<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //swat -->
	<game>
		<name>[PC-98] Tougenkyou -Harlem Fantasy- (桃源境 Ｈａｒｌｅｍ Ｆａｎｔａｓｙ)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">swat</driveralias>
		<options>
			<option name="fm_mix"  value="0x19"/>
			<option name="ssg_mix" value="0x00"/>
		</options>
		<romlist archive="toogenkyoo98">
			<rom type="file" offset="-1">nlp_hoot.com</rom>
			<rom type="file" offset="-1">NA.COM</rom>
			<rom type="file" offset="-1">TONES.DTA</rom>
			<rom type="file" offset="0x10">MUSIC01.O</rom>
			<rom type="file" offset="0x11">MUSIC02.O</rom>
			<rom type="file" offset="0x12">MUSIC03.O</rom>
			<rom type="file" offset="0x13">MUSIC04.O</rom>
			<rom type="file" offset="0x14">MUSIC05.O</rom>
			<rom type="file" offset="0x15">MUSIC06.O</rom>
			<rom type="file" offset="0x16">MUSIC07.O</rom>
			<rom type="file" offset="0x17">MUSIC08.O</rom>
			<rom type="file" offset="0x18">MUSIC09.O</rom>
			<rom type="file" offset="0x19">MUSIC10.O</rom>
			<rom type="file" offset="0x1A">MUSIC11.O</rom>
			<rom type="file" offset="0x1B">MUSIC12.O</rom>
			<rom type="file" offset="0x1C">MUSIC13.O</rom>
			<rom type="shell" offset="0">na</rom>
			<rom type="shell" offset="0">nlp_hoot</rom>
		</romlist>
		<titlelist>
			<title code="0x10">オープニング</title>
			<title code="0x11">シナリオオープニング前半</title>
			<title code="0x12">シナリオオープニング後半</title>
			<title code="0x13">シナリオ</title>
			<title code="0x14">マップ移動</title>
			<title code="0x15">家に入ったとき</title>
			<title code="0x16">バトルモード</title>
			<title code="0x17">バトルモード2</title>
			<title code="0x18">BOSSとの対戦</title>
			<title code="0x19">バトルモード勝ったとき</title>
			<title code="0x1A">バトル負け</title>
			<title code="0x1B">おちゃらけた感じ</title>
			<title code="0x1C">エンディング</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Oh! Tsukiaitai!! (Ｏｈ！ツキ遭いた〜い！！)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">swat</driveralias>
		<options>
			<option name="fm_mix"  value="0x19"/>
			<option name="ssg_mix" value="0x00"/>
		</options>
		<romlist archive="ohtsuki_98">
			<rom type="file" offset="-1">nlp_hoot.com</rom>
			<rom type="file" offset="-1">NA.COM</rom>
			<rom type="file" offset="-1">TONES.DTA</rom>
			<rom type="file" offset="0x10">MUSIC_01.O</rom>
			<rom type="file" offset="0x11">MUSIC_02.O</rom>
			<rom type="file" offset="0x12">MUSIC_03.O</rom>
			<rom type="file" offset="0x13">MUSIC_04.O</rom>
			<rom type="file" offset="0x14">MUSIC_05.O</rom>
			<rom type="file" offset="0x15">MUSIC_06.O</rom>
			<rom type="file" offset="0x16">MUSIC_07.O</rom>
			<rom type="file" offset="0x17">MUSIC_09.O</rom>
			<rom type="file" offset="0x18">MUSIC_10.O</rom>
			<rom type="file" offset="0x19">MUSIC_11.O</rom>
			<rom type="file" offset="0x1a">MUSIC_12.O</rom>
			<rom type="file" offset="0x1b">MUSIC_15.O</rom>
			<rom type="file" offset="0x1c">MUSIC_19.O</rom>
			<rom type="file" offset="0x1d">MUSIC03.O</rom>
			<rom type="file" offset="0x1e">OPENING.O</rom>
			<rom type="shell" offset="0">na</rom>
			<rom type="shell" offset="0">nlp_hoot</rom>
		</romlist>
		<titlelist>
			<title code="0x1e">OPENING.O</title> 
			<title code="0x1d">MUSIC03.O</title> 
			<title code="0x10">MUSIC_01.O</title>
			<title code="0x11">MUSIC_02.O</title>
			<title code="0x12">MUSIC_03.O</title>
			<title code="0x13">MUSIC_04.O</title>
			<title code="0x14">MUSIC_05.O</title>
			<title code="0x15">MUSIC_06.O</title>
			<title code="0x16">MUSIC_07.O</title>
			<title code="0x17">MUSIC_09.O</title>
			<title code="0x18">MUSIC_10.O</title>
			<title code="0x19">MUSIC_11.O</title>
			<title code="0x1a">MUSIC_12.O</title>
			<title code="0x1b">MUSIC_15.O</title>
			<title code="0x1c">MUSIC_19.O</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Days in Duel</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">swat</driveralias>
		<options>
			<option name="clockmul" value="0x04"/>
			<option name="fm_mix"   value="0"/>
			<option name="ssg_mix"  value="-18"/>
		</options>
		<romlist archive="dansdue_98">
			<rom type="file" offset="-1">NAX.com</rom>
			<rom type="file" offset="-1">NLP_HOOT.COM</rom>
			<rom type="file" offset="0x10">M1.O</rom>
