title>
			<title code="0xBC">The Slippers of Dreams -Reprise- [Ending]</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Arkanoid Returns (傾儖僇僲僀僪儕僞乕儞僘)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x27006"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="arkretrn">
			<rom type="main0">e36-11</rom>
			<rom type="main1">e36-10</rom>
			<rom type="main2">e36-09</rom>
			<rom type="main3">e36-08</rom>
			<rom type="sub0">e36-12</rom>
			<rom type="sub1">e36-13</rom>
			<rom type="pcm" offset="0x000000">e36-04</rom>
		</romlist>
		<titlelist>
			<title code="0x37">BGM #37</title>
			<title code="0x39">BGM #39</title>
			<title code="0x3a">BGM #3a</title>
			<title code="0x3b">BGM #3b</title>
			<title code="0x3c">BGM #3c</title>
			<title code="0x3e">BGM #3e</title>
			<title code="0x3f">BGM #3f</title>
			<title code="0x41">BGM #41</title>
			<title code="0x42">BGM #42</title>
			<title code="0x43">BGM #43</title>
			<title code="0x44">BGM #44</title>
			<title code="0x45">BGM #45</title>
			<title code="0x46">BGM #46</title>
			<title code="0x47">BGM #47</title>
			<title code="0x48">BGM #48</title>
			<title code="0x49">BGM #49</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Puchi Carat (僾僠僇儔僢僩 -僕僃儉僗僩乕儞墹崙偺悽奅-)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x8CFA0"/>
			<option name="es5505_mix" value="0x300"/>
		</options>
		<romlist archive="puchicar">
			<rom type="main0">e46-16</rom>
			<rom type="main1">e46-15</rom>
			<rom type="main2">e46-14</rom>
			<rom type="main3">e46-18</rom>
			<rom type="sub0">e46-21</rom>
			<rom type="sub1">e46-22</rom>
			<rom type="pcm" offset="0x000000">e46-09</rom>
			<rom type="pcm" offset="0x400000">e46-07</rom>
			<rom type="pcm" offset="0x800000">e46-07</rom>
			<rom type="pcm" offset="0xc00000">e46-08</rom>
		</romlist>
		<titlelist>
			<title code="0x132">Gemstone Land</title>
			<title code="0x126">Go Go West [Garnet]</title>
			<title code="0x131">Swallow [Ruco]</title>
			<title code="0x12A">Child Play [Rald]</title>
			<title code="0x13F">Episode #1</title>
			<title code="0x127">Jewel Box [Shyst]</title>
			<title code="0x133">Episode #2</title>
			<title code="0x128">Smile for Me</title>
			<title code="0x12C">Sylban Library [Bee]</title>
			<title code="0x135">Sands of Time</title>
			<title code="0x124">Player Select</title>
			<title code="0x12B">Nervous Delivery [Pearl &amp; Dearl]</title>
			<title code="0x12D">Deja Vu [Perydot]</title>
			<title code="0x12F">Old Vision [Opa]</title>
			<title code="0x136">Over the Sky</title>
			<title code="0x13B">For You</title>
			<title code="0x125">Puchi Carat</title>
			<title code="0x13C">Congratulation</title>
			<title code="0x12E">Bad Moon [Sapphire]</title>
			<title code="0x129">Mirage [C-Mond]</title>
			<title code="0x134">Episode #3</title>
			<title code="0x130">Order of Blue Shield [Paz]</title>
			<title code="0x137">Episode #4</title>
			<title code="0x13D">Friends Staff</title>
			<title code="0x13E">Shinin' Queen [Patoraco]</title>
			<title code="0x139">Parade</title>
			<title code="0x13A">Game Over</title>
			<title code="0x138">Unknown</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Puzzle Bobble 4 (僷僘儖儃僽儖4)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0xF3176"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="pbobble4">
			<rom type="main0">e49-12.20</rom>
			<rom type="main1">e49-11.19</rom>
			<rom type="main2">e49-10.18</rom>
			<rom type="main3">e49-16.17</rom>
			<rom type="sub0">e49-13.32</rom>
			<rom type="sub1">e49-14.33</rom>
			<rom type="pcm" offset="0x400000">e49-03</rom>
			<rom type="pcm" offset="0x800000">e49-04</rom>
