<?xml version="1.0" encoding="Shift_JIS"?>
<?xml-stylesheet type="text/xsl" href="hoot.xsl"?>
<!DOCTYPE gamelist [
	<!ELEMENT gamelist (game|bind|childlists)*>
	<!ATTLIST gamelist date CDATA #IMPLIED>
	<!ELEMENT childlists (list)*>
	<!ELEMENT list (#PCDATA)>
	<!ELEMENT bind (exts,driver,options?)>
	<!ELEMENT exts (ext)*>
	<!ELEMENT ext (#PCDATA)>
	<!ELEMENT game (name,driver,driveralias?,options?,romlist?,titlelist?)>
	<!ELEMENT name (#PCDATA)>
	<!ELEMENT driver (#PCDATA)>
	<!ATTLIST driver type CDATA #IMPLIED>
	<!ELEMENT driveralias (#PCDATA)>
	<!ATTLIST driveralias type CDATA #IMPLIED>
	<!ELEMENT options (option)*>
	<!ELEMENT option EMPTY>
	<!ATTLIST option name CDATA #REQUIRED
		 value CDATA #REQUIRED>
	<!ELEMENT romlist (rom)*>
	<!ATTLIST romlist archive CDATA #IMPLIED>
	<!ELEMENT rom (#PCDATA)>
	<!ATTLIST rom type CDATA #REQUIRED
		offset CDATA #IMPLIED>
	<!ELEMENT titlelist (title|range)*>
	<!ELEMENT title (#PCDATA)>
	<!ATTLIST title code CDATA #REQUIRED
					type CDATA #IMPLIED>
	<!ELEMENT range (#PCDATA)>
	<!ATTLIST range min CDATA #REQUIRED
					max CDATA #REQUIRED
					extcode CDATA #IMPLIED>
]>
<gamelist date="2005/09/25">
	<!-- //ponyca -->
	<game>
		<name>[PC-88] Ultima IV: Quest of the Avatar (ウルティマ４ アバタールの伝説)</name>
		<driver type="opn">pc88</driver>
		<driveralias type="PC-88">ponyca</driveralias>
		<options>
			<option name="mdata_addr" value="0x49d1"/>
		</options>
		<romlist archive="ultima4">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0x0100">PROG</rom>
			<rom type="bgm" offset="0x00">MUS00</rom>
			<rom type="bgm" offset="0x01">MUS01</rom>
			<rom type="bgm" offset="0x02">MUS02</rom>
			<rom type="bgm" offset="0x03">MUS03</rom>
			<rom type="bgm" offset="0x04">MUS04</rom>
		</romlist>
		<titlelist>
			<title code="0x00000004">オープニング</title>
			<title code="0x00000003">地上</title>
			<title code="0x01000001">コンバット</title>
			<title code="0x00000002">ダンジョン</title>
			<title code="0x03000001">店</title>
			<title code="0x00000001">城</title>
			<title code="0x00000000">ロード・ブリティッシュ</title>
			<title code="0x03000002">キャンプ</title>
			<title code="0x02000001">神殿</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-88] Super Pit Fall</name>
		<driver type="opn">pc88</driver>
		<driveralias type="PC-88">ponyca</driveralias>
		<options>
			<option name="use_rtc" value="0x01"/>
		</options>
		<romlist archive="spitfl88">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0xa000">PROG</rom>
		</romlist>
		<titlelist>
			<title code="0x00">BGM #00</title>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Ultima III: Exodus (ウルティマ３ エクソダス)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">ponyca</driveralias>
		<options>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="u3_98">
			<rom type="file" offset="-1">OPNDRV.COM</rom>
			<rom type="file" offset="-1">OPNDR_98.COM</rom>
			<rom type="file" offset="0x10">M01.BIN</rom>
			<rom type="file" offset="0x11">M02.BIN</rom>
			<rom type="file" offset="0x12">M03.BIN</rom>
			<rom type="file" offset="0x13">M04.BIN</rom>
			<rom type="file" offset="0x14">M05.BIN</rom>
			<rom type="file" offset="0x15">M06.BIN</rom>
			<rom type="file" offset="0x16">M07.BIN</rom>
			<rom type="file" offset="0x17">M08.BIN</rom>
			<rom type="file" offset="0x18">M09.BIN</rom>
			<rom type="file" offset="0x19">M10.BIN</rom>
			<rom type="file" offset="0x1a">M11.BIN</rom>
