<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //movic -->
	<game>
		<name>[PC-98] Armored Flaghip Atragon (揝峛婙娡傾僩儔僑儞)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">movic</driveralias>
		<options>
			<option name="funcvect" value="0x7e"/>
			<option name="clockmul" value="8"/>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="atragon98">
			<rom type="file" offset="-1">PMD_98.COM</rom>
			<rom type="file" offset="-1">PMD.COM</rom>
			<rom type="file" offset="0x08">ATEFC.EFC</rom>
			<rom type="file" offset="0x10">BR01.M</rom>
			<rom type="file" offset="0x11">BR02.M</rom>
			<rom type="file" offset="0x12">BR03.M</rom>
			<rom type="file" offset="0x13">BR04.M</rom>
			<rom type="file" offset="0x14">BR05.M</rom>
			<rom type="file" offset="0x15">BR06.M</rom>
			<rom type="file" offset="0x16">BR07.M</rom>
			<rom type="file" offset="0x17">BR08.M</rom>
			<rom type="file" offset="0x18">BR09.M</rom>
			<rom type="file" offset="0x19">BR10.M</rom>
			<rom type="file" offset="0x1a">BR11.M</rom>
			<rom type="file" offset="0x1b">BR12.M</rom>
			<rom type="file" offset="0x1c">BR13.M</rom>
			<rom type="file" offset="0x1d">BR14.M</rom>
			<rom type="file" offset="0x1e">BR15.M</rom>
			<rom type="file" offset="0x1f">MU01.M</rom>
			<rom type="file" offset="0x20">MU02.M</rom>
			<rom type="file" offset="0x21">MU03.M</rom>
			<rom type="file" offset="0x22">MU04.M</rom>
			<rom type="file" offset="0x23">MU05.M</rom>
			<rom type="file" offset="0x24">MU06.M</rom>
			<rom type="file" offset="0x25">MU07.M</rom>
			<rom type="file" offset="0x26">MU08.M</rom>
			<rom type="file" offset="0x27">MU09.M</rom>
			<rom type="file" offset="0x28">MU10.M</rom>
			<rom type="file" offset="0x29">MU11.M</rom>
			<rom type="file" offset="0x2a">MU12.M</rom>
			<rom type="file" offset="0x2b">MU13.M</rom>
			<rom type="file" offset="0x2c">MU14.M</rom>
			<rom type="file" offset="0x2d">MU15.M</rom>
			<rom type="file" offset="0x2e">MU16.M</rom>
			<rom type="shell" offset="0">PMD # /C</rom>
			<rom type="shell" offset="0">pmd_98</rom>
		</romlist>
		<titlelist>
			<title code="0x1f">愴摤 : 捠忢</title>
			<title code="0x20">愴摤 : VS僊儔僪乕僗愴 / 掗崙偺僥乕儅</title>
			<title code="0x21">愴摤 : VS墿嬥娡慏愴 / 僞儈傾儔偺僥乕儅</title>
			<title code="0x22">峘儌乕僪 : 枴曽偺挰 / 傗偡傜偓丒埨怱</title>
			<title code="0x23">峘儌乕僪 : 揋偺挰 / 媈榝</title>
			<title code="0x24">奀忋堏摦 : 捠忢奀堟 / 傾僩儔僑儞偺僥乕儅</title>
			<title code="0x25">奀忋堏摦 : 婋尟奀堟 / 晄埨</title>
			<title code="0x26">娡撪儌乕僪</title>
			<title code="0x27">愴偄廔傢偭偰乣懇偺娫偺暯榓</title>
			<title code="0x28">傾僩儔僑儞 Arranged from Main theme.</title>
			<title code="0x29">弌峘幃</title>
			<title code="0x2a">敆傞婋婡</title>
			<title code="0x2b">僔儍儞僇懓</title>
			<title code="0x2c">儈儓僀恄揳</title>
			<title code="0x2d">僄儞僨傿儞僌</title>
			<title code="0x2e">傾僩儔僑儞16</title>
			<title code="0x10">奀懐</title>
			<title code="0x11">夦廱</title>
			<title code="0x12">UFO</title>
			<title code="0x13">僺儞僠1</title>
			<title code="0x14">僺儞僠2</title>
			<title code="0x15">僺儞僠3</title>
			<title code="0x16">敪尒 : 椙偄傕偺</title>
			<title code="0x17">敪尒 : 埆偄暔</title>
			<title code="0x18">巙婥偑傾僢僾!</title>
			<title code="0x19">巙婥偑僟僂儞!</title>
			<title code="0x1a">揋娡崀暁</title>
			<title code="0x1b">屘忈敪惗</title>
			<title code="0x1c">抏栻屔桿敋 / 戝僟儊乕僕敪惗</title>
			<title code="0x1d">媬墖摓拝</title>
			<title code="0x1e">彑棙偺傆偀傫傆偀偁傟(僐僫儈鄒傔)</title>
			<range min="0x0801" max="0x0810" extcode="1">ATEFC.EFC #%2X</range>
		</titlelist>
	</game>
</gamelist>