			<rom type="pcm" offset="0xc00000">e49-05</rom>
		</romlist>
		<titlelist>
			<title code="0x7d">BGM #7d</title>
			<title code="0x7e">BGM #7e</title>
			<title code="0x7f">BGM #7f</title>
			<title code="0x80">BGM #80</title>
			<title code="0x81">BGM #81</title>
			<title code="0x82">BGM #82</title>
			<title code="0x83">BGM #83</title>
			<title code="0x84">BGM #84</title>
			<title code="0x85">BGM #85</title>
			<title code="0x86">BGM #86</title>
			<title code="0x87">BGM #87</title>
			<title code="0x88">BGM #88</title>
			<title code="0x1b3">BGM #1b3</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Pop'n Pop (傐偭傉傫傐偭傉)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0xFDCBC"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="popnpop">
			<rom type="main0">e51-12.20</rom>
			<rom type="main1">e51-11.19</rom>
			<rom type="main2">e51-10.18</rom>
			<rom type="main3">e51-16.17</rom>
			<rom type="sub0">e51-13.32</rom>
			<rom type="sub1">e51-14.33</rom>
			<rom type="pcm" offset="0x800000">e51-04.38</rom>
			<rom type="pcm" offset="0xc00000">e51-05.41</rom>
		</romlist>
		<titlelist>
			<title code="0x1f">BGM #1f</title>
			<title code="0x20">BGM #20</title>
			<title code="0x21">BGM #21</title>
			<title code="0x22">BGM #22</title>
			<title code="0x23">BGM #23</title>
			<title code="0x24">BGM #24</title>
			<title code="0x3a">BGM #3a</title>
			<title code="0x3b">BGM #3b</title>
			<title code="0x3c">BGM #3c</title>
			<title code="0xa7">BGM #a7</title>
			<title code="0xa8">BGM #a8</title>
			<title code="0xa9">BGM #a9</title>
			<title code="0xaa">BGM #aa</title>
			<title code="0xab">BGM #ab</title>
			<title code="0xac">BGM #ac</title>
			<title code="0xad">BGM #ad</title>
			<title code="0xae">BGM #ae</title>
		</titlelist>
	</game>  
	<game>
		<name>[F3 System] Land Maker (儔儞僪儊乕僇乕)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options> 
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x6BDE"/>
			<option name="es5505_mix" value="0x200"/>
		</options>
		<romlist archive="landmakr">
			<rom type="main0">e61-13.20</rom>
			<rom type="main1">e61-12.19</rom>
			<rom type="main2">e61-11.18</rom>
			<rom type="main3">e61-10.17</rom>
			<rom type="sub0">e61-14.32</rom>
			<rom type="sub1">e61-15.33</rom>
			<rom type="pcm" offset="0x000000">e61-04.38</rom>
			<rom type="pcm" offset="0x800000">e61-06.40</rom>
			<rom type="pcm" offset="0xc00000">e61-05.39</rom>
		</romlist>
		<titlelist>
			<title code="0x4e">BGM #4e</title>
			<title code="0x4f">BGM #4f</title>
			<title code="0x50">BGM #50</title>
			<title code="0x51">BGM #51</title>
			<title code="0x52">BGM #52</title>
			<title code="0x53">BGM #53</title>
			<title code="0x54">BGM #54</title>
			<title code="0x55">BGM #55</title>
			<title code="0x56">BGM #56</title>
			<title code="0x57">BGM #57</title>
			<title code="0x58">BGM #58</title>
			<title code="0x59">BGM #59</title>
			<title code="0x5a">BGM #5a</title>
			<title code="0x5b">BGM #5b</title>
			<title code="0x5c">BGM #5c</title>
			<title code="0x5d">BGM #5d</title>
		</titlelist>
	</game>  
	<game>
		<name>[Slap Shot] Slap Shot (僗儔僢僾僔儑僢僩)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="slapshot">
			<rom type="code" offset="0x000000">d71-07.77</rom>
			<rom type="adpcma" offset="0x000000">d71-06.37</rom>
		</romlist>
		<titlelist>
			<title code="0x08">Demo</title>
			<title code="0x0A">Title</title>
			<title code="0xF2">Credit</title>
			<title code="0x0F">Player Select</title>
			<title code="0x09">Space Shuttle</title>
			<title code="0x0B">VS</title>
			<title code="0x03">U.S.A</title>
			<title code="0x01">Japan</title>