			<rom type="file" offset="0x11">M2.O</rom>
			<rom type="file" offset="0x12">M3.O</rom>
			<rom type="file" offset="0x13">M4.O</rom>
			<rom type="file" offset="0x14">M5.O</rom>
			<rom type="file" offset="0x15">M6.O</rom>
			<rom type="file" offset="0x16">M7.O</rom>
			<rom type="file" offset="0x17">M8.O</rom>
			<rom type="file" offset="0x18">M9.O</rom>
			<rom type="file" offset="0x19">M10.O</rom>
			<rom type="file" offset="0x1A">M11.O</rom>
			<rom type="file" offset="0x1B">M12.O</rom>
			<rom type="file" offset="0x1C">M13.O</rom>
			<rom type="file" offset="0x1D">M14.O</rom>
			<rom type="file" offset="0x1E">M15.O</rom>
			<rom type="file" offset="0x1F">M16.O</rom>
			<rom type="file" offset="0x20">M17.O</rom>
			<rom type="file" offset="0x21">M18.O</rom>
			<rom type="file" offset="0x22">M19.O</rom>
			<rom type="file" offset="0x23">M20.O</rom>
			<rom type="file" offset="0x24">M21.O</rom>
			<rom type="file" offset="0x25">M22.O</rom>
			<rom type="file" offset="0x26">M23.O</rom>
			<rom type="file" offset="0x27">M24.O</rom>
			<rom type="file" offset="0x28">M25.O</rom>
			<rom type="file" offset="0x29">M26.O</rom>
			<rom type="file" offset="0x2A">M27.O</rom>
			<rom type="file" offset="0x2B">M28.O</rom>
			<rom type="file" offset="0x2C">M29.O</rom>
			<rom type="file" offset="0x2D">M30.O</rom>
			<rom type="file" offset="0x2E">M31.O</rom>
			<rom type="file" offset="0x2F">M32.O</rom>
			<rom type="file" offset="0x30">M33.O</rom>
			<rom type="file" offset="0x31">M34.O</rom>
			<rom type="file" offset="0x32">M35.O</rom>
			<rom type="file" offset="0x33">M36.O</rom>
			<rom type="file" offset="0x34">M37.O</rom>
			<rom type="file" offset="0x35">M38.O</rom>
			<rom type="file" offset="0x36">M39.O</rom>
			<rom type="file" offset="0x37">M40.O</rom>
			<rom type="file" offset="0x38">M41.O</rom>
			<rom type="file" offset="0x39">M42.O</rom>
			<rom type="file" offset="0x3A">M43.O</rom>
			<rom type="file" offset="0x3B">M44.O</rom>
			<rom type="file" offset="0x3C">M45.O</rom>
			<rom type="file" offset="0x3D">M46.O</rom>
			<rom type="file" offset="0x3E">M47.O</rom>
			<rom type="shell" offset="0">NAX -t -b00</rom>
			<rom type="shell" offset="0">NLP_HOOT</rom>
		</romlist>
		<titlelist>
			<title code="0x10">BGM A</title>
			<title code="0x11">BGM B</title>
			<title code="0x12">BGM C</title>
			<title code="0x13">BGM D</title>
			<title code="0x14">Boss Fighting BGM</title>
			<title code="0x15">City of China</title>
			<title code="0x16">City of West(1)</title>
			<title code="0x17">City of West(2)</title>
			<title code="0x18">Days in Grief</title>
			<title code="0x19">Dark of Cave</title>
			<title code="0x1A">Dead of Friend</title>
			<title code="0x1B">Enemy BGM</title>
			<title code="0x1C">Enemy Fighting BGM</title>
			<title code="0x1D">Get Item</title>
			<title code="0x1E">M15.O</title>
			<title code="0x1F">レベルアップの音</title>
			<title code="0x20">Map Clear</title>
			<title code="0x21">Fighting BGM(1)</title>
			<title code="0x22">Fighting BGM(2)</title>
			<title code="0x23">Pure Mind</title>
			<title code="0x24">Song of Curse</title>
			<title code="0x25">Silent of Sanctuary</title>
			<title code="0x26">Staff Roll BGM(?)</title>
			<title code="0x27">M24.O</title>
			<title code="0x28">Theme of DUEL</title>
			<title code="0x29">弓矢を撃つ音</title>
			<title code="0x2A">チェ−ンフレイルで殴る音</title>
			<title code="0x2B">クリティカルヒットの音</title>
			<title code="0x2C">ダメ−ジを受けた音</title>
			<title code="0x2D">敵を倒した音</title>
			<title code="0x2E">スライム系を倒した音</title>
			<title code="0x2F">電気系魔法の音</title>
			<title code="0x30">火系魔法の音1</title>
			<title code="0x31">火系魔法の音2</title>
			<title code="0x32">氷系魔法の音</title>
			<title code="0x33">霊系魔法の音</title>
			<title code="0x34">魔法が敵に当たる音1</title>
			<title code="0x35">魔法が敵に当たる音2</title>
			<title code="0x36">攻撃ミスの音</title>
			<title code="0x37">斬りつける音</title>
			<title code="0x38">最強魔法の音</title>
			<title code="0x39">雷系の魔法の音</title>
			<title code="0x3A">ブーメランの音</title>
			<title code="0x3B">宝箱を開ける音</title>
			<title code="0x3C">地鳴り</title>
			<title code="0x3D">回復魔法の音</title>
			<title code="0x3E">宝箱を開ける音</title>
		</titlelist>
	</game>
</gamelist>