			<rom type="shell" offset="0">opndrv</rom>
			<rom type="shell" offset="0">opndr_98</rom>
		</romlist>
		<titlelist>
			<title code="0x10">M01.BIN</title>
			<title code="0x11">M02.BIN</title>
			<title code="0x12">M03.BIN</title>
			<title code="0x14">M05.BIN</title>
			<title code="0x15">M06.BIN</title>
			<title code="0x16">M07.BIN</title>
			<title code="0x17">M08.BIN</title>
			<title code="0x18">M09.BIN</title>
			<title code="0x19">M10.BIN</title>
			<title code="0x1a">M11.BIN</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] Ultima V: Warriors of Destiny (ウルティマ５ Ｗａｒｒｉｏｒｓ ｏｆ Ｄｅｓｔｉｎｙ)</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">ponyca</driveralias>
		<options>
			<option name="fm_mix" value="0"/>
			<option name="ssg_mix" value="-18"/>
		</options>
		<romlist archive="u5_98">
			<rom type="file" offset="-1">OPNDRV.COM</rom>
			<rom type="file" offset="-1">OPNDR_98.COM</rom>
			<rom type="file" offset="0x10">UL01.BIN</rom>
			<rom type="file" offset="0x11">UL02.BIN</rom>
			<rom type="file" offset="0x12">UL03.BIN</rom>
			<rom type="file" offset="0x13">UL04.BIN</rom>
			<rom type="file" offset="0x14">UL05.BIN</rom>
			<rom type="file" offset="0x15">UL06.BIN</rom>
			<rom type="file" offset="0x16">UL07.BIN</rom>
			<rom type="file" offset="0x17">UL08.BIN</rom>
			<rom type="file" offset="0x18">UL09.BIN</rom>
			<rom type="file" offset="0x19">UL10.BIN</rom>
			<rom type="file" offset="0x1a">UL11.BIN</rom>
			<rom type="file" offset="0x1b">UL12.BIN</rom>
			<rom type="file" offset="0x1c">UL13.BIN</rom>
			<rom type="file" offset="0x1d">UL14.BIN</rom>
			<rom type="file" offset="0x1e">UL15.BIN</rom>
			<rom type="shell" offset="0">opndrv</rom>
			<rom type="shell" offset="0">opndr_98</rom>
		</romlist>
		<titlelist>
			<title code="0x10">UL01.BIN</title>
			<title code="0x11">UL02.BIN</title>
			<title code="0x12">UL03.BIN</title>
			<title code="0x13">UL04.BIN</title>
			<title code="0x14">UL05.BIN</title>
			<title code="0x15">UL06.BIN</title>
			<title code="0x16">UL07.BIN</title>
			<title code="0x17">UL08.BIN</title>
			<title code="0x18">UL09.BIN</title>
			<title code="0x19">UL10.BIN</title>
			<title code="0x1a">UL11.BIN</title>
			<title code="0x1b">UL12.BIN</title>
			<title code="0x1c">UL13.BIN</title>
			<title code="0x1d">UL14.BIN</title>
			<title code="0x1e">UL15.BIN</title>
		</titlelist>
	</game>
	<game>
		<name>[PC-98] AD&amp;D Eye of the Beholder (ＡＤ＆Ｄ アイ オブ ザ ビホルダー )</name>
		<driver type="opn">pc98dos</driver>
		<driveralias type="PC-98">ponyca</driveralias>
		<options>
			<option name="clockmul" value="0x04"/>
			<option name="fm_mix"   value="4"/>
			<option name="ssg_mix"  value="-11"/>
		</options>
		<romlist archive="eob98">
			<rom type="file" offset="-1">mlfplay.com</rom>
			<rom type="file" offset="-1">MUSIC98.COM</rom>
			<rom type="file" offset="0x05">EFECT.OBJ</rom>
			<rom type="file" offset="0x10">E1.OBJ</rom>
			<rom type="file" offset="0x11">E2.OBJ</rom>
			<rom type="file" offset="0x12">E3.OBJ</rom>
			<rom type="file" offset="0x13">E4.OBJ</rom>
			<rom type="file" offset="0x14">E5.OBJ</rom>
			<rom type="file" offset="0x15">E6.OBJ</rom>
			<rom type="file" offset="0x16">E7.OBJ</rom>
			<rom type="file" offset="0x17">E8.OBJ</rom>
			<rom type="file" offset="0x18">E9.OBJ</rom>
			<rom type="file" offset="0x19">EOBOP</rom>
			<rom type="file" offset="0x1a">EOBEND</rom>
