<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
					 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
				  offset CDATA #IMPLIED
				  crc32 CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //Studio Mobius -->
	<game>
		<name>[PC-9801] X 〜エックス〜</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="NEC PC-9801">Studio Mobius</driveralias>
		<options>
			<option name="clockmul" value="0x04"/>
			<option name="fm_mix"   value="0"/>
			<option name="ssg_mix"  value="-18"/>
		</options>
		<romlist archive="x_98">
			<rom type="file" offset="-1">NAX.com</rom>
			<rom type="file" offset="-1">NLP_HOOT.COM</rom>
			<rom type="file" offset="0x10">DM.OOO</rom>
			<rom type="file" offset="0x11">X-01.OOO</rom>
			<rom type="file" offset="0x12">X-02.OOO</rom>
			<rom type="file" offset="0x13">X-03.OOO</rom>
			<rom type="file" offset="0x14">X-04.OOO</rom>
			<rom type="file" offset="0x15">X-05.OOO</rom>
			<rom type="file" offset="0x16">X-06.OOO</rom>
			<rom type="file" offset="0x17">X-07.OOO</rom>
			<rom type="file" offset="0x18">X-08.OOO</rom>
			<rom type="file" offset="0x19">X-09.OOO</rom>
			<rom type="file" offset="0x1A">X-10.OOO</rom>
			<rom type="file" offset="0x1B">X-11.OOO</rom>
			<rom type="file" offset="0x1C">X-12.OOO</rom>
			<rom type="file" offset="0x1D">X-13.OOO</rom>
			<rom type="file" offset="0x1E">X-14.OOO</rom>
			<rom type="file" offset="0x1F">X-15.OOO</rom>
			<rom type="file" offset="0x20">X-16.OOO</rom>
			<rom type="shell" offset="0">NAX</rom>
			<rom type="shell" offset="0">NLP_HOOT</rom>
		</romlist>
		<titlelist>
			<title code="0x10">DM.OOO   : [STOP]</title>
			<title code="0x1F">X-15.OOO : オープニングテーマ</title>
			<title code="0x1C">X-12.OOO : メニュー</title>
			<title code="0x1A">X-10.OOO : 悪夢の予感</title>
			<title code="0x1B">X-11.OOO : 夢で逢えたら</title>
			<title code="0x19">X-09.OOO : 絵梨子のテーマ</title>
			<title code="0x11">X-01.OOO : シャリーのテーマ</title>
			<title code="0x12">X-02.OOO : マールのテーマ</title>
			<title code="0x13">X-03.OOO : ファルのテーマ</title>
			<title code="0x14">X-04.OOO : 鈴のテーマ</title>
			<title code="0x15">X-05.OOO : ナタルマのテーマ</title>
			<title code="0x16">X-06.OOO : 香玉のテーマ</title>
			<title code="0x17">X-07.OOO : イーブのテーマ</title>
			<title code="0x18">X-08.OOO : 麗のテーマ</title>
			<title code="0x1D">X-13.OOO : デリートのテーマ</title>
			<title code="0x1E">X-14.OOO : エンディングテーマ</title>
			<title code="0x20">X-16.OOO : すべての時空に愛を</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-9801] 悪夢 〜青い果実の散花〜(OPN)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="NEC PC-9801">Studio Mobius</driveralias>
		<options>
			<option name="clockmul" value="0x04"/>
			<option name="fm_mix"   value="0"/>
			<option name="ssg_mix"  value="-18"/>
		</options>
		<romlist archive="akumu_98">
			<rom type="file" offset="-1">NAX.com</rom>
			<rom type="file" offset="-1">NLP_HOOT.COM</rom>
			<rom type="file" offset="0x10">AME.OOO</rom>
			<rom type="file" offset="0x11">BIDEO.OOO</rom>
			<rom type="file" offset="0x12">DM.OOO</rom>
			<rom type="file" offset="0x13">DOOR1.OOO</rom>
			<rom type="file" offset="0x14">DOOR2.OOO</rom>
			<rom type="file" offset="0x15">END.OOO</rom>
			<rom type="file" offset="0x16">GUN.OOO</rom>
			<rom type="file" offset="0x17">HEYA.OOO</rom>
			<rom type="file" offset="0x18">HIMEI.OOO</rom>
			<rom type="file" offset="0x19">KURUMA.OOO</rom>
			<rom type="file" offset="0x1A">NAGURU.OOO</rom>
			<rom type="file" offset="0x1B">NOCK1.OOO</rom>
			<rom type="file" offset="0x1C">OSOU1.OOO</rom>
			<rom type="file" offset="0x1D">OSOU2.OOO</rom>
			<rom type="file" offset="0x1E">OSOU3.OOO</rom>
			<rom type="file" offset="0x1F">ROUKA.OOO</rom>
			<rom type="file" offset="0x20">SAIREN.OOO</rom>
			<rom type="file" offset="0x21">SUZU1.OOO</rom>
			<rom type="file" offset="0x22">TATAKU1.OOO</rom>
			<rom type="file" offset="0x23">TATAKU2.OOO</rom>
			<rom type="file" offset="0x24">TITLE.OOO</rom>
			<rom type="file" offset="0x25">WALK1.OOO</rom>
			<rom type="file" offset="0x26">WALK2.OOO</rom>
			<rom type="shell" offset="0">NAX</rom>
			<rom type="shell" offset="0">NLP_HOOT</rom>