			<title code="0x05">Brazil</title>
			<title code="0x06">China</title>
			<title code="0x02">Germany</title>
			<title code="0x04">England</title>
			<title code="0x0E">Win</title>
			<title code="0x0D">Ending</title>
			<title code="0x12">Name Entry</title>
			<title code="0x07">Game Over</title>
			<title code="0x0C">Continue?</title>
			<title code="0x10">Unused 1</title>
			<title code="0x11">Unused 2</title>
		</titlelist>
	</game>  
	<game>
		<name>[Slap Shot] Operation Wolf 3 (僆儁儗乕僔儑儞僂儖僼3)</name>
		<driver type="f2system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="fm_mix" value="0x0"/>
			<option name="ssg_mix" value="0x0"/>
			<option name="adpcma_mix" value="0x0"/>
			<option name="adpcmb_mix" value="0x0"/>
		</options>
		<romlist archive="opwolf3">
			<rom type="code" offset="0x000000">d74_22.77</rom>
			<rom type="adpcma" offset="0x000000">d74_01.37</rom>
		</romlist>
		<titlelist>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x15">BGM #15</title>
			<title code="0x19">BGM #19</title>
			<title code="0x1c">BGM #1c</title>
			<title code="0x1d">BGM #1d</title>
			<title code="0x04">SFX #04</title>
			<title code="0x09">SFX #09</title>
			<title code="0x14">SFX #14</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x81">SFX #81</title>
			<title code="0x82">SFX #82</title>
			<title code="0x83">SFX #83</title>
			<title code="0x84">SFX #84</title>
			<title code="0x85">SFX #85</title>
			<title code="0x86">SFX #86</title>
			<title code="0x87">SFX #87</title>
			<title code="0x88">SFX #88</title>
			<title code="0x89">SFX #89</title>
			<title code="0x8a">SFX #8a</title>
			<title code="0x8b">SFX #8b</title>
			<title code="0x8c">SFX #8c</title>
			<title code="0x8d">SFX #8d</title>
			<title code="0x8e">SFX #8e</title>
			<title code="0x90">SFX #90</title>
			<title code="0x91">SFX #91</title>
			<title code="0x92">SFX #92</title>
			<title code="0x93">SFX #93</title>
			<title code="0x94">SFX #94</title>
			<title code="0x95">SFX #95</title>
			<title code="0x96">SFX #96</title>
			<title code="0x97">SFX #97</title>
			<title code="0x9a">SFX #9a</title>
			<title code="0x9b">SFX #9b</title>
			<title code="0x9c">SFX #9c</title>
			<title code="0x9d">SFX #9d</title>
			<title code="0x9e">SFX #9e</title>
			<title code="0x9f">SFX #9f</title>
			<title code="0xa0">SFX #a0</title>
			<title code="0xa1">SFX #a1</title>
			<title code="0xa2">SFX #a2</title>
			<title code="0xa3">SFX #a3</title>
			<title code="0xa6">SFX #a6</title>
			<title code="0xa7">SFX #a7</title>
			<title code="0xa8">SFX #a8</title>
			<title code="0xa9">SFX #a9</title>
			<title code="0xaa">SFX #aa</title>
			<title code="0xab">SFX #ab</title>
			<title code="0xac">SFX #ac</title>
			<title code="0xad">SFX #ad</title>
			<title code="0xae">SFX #ae</title>
			<title code="0xaf">SFX #af</title>
			<title code="0xb1">SFX #b1</title>
			<title code="0xb2">SFX #b2</title>
			<title code="0xb3">SFX #b3</title>
			<title code="0xb4">SFX #b4</title>
			<title code="0xb5">SFX #b5</title>
			<title code="0xb6">SFX #b6</title>
			<title code="0xb7">SFX #b7</title>
			<title code="0xba">SFX #ba</title>
			<title code="0xbb">SFX #bb</title>
			<title code="0xbc">SFX #bc</title>
			<title code="0xbe">SFX #be</title>
			<title code="0xbf">SFX #bf</title>
			<title code="0xc0">SFX #c0</title>
			<title code="0xc1">SFX #c1</title>
			<title code="0xc2">SFX #c2</title>
			<title code="0xc3">SFX #c3</title>
			<title code="0xc4">SFX #c4</title>
			<title code="0xc5">SFX #c5</title>
			<title code="0xc6">SFX #c6</title>
			<title code="0xc7">SFX #c7</title>
			<title code="0xc8">SFX #c8</title>