			<rom type="file" offset="0x1b">DUM</rom>
			<rom type="shell" offset="0">music98</rom>
			<rom type="shell" offset="0">mlfplay</rom>
		</romlist>
		<titlelist>
			<title code="0x00001b">Stop the Music (演奏停止)</title>
			<title code="0x000019">EOBOP</title>
			<title code="0x000010">E1.OBJ</title>
			<title code="0x000011">E2.OBJ</title>
			<title code="0x000012">E3.OBJ</title>
			<title code="0x000013">E4.OBJ</title>
			<title code="0x000014">E5.OBJ</title>
			<title code="0x000015">E6.OBJ</title>
			<title code="0x000016">E7.OBJ</title>
			<title code="0x000017">E8.OBJ</title>
			<title code="0x000018">E9.OBJ</title>
			<title code="0x00001a">EOBEND</title>
			<title code="0x01ffff">SFX #01</title>
			<title code="0x02ffff">SFX #02</title>
			<title code="0x03ffff">SFX #03</title>
			<title code="0x04ffff">SFX #04</title>
			<title code="0x05ffff">SFX #05</title>
			<title code="0x06ffff">SFX #06</title>
			<title code="0x07ffff">SFX #07</title>
			<title code="0x08ffff">SFX #08</title>
			<title code="0x09ffff">SFX #09</title>
			<title code="0x0affff">SFX #0a</title>
			<title code="0x0bffff">SFX #0b</title>
			<title code="0x0cffff">SFX #0c</title>
			<title code="0x0dffff">SFX #0d</title>
			<title code="0x0effff">SFX #0e</title>
			<title code="0x0fffff">SFX #0f</title>
			<title code="0x10ffff">SFX #10</title>
			<title code="0x11ffff">SFX #11</title>
			<title code="0x12ffff">SFX #12</title>
			<title code="0x13ffff">SFX #13</title>
			<title code="0x14ffff">SFX #14</title>
			<title code="0x15ffff">SFX #15</title>
			<title code="0x16ffff">SFX #16</title>
			<title code="0x17ffff">SFX #17</title>
			<title code="0x18ffff">SFX #18</title>
			<title code="0x19ffff">SFX #19</title>
			<title code="0x1affff">SFX #1a</title>
			<title code="0x1bffff">SFX #1b</title>
			<title code="0x1cffff">SFX #1c</title>
			<title code="0x1dffff">SFX #1d</title>
			<title code="0x1effff">SFX #1e</title>
			<title code="0x1fffff">SFX #1f</title>
			<title code="0x20ffff">SFX #20</title>
			<title code="0x21ffff">SFX #21</title>
			<title code="0x22ffff">SFX #22</title>
			<title code="0x23ffff">SFX #23</title>
			<title code="0x24ffff">SFX #24</title>
			<title code="0x25ffff">SFX #25</title>
			<title code="0x26ffff">SFX #26</title>
			<title code="0x27ffff">SFX #27</title>
			<title code="0x28ffff">SFX #28</title>
			<title code="0x29ffff">SFX #29</title>
			<title code="0x2affff">SFX #2a</title>
			<title code="0x2bffff">SFX #2b</title>
			<title code="0x2cffff">SFX #2c</title>
			<title code="0x2dffff">SFX #2d</title>
			<title code="0x2effff">SFX #2e</title>
			<title code="0x2fffff">SFX #2f</title>
			<title code="0x30ffff">SFX #30</title>
			<title code="0x31ffff">SFX #31</title>
			<title code="0x32ffff">SFX #32</title>
			<title code="0x33ffff">SFX #33</title>
			<title code="0x34ffff">SFX #34</title>
			<title code="0x35ffff">SFX #35</title>
			<title code="0x36ffff">SFX #36</title>
			<title code="0x37ffff">SFX #37</title>
			<title code="0x38ffff">SFX #38</title>
			<title code="0x39ffff">SFX #39</title>
			<title code="0x3affff">SFX #3a</title>
			<title code="0x3bffff">SFX #3b</title>
			<title code="0x3cffff">SFX #3c</title>
			<title code="0x3dffff">SFX #3d</title>
			<title code="0x3effff">SFX #3e</title>
			<title code="0x3fffff">SFX #3f</title>
			<title code="0x40ffff">SFX #40</title>
