<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
					 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
				  offset CDATA #IMPLIED
				  crc32 CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //ALLOT -->
	<game>
		<name>[PC-98] Imadoki Junjyou Monogatari (いまどき純情物語)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">allot</driveralias>
		<options>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
			<option name="dummysndrom" value="1"/>
		</options>
		<romlist archiver="imadoki_98">
			<rom type="file" offset="-1">IMADO_98.COM</rom>
			<rom type="file" offset="-1">MUSDRV.COM</rom>
			<rom type="shell" offset="0">musdrv</rom>
			<rom type="shell" offset="0">imado_98</rom>
		</romlist>
		<titlelist>
			<title code="0x00">BGM #00</title>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">SFX #0c</title>
			<title code="0x0d">SFX #0d</title>
			<title code="0x0e">SFX #0e</title>
			<title code="0x0f">SFX #0f</title>
			<title code="0x10">SFX #10</title>
			<title code="0x11">SFX #11</title>
			<title code="0x12">SFX #12</title>
			<title code="0x13">SFX #13</title>
			<title code="0x14">SFX #14</title>
			<title code="0x15">SFX #15</title>
			<title code="0x16">SFX #16</title>
			<title code="0x17">SFX #17</title>
			<title code="0x18">SFX #18</title>
			<title code="0x19">SFX #19</title>
			<title code="0x1a">SFX #1a</title>
			<title code="0x1b">SFX #1b</title>
			<title code="0x1c">SFX #1c</title>
			<title code="0x1d">SFX #1d</title>
			<title code="0x1e">SFX #1e</title>
			<title code="0x1f">SFX #1f</title>
			<title code="0x20">SFX #20</title>
			<title code="0x21">SFX #21</title>
			<title code="0x22">SFX #22</title>
			<title code="0x23">SFX #23</title>
			<title code="0x24">SFX #24</title>
			<title code="0x25">SFX #25</title>
			<title code="0x26">SFX #26</title>
			<title code="0x27">SFX #27</title>
			<title code="0x28">SFX #28</title>
		</titlelist>
	</game>
</gamelist>