			<title code="0xc9">SFX #c9</title>
			<title code="0xca">SFX #ca</title>
			<title code="0xcb">SFX #cb</title>
			<title code="0xcc">SFX #cc</title>
			<title code="0xcd">SFX #cd</title>
			<title code="0xce">SFX #ce</title>
			<title code="0xcf">SFX #cf</title>
			<title code="0xd0">SFX #d0</title>
			<title code="0xd1">SFX #d1</title>
			<title code="0xd5">SFX #d5</title>
			<title code="0xd7">SFX #d7</title>
			<title code="0xd8">SFX #d8</title>
			<title code="0xda">SFX #da</title>
			<title code="0xdb">SFX #db</title>
			<title code="0xdc">SFX #dc</title>
			<title code="0xdd">SFX #dd</title>
			<title code="0xde">SFX #de</title>
			<title code="0xdf">SFX #df</title>
			<title code="0xe0">SFX #e0</title>
			<title code="0xe1">SFX #e1</title>
			<title code="0xe2">SFX #e2</title>
			<title code="0xe3">SFX #e3</title>
			<title code="0xe4">SFX #e4</title>
			<title code="0xe5">SFX #e5</title>
			<title code="0xe6">SFX #e6</title>
			<title code="0xe7">SFX #e7</title>
			<title code="0xe8">SFX #e8</title>
			<title code="0xea">SFX #ea</title>
			<title code="0xeb">SFX #eb</title>
			<title code="0xf1">SFX #f1</title>
			<title code="0xf2">SFX #f2</title>
			<title code="0xf3">SFX #f3</title>
			<title code="0xf4">SFX #f4</title>
			<title code="0xf5">SFX #f5</title>
			<title code="0xf7">SFX #f7</title>
			<title code="0xf8">SFX #f8</title>
			<title code="0xf9">SFX #f9</title>
			<title code="0xfb">SFX #fb</title>
		</titlelist>
	</game>  
	<game>
		<name>[FX-1A System] Super Football Champ (僗乕僷乕僼僢僩儃乕儖僠儍儞僾)</name>
		<driver type="fx1a">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="sfchamp">
			<rom type="code" offset="0x000000">e18-09.22</rom>
			<rom type="adpcma" offset="0x000000">e18-01.15</rom>
		</romlist>
		<titlelist>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
		</titlelist>
	</game>  
	<game>
		<name>[FX-1A System] Psychic Force (僒僀僉僢僋僼僅乕僗)</name>
		<driver type="fx1a">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="psyforce">
			<rom type="code" offset="0x000000">e22-07.22</rom>
			<rom type="adpcma" offset="0x000000">e22-01.15</rom>
		</romlist>
		<titlelist>
			<title code="0x0A">Fire &amp; Ice [Atract Demo BGM]</title>
			<title code="0x09">Select</title>
			<title code="0x0D">Burning Storm ["Burn" Theme]</title>
			<title code="0x14">Fallen Angel ["Emilio" Theme]</title>
			<title code="0x0C">Lunatic Crow ["Brad" Theme]</title>
			<title code="0x02">Carry Away! ["Sonia" Theme]</title>
			<title code="0x18">Melos of the Seal Magic ["Genma" Theme]</title>
			<title code="0x10">Revenger ["Gates" Theme]</title>
			<title code="0x1C">Birdie Birdie! ["Wendy" Theme]</title>
			<title code="0x0F">Asian Labyrinth ["WONG" Theme]</title>
			<title code="0x1A">Freezing Point ["KEITH" Theme]</title>
			<title code="0x12">Last Impact [Final Stage BGM]</title>
			<title code="0x16">Burning Scape [Ending]</title>
			<title code="0x07">Continue</title>
			<title code="0x08">Name Entry [Unused]</title>
		</titlelist>
	</game>  
	<game>
		<name>[FX-1A System] Magical Date EX (傑偠偐傞偱乕偲 -懖嬈崘敀戝嶌愴-)</name>
		<driver type="fx1a">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<romlist archive="mgcldtex">
			<rom type="code" offset="0x000000">e32-10.22</rom>
			<rom type="adpcma" offset="0x000000">e32-04.15</rom>
		</romlist>
		<titlelist>
			<title code="0x18">From M-Darwin [Demo BGM2]</title>
			<title code="0x15">弶傔偰偺僟僀傾儕乕 [Name Entry BGM]</title>
			<title code="0x0d">偟傘偭傁乣偮!! [Map夋柺BGM]</title>
			<title code="0x02">Over Drive [BGM1]</title>
			<title code="0x0f">Zap Off! [僒僀僋儕儞僌儎僢儂乕BGM]</title>
			<title code="0x09">Brain Drain [BGM2]</title>
			<title code="0x0b">摓拝偭!! [儔僂儞僪僋儕傾]</title>