			<title code="0x41ffff">SFX #41</title>
			<title code="0x42ffff">SFX #42</title>
			<title code="0x43ffff">SFX #43</title>
			<title code="0x44ffff">SFX #44</title>
			<title code="0x45ffff">SFX #45</title>
			<title code="0x46ffff">SFX #46</title>
			<title code="0x47ffff">SFX #47</title>
			<title code="0x48ffff">SFX #48</title>
			<title code="0x49ffff">SFX #49</title>
			<title code="0x4affff">SFX #4a</title>
			<title code="0x4bffff">SFX #4b</title>
			<title code="0x4cffff">SFX #4c</title>
			<title code="0x4dffff">SFX #4d</title>
			<title code="0x4effff">SFX #4e</title>
			<title code="0x4fffff">SFX #4f</title>
			<title code="0x50ffff">SFX #50</title>
			<title code="0x51ffff">SFX #51</title>
			<title code="0x52ffff">SFX #52</title>
			<title code="0x53ffff">SFX #53</title>
			<title code="0x54ffff">SFX #54</title>
			<title code="0x55ffff">SFX #55</title>
			<title code="0x56ffff">SFX #56</title>
			<title code="0x57ffff">SFX #57</title>
			<title code="0x58ffff">SFX #58</title>
			<title code="0x59ffff">SFX #59</title>
			<title code="0x5affff">SFX #5a</title>
			<title code="0x5bffff">SFX #5b</title>
			<title code="0x5cffff">SFX #5c</title>
			<title code="0x5dffff">SFX #5d</title>
			<title code="0x5effff">SFX #5e</title>
			<title code="0x5fffff">SFX #5f</title>
			<title code="0x60ffff">SFX #60</title>
			<title code="0x61ffff">SFX #61</title>
			<title code="0x62ffff">SFX #62</title>
			<title code="0x63ffff">SFX #63</title>
			<title code="0x64ffff">SFX #64</title>
			<title code="0x65ffff">SFX #65</title>
			<title code="0x66ffff">SFX #66</title>
			<title code="0x67ffff">SFX #67</title>
			<title code="0x68ffff">SFX #68</title>
			<title code="0x69ffff">SFX #69</title>
			<title code="0x6affff">SFX #6a</title>
			<title code="0x6bffff">SFX #6b</title>
			<title code="0x6cffff">SFX #6c</title>
			<title code="0x6dffff">SFX #6d</title>
			<title code="0x6effff">SFX #6e</title>
			<title code="0x6fffff">SFX #6f</title>
			<title code="0x70ffff">SFX #70</title>
			<title code="0x71ffff">SFX #71</title>
			<title code="0x72ffff">SFX #72</title>
			<title code="0x73ffff">SFX #73</title>
			<title code="0x74ffff">SFX #74</title>
			<title code="0x75ffff">SFX #75</title>
			<title code="0x76ffff">SFX #76</title>
			<title code="0x77ffff">SFX #77</title>
		</titlelist>
	</game>
	<game>
		<name>[X1] Ultima IV: Quest of the Avatar (ウルティマ４ アバタールの伝説) (OPM)</name>
		<driver type="opm">x1</driver>
		<driveralias type="X1">ponyca</driveralias>
		<options>
			<option name="mdata_addr" value="0xf30b"/>
			<option name="mdata_size" value="0x0800"/>
			<option name="use_ctc0"   value="0x01"/>
			<option name="clock_mul"  value="0x1"/>
		</options>
		<romlist archive="x1u4">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0x1000">PROG</rom>
			<rom type="code" offset="0xec00">DRIVER</rom>
			<rom type="bgm" offset="0x00">MUS00</rom>
			<rom type="bgm" offset="0x01">MUS01</rom>
			<rom type="bgm" offset="0x02">MUS02</rom>
			<rom type="bgm" offset="0x03">MUS03</rom>
			<rom type="bgm" offset="0x04">MUS04</rom>
		</romlist>
		<titlelist>
			<title code="0x01000004">オープニング</title>
			<title code="0x01000003">地上</title>
			<title code="0x02000001">コンバット</title>
			<title code="0x01000002">ダンジョン</title>
			<title code="0x04000001">店</title>
			<title code="0x01000001">城</title>
			<title code="0x01000000">ロード・ブリティッシュ</title>