		</romlist>
		<titlelist>
			<title code="0x12">DM.OOO      : [STOP]</title>
			<title code="0x24">TITLE.OOO   : </title>
			<title code="0x11">BIDEO.OOO   : </title>
			<title code="0x17">HEYA.OOO    : </title>
			<title code="0x1C">OSOU1.OOO   : </title>
			<title code="0x1D">OSOU2.OOO   : </title>
			<title code="0x1E">OSOU3.OOO   : </title>
			<title code="0x1F">ROUKA.OOO   : </title>
			<title code="0x15">END.OOO     : </title>
			<title code="0x10">AME.OOO     : SE</title>
			<title code="0x13">DOOR1.OOO   : SE</title>
			<title code="0x14">DOOR2.OOO   : SE</title>
			<title code="0x16">GUN.OOO     : SE</title>
			<title code="0x18">HIMEI.OOO   : SE</title>
			<title code="0x19">KURUMA.OOO  : SE</title>
			<title code="0x1A">NAGURU.OOO  : SE</title>
			<title code="0x1B">NOCK1.OOO   : SE</title>
			<title code="0x20">SAIREN.OOO  : SE</title>
			<title code="0x21">SUZU1.OOO   : SE</title>
			<title code="0x22">TATAKU1.OOO : SE</title>
			<title code="0x23">TATAKU2.OOO : SE</title>
			<title code="0x25">WALK1.OOO   : SE</title>
			<title code="0x26">WALK2.OOO   : SE</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-9801] 悪夢 〜青い果実の散花〜(GS)</name>
		<driver type="beep">pc98dos</driver>
		<driveralias type="NEC PC-9801">Studio Mobius</driveralias>
		<options>
			<option name="clockmul" value="0x04"/>
			<option name="midiout" value="1"/>
			<option name="midiout_type" value="4"/>
		</options>
		<romlist archive="akumu_98">
			<rom type="file" offset="-1">MINT.com</rom>
			<rom type="file" offset="-1">NMISYS55.INS</rom>
			<rom type="file" offset="-1">SC_55.TDF</rom>
			<rom type="file" offset="-1">SC_55DRM.TDF</rom>
			<rom type="file" offset="-1">NLP_HOOT.COM</rom>
			<rom type="file" offset="0x10">AME.INT</rom>
			<rom type="file" offset="0x11">BIDEO.INT</rom>
			<rom type="file" offset="0x12">DM.INT</rom>
			<rom type="file" offset="0x13">DOOR1.INT</rom>
			<rom type="file" offset="0x14">DOOR2.INT</rom>
			<rom type="file" offset="0x15">END.INT</rom>
			<rom type="file" offset="0x16">GUN.INT</rom>
			<rom type="file" offset="0x17">HEYA.INT</rom>
			<rom type="file" offset="0x18">HIMEI.INT</rom>
			<rom type="file" offset="0x19">KURUMA.INT</rom>
			<rom type="file" offset="0x1A">NAGURU.INT</rom>
			<rom type="file" offset="0x1B">NOCK1.INT</rom>
			<rom type="file" offset="0x1C">OSOU1.INT</rom>
			<rom type="file" offset="0x1D">OSOU2.INT</rom>
			<rom type="file" offset="0x1E">OSOU3.INT</rom>
			<rom type="file" offset="0x1F">ROUKA.INT</rom>
			<rom type="file" offset="0x20">SAIREN.INT</rom>
			<rom type="file" offset="0x21">SUZU1.INT</rom>
			<rom type="file" offset="0x22">TATAKU1.INT</rom>
			<rom type="file" offset="0x23">TATAKU2.INT</rom>
			<rom type="file" offset="0x24">TITLE.INT</rom>
			<rom type="file" offset="0x25">WALK1.INT</rom>
			<rom type="file" offset="0x26">WALK2.INT</rom>
			<rom type="shell" offset="0">MINT -F1 -NINMISYS55.INS</rom>
			<rom type="shell" offset="0">NLP_HOOT</rom>
		</romlist>
		<titlelist>
			<title code="0x12">DM.INT      : [STOP]</title>
			<title code="0x24">TITLE.INT   : </title>
			<title code="0x11">BIDEO.INT   : </title>
			<title code="0x17">HEYA.INT    : </title>
			<title code="0x1C">OSOU1.INT   : </title>
			<title code="0x1D">OSOU2.INT   : </title>
			<title code="0x1E">OSOU3.INT   : </title>
			<title code="0x1F">ROUKA.INT   : </title>
			<title code="0x15">END.INT     : </title>
			<title code="0x10">AME.INT     : SE</title>
			<title code="0x13">DOOR1.INT   : SE</title>
			<title code="0x14">DOOR2.INT   : SE</title>
			<title code="0x16">GUN.INT     : SE</title>
			<title code="0x18">HIMEI.INT   : SE</title>
			<title code="0x19">KURUMA.INT  : SE</title>
			<title code="0x1A">NAGURU.INT  : SE</title>
			<title code="0x1B">NOCK1.INT   : SE</title>
			<title code="0x20">SAIREN.INT  : SE</title>
			<title code="0x21">SUZU1.INT   : SE</title>
			<title code="0x22">TATAKU1.INT : SE</title>
			<title code="0x23">TATAKU2.INT : SE</title>
			<title code="0x25">WALK1.INT   : SE</title>
			<title code="0x26">WALK2.INT   : SE</title>
		</titlelist>
	</game>
</gamelist>