			<title code="0x06">Summer Face! [BGM3]</title>
			<title code="0x13">Continue? [僐儞僥傿僯儏乕BGM]</title>
			<title code="0x11">Super Face! [BGM4]</title>
			<title code="0x16">Judgement ~ Fly Away [昡壙寛掕BGM]</title>
			<title code="0x0c">Game Over... [Game Over]</title>
			<title code="0x99">BGM #99</title>
			<title code="0x9a">BGM #9a</title>
			<title code="0x9b">BGM #9b</title>
		</titlelist>
	</game>  
	<game>
		<name>[JC System] Densha De Go (揹幵偱GO両)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="dendeg">
			<rom type="main0">e35-21.036</rom>
			<rom type="main1">e35-22.037</rom>
			<rom type="main2">e35-23.038</rom>
			<rom type="main3">e35-24.039</rom>
			<rom type="sub0">e35-26.031</rom>
			<rom type="sub1">e35-25.030</rom>
			<rom type="pcm" offset="0x000000">e35-17.032</rom>
			<rom type="pcm" offset="0x400000">e35-18.033</rom>
			<rom type="pcm" offset="0x800000">e35-19.034</rom>
			<rom type="pcm" offset="0xc00000">e35-20.035</rom>
		</romlist>
		<titlelist>
			<title code="0x0E">Go! Go! Train [Title Demo]</title>
			<title code="0x0B">Traffic [intro] [Line Select]</title>
			<title code="0x0C">Traffic [main] [Line Select]</title>
			<title code="0x0F">Game Start</title>
			<title code="0x08">Departure Bell</title>
			<title code="0x04">Bonus Hit</title>
			<title code="0x06">Bonus Stage</title>
			<title code="0x05">Docking!!</title>
			<title code="0x09">Name Entry</title>
			<title code="0x07">Congratulation!! [Accomplished]</title>
			<title code="0x0D">Take me sunset [Ending]</title>
		</titlelist>
	</game>  
	<game>
		<name>[JC System] Densha De Go 2 (揹幵偱GO両2 -崅懍曇-)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="dendeg2">
			<rom type="main0">e52-25-1.036</rom>
			<rom type="main1">e52-26-1.037</rom>
			<rom type="main2">e52-27-1.038</rom>
			<rom type="main3">e52-28-1.039</rom>
			<rom type="sub0">e52-30.031</rom>
			<rom type="sub1">e52-29.030</rom>
			<rom type="pcm" offset="0x000000">e52-21.032</rom>
			<rom type="pcm" offset="0x400000">e52-22.033</rom>
			<rom type="pcm" offset="0x800000">e52-23.034</rom>
			<rom type="pcm" offset="0xc00000">e52-24.035</rom>
		</romlist>
		<titlelist>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x0f">BGM #0f</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
			<title code="0x12">BGM #12</title>
			<title code="0x13">BGM #13</title>
			<title code="0x14">BGM #14</title>
			<title code="0x16">BGM #16</title>
		</titlelist>
	</game>  
	<game>
		<name>[JC System] Landing Gear (儔儞僨傿儞僌僊傾)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="landgear">
			<rom type="main0">e17-37.36</rom>
			<rom type="main1">e17-38.37</rom>
			<rom type="main2">e17-39.38</rom>
			<rom type="main3">e17-40.39</rom>
			<rom type="sub0">e17-22.31</rom>
			<rom type="sub1">e17-21.30</rom>
			<rom type="pcm" offset="0x000000">e17-13.32</rom>
			<rom type="pcm" offset="0x400000">e17-14.33</rom>
			<rom type="pcm" offset="0x800000">e17-15.34</rom>
			<rom type="pcm" offset="0xc00000">e17-16.35</rom>
		</romlist>
		<titlelist>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
		</titlelist>
	</game>  
	<game>
		<name>[JC System] Side By Side (僒僀僪僶僀僒僀僪)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="sidebs">
			<rom type="main0">e23-19.036</rom>
			<rom type="main1">e23-20.037</rom>
			<rom type="main2">e23-21.038</rom>
			<rom type="main3">e23-22.039</rom>
			<rom type="sub0">e23-24.031</rom>
			<rom type="sub1">e23-23.030</rom>
			<rom type="pcm" offset="0x000000">e23-15.032</rom>
			<rom type="pcm" offset="0x400000">e23-16.033</rom>
			<rom type="pcm" offset="0x800000">e23-17.034</rom>