			<title code="0x04000002">キャンプ</title>
			<title code="0x03000001">神殿</title>
		</titlelist>
	</game>
	<game>
		<name>[X1] Ultima IV: Quest of the Avatar (ウルティマ４ アバタールの伝説) (PSG)</name>
		<driver type="psg">x1</driver>
		<driveralias type="X1">ponyca</driveralias>
		<options>
			<option name="mdata_addr" value="0xf30b"/>
			<option name="mdata_size" value="0x0800"/>
			<option name="use_ctc0"   value="0x01"/>
			<option name="clock_mul"  value="0x1"/>
			<option name="psg_mix"    value="0x32"/>
		</options>
		<romlist archive="x1u4">
			<rom type="code" offset="0x0000">PATCH</rom>
			<rom type="code" offset="0x1000">PROG</rom>
			<rom type="code" offset="0xec00">DRIVER</rom>
			<rom type="bgm" offset="0x00">MUS00</rom>
			<rom type="bgm" offset="0x01">MUS01</rom>
			<rom type="bgm" offset="0x02">MUS02</rom>
			<rom type="bgm" offset="0x03">MUS03</rom>
			<rom type="bgm" offset="0x04">MUS04</rom>
		</romlist>
		<titlelist>
			<title code="0x01000004">オープニング</title>
			<title code="0x01000003">地上</title>
			<title code="0x02000001">コンバット</title>
			<title code="0x01000002">ダンジョン</title>
			<title code="0x04000001">店</title>
			<title code="0x01000001">城</title>
			<title code="0x01000000">ロード・ブリティッシュ</title>
			<title code="0x04000002">キャンプ</title>
			<title code="0x03000001">神殿</title>
		</titlelist>
	</game>
	<game>
		<name>[X68000] Ultima IV: Quest of the Avatar (ウルティマ４ アバタールの伝説)</name>
		<driver type="generic">x68k</driver>
		<driveralias type="X68000">ponyca</driveralias>
		<romlist archive="u468snd">
			<rom type="code">u468snd.bin</rom>
			<rom type="x" offset="0x08000">ultsnd.x</rom>
			<rom type="code" offset="0x10000">ult.mgd</rom>
			<rom type="code" offset="0x18000">ult.smp</rom>
			<rom type="code" offset="0x20000">ult.efc</rom>
		</romlist>
		<titlelist>
			<title code="0x000">Stop the Music (演奏停止)</title>
			<title code="0x100">オープニング</title>
			<title code="0x101">地上</title>
			<title code="0x102">コンバット</title>
			<title code="0x103">ダンジョン</title>
			<title code="0x104">未使用曲</title>
			<title code="0x105">店</title>
			<title code="0x106">城</title>
			<title code="0x107">ロード・ブリティッシュ</title>
			<title code="0x108">キャンプ</title>
			<title code="0x109">神殿</title>
			<title code="0x200">SFX #00</title>
			<title code="0x201">SFX #01</title>
			<title code="0x202">SFX #02</title>
			<title code="0x203">SFX #03</title>
			<title code="0x204">SFX #04</title>
			<title code="0x205">SFX #05</title>
			<title code="0x206">SFX #06</title>
			<title code="0x207">SFX #07</title>
			<title code="0x208">SFX #08</title>
			<title code="0x209">SFX #09</title>
			<title code="0x20a">SFX #0a</title>
			<title code="0x20b">SFX #0b</title>
			<title code="0x20c">SFX #0c</title>
		</titlelist>
	</game>
	<game>
		<name>[X68000] Ultima V: Warriors of Destiny (ウルティマ５ Ｗａｒｒｉｏｒｓ ｏｆ Ｄｅｓｔｉｎｙ)</name>
		<driver type="generic">x68k</driver>
		<driveralias type="X68000">ponyca</driveralias>
		<options>
			<option name="opm_mix" value="0x100"/>
		</options>
		<romlist archive="u568snd">
			<rom type="code" offset="0x00000">u568snd.bin</rom>
			<rom type="x" offset="0x10000">OPNDRV.X</rom>
			<rom type="code" offset="0x13000">UL01.BIN</rom>
			<rom type="code" offset="0x15000">UL02.BIN</rom>
			<rom type="code" offset="0x17000">UL03.BIN</rom>
			<rom type="code" offset="0x19000">UL04.BIN</rom>
			<rom type="code" offset="0x1b000">UL05.BIN</rom>
			<rom type="code" offset="0x1d000">UL06.BIN</rom>
			<rom type="code" offset="0x1f000">UL07.BIN</rom>
			<rom type="code" offset="0x21000">UL08.BIN</rom>
			<rom type="code" offset="0x23000">UL09.BIN</rom>
			<rom type="code" offset="0x25000">UL10.BIN</rom>
			<rom type="code" offset="0x27000">UL11.BIN</rom>
			<rom type="code" offset="0x29000">UL12.BIN</rom>
			<rom type="code" offset="0x2b000">UL13.BIN</rom>
			<rom type="code" offset="0x2d000">UL14.BIN</rom>
			<rom type="code" offset="0x2f000">UL15.BIN</rom>
		</romlist>
		<titlelist>
			<title code="0x01">UL01.BIN</title>
			<title code="0x02">UL02.BIN</title>
			<title code="0x03">UL03.BIN</title>
			<title code="0x04">UL04.BIN</title>
			<title code="0x05">UL05.BIN</title>
			<title code="0x06">UL06.BIN</title>
			<title code="0x07">UL07.BIN</title>
			<title code="0x08">UL08.BIN</title>
			<title code="0x09">UL09.BIN</title>
			<title code="0x0a">UL10.BIN</title>
			<title code="0x0b">UL11.BIN</title>
			<title code="0x0c">UL12.BIN</title>
			<title code="0x0d">UL13.BIN</title>
			<title code="0x0e">UL14.BIN</title>
			<title code="0x0f">UL15.BIN</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX] Shougi (将棋)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX">ponyca</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="shougi_msx">
			<rom type="code">Shougi (1986)(Pony Canyon).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x00">BGM #00</title>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
			<title code="0x0c">BGM #0c</title>
			<title code="0x0d">BGM #0d</title>
			<title code="0x10">BGM #10</title>
			<title code="0x11">BGM #11</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Nekketsu Judo (熱血柔道) (FM-Pac)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">ponyca</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="judo_msx">
			<rom type="code">Nekketsu Judo (1988)(Pony Canyon).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x00">BGM #00</title>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Nekketsu Judo (熱血柔道) (PSG)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">ponyca</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="judo_msx">
			<rom type="code">Nekketsu Judo (1988)(Pony Canyon).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x80">BGM #80</title>
			<title code="0x81">BGM #81</title>
			<title code="0x82">BGM #82</title>
		</titlelist>
	</game>
	<game>
		<name>[MSX2] Ultima III: Exodus (ウルティマ３ エクソダス)</name>
		<driver type="kss">msx</driver>
		<driveralias type="MSX2">ponyca</driveralias>
		<options>
			<option name="ay_mix" value="0x48"/>
			<option name="sn_mix" value="0x100"/>
			<option name="fmpac_mix" value="0x200"/>
			<option name="fmunit_mix" value="0x200"/>
			<option name="scc_mix" value="0xcc"/>
		</options>
		<romlist archive="u3_msx">
			<rom type="code">Ultima III - Exodus (1987)(Pony Canyon).kss</rom>
		</romlist>
		<titlelist>
			<title code="0x01">BGM #01</title>
			<title code="0x02">BGM #02</title>
			<title code="0x03">BGM #03</title>
			<title code="0x04">BGM #04</title>
			<title code="0x05">BGM #05</title>
			<title code="0x06">BGM #06</title>
			<title code="0x07">BGM #07</title>
			<title code="0x08">BGM #08</title>
			<title code="0x09">BGM #09</title>
			<title code="0x0a">BGM #0a</title>
			<title code="0x0b">BGM #0b</title>
		</titlelist>
	</game>
</gamelist>