			<rom type="pcm" offset="0xc00000">e23-18.035</rom>
		</romlist>
		<titlelist>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
		</titlelist>
	</game>  
	<game>
		<name>[JC System] Side By Side 2 (僒僀僪僶僀僒僀僪2 -僄儃儖僣傿僆乕僱-)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="sidebs2">
			<rom type="main0">sbs2_p0.36</rom>
			<rom type="main1">sbs2_p1.37</rom>
			<rom type="main2">sbs2_p2.38</rom>
			<rom type="main3">sbs2_p3.39</rom>
			<rom type="sub0">e38-20.31</rom>
			<rom type="sub1">e38-19.30</rom>
			<rom type="pcm" offset="0x000000">e23-15.32</rom>
			<rom type="pcm" offset="0x400000">e38-17.33</rom>
			<rom type="pcm" offset="0x800000">e38-18.34</rom>
			<rom type="pcm" offset="0xc00000">e38-21.35</rom>
		</romlist>
		<titlelist>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x0e">BGM #0e</title>
		</titlelist>
	</game>  
	<game>
		<name>[JC System] Dangerous Curves (僨儞僕儍儔僗僇乕僽僗)</name>
		<driver type="f3system">taito</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="sub_size" value="0x180000"/>
			<option name="tbloffs" value="0x0"/>
		</options>
		<romlist archive="dangcurv">
			<rom type="main0">e09-23.036</rom>
			<rom type="main1">e09-24.037</rom>
			<rom type="main2">e09-25.038</rom>
			<rom type="main3">e09-26.039</rom>
			<rom type="sub0">e09-28.031</rom>
			<rom type="sub1">e09-27.030</rom>
			<rom type="pcm" offset="0x000000">e09-17.032</rom>
			<rom type="pcm" offset="0x400000">e09-18.033</rom>
			<rom type="pcm" offset="0x800000">e09-19.034</rom>
			<rom type="pcm" offset="0xc00000">e09-20.035</rom>
		</romlist>
		<titlelist>
			<title code="0x0b">Title Demo</title>
			<title code="0x06">Select</title>
			<title code="0x07">Dangerous Curves [BGM 1] lead-in</title>
			<title code="0x08">Dangerous Curves [BGM 1]</title>
			<title code="0x10">SBS595 [BGM 2]</title>
			<title code="0x11">Watch Out Red Car #2 [BGM 3]</title>
			<title code="0x0f">10 Count</title>
			<title code="0x12">Laughing Clown [BGM 4]</title>
			<title code="0x0a">Watch Out Red Car [Ending 1]</title>
			<title code="0x14">J-Curves [BGM 5]</title>
			<title code="0x0c">Goal</title>
			<title code="0x13">Magic Touch [Ending 2]</title>
			<title code="0x0e">Name Entry</title>
			<title code="0x0d">Game Over</title>
		</titlelist>
	</game>  
	<game>
		<name>[GTI Club] Operation Thunder Hurricane (僆儁儗乕僔儑儞僒儞僟乕僴儕働乕儞)</name>
		<driver type="gticlub">konami</driver>
		<driveralias type="Arcade">taito</driveralias>
		<options>
			<option name="pcm_mix" value="0x100"/>
			<option name="pcm_size" value="0x800000"/>
		</options>
		<romlist archive="thunderh">
			<rom type="code" offset="0x000000">680a07.13k</rom>
			<rom type="pcm" offset="0x000000">680a09.9s</rom>
			<rom type="pcm" offset="0x200000">680a10.7s</rom>
			<rom type="pcm" offset="0x400000">680a11.5s</rom>
			<rom type="pcm" offset="0x600000">680a12.2s</rom>
		</romlist>
		<titlelist>
			<title code="0x1010000">BGM #101</title>
			<title code="0x1020000">BGM #102</title>
			<title code="0x1030000">BGM #103</title>
			<title code="0x1040000">BGM #104</title>
			<title code="0x1050000">BGM #105</title>
			<title code="0x1060000">BGM #106</title>
			<title code="0x1070000">BGM #107</title>
			<title code="0x1080000">BGM #108</title>
			<title code="0x1090000">BGM #109</title>
			<title code="0x10a0000">BGM #10a</title>
			<title code="0x10b0000">BGM #10b</title>
			<title code="0x10c0000">BGM #10c</title>
			<title code="0x10d0000">BGM #10d</title>
			<title code="0x10e0000">BGM #10e</title>
			<title code="0x10f0000">BGM #10f</title>
			<title code="0x1110000">BGM #111</title>
			<title code="0x1100000">Speaker Test</title>
		</titlelist>
	</game>  
</gamelist>
