----------------------------
--     Mystery House 2    --
--    Complete English    --
--       Translation      --
----------------------------

Mystery House II (1984)(Micro Cabin)(jp)[CLOAD + RUN].cas
SHA-1: 14117C418F2A83D1A506A33C873E8CD252542DA7
SHA-256: 147CB4BBFE783AB6C1F2324A143F781214DB88DED5B77E39DBB9BCE907AB4270
MD-5: 381C6F13EF451D8209228430B4261E8C

Apply patch with DeltaPatcher.

NOTE: All text should be translated, but if you find
anything untranslated, contact @UmbrellaTerms on Twitter.

Historical Context:
The sequel to the first Japanese graphic adventure
game, Micro Cabin's Mystery House (not to be confused
with Sierra's Mystery House). This is the MSX version
that was released sometime in 1984 by Micro Cabin and
Arrow Soft.

To load game:
The game will probably only work on JP MSXs. For
reference, the one used to test this translation was
an emulated Sony HB-75 on openMSX. If that's the one you
use, at the menu go all the way down and select "BASIC"
then follow the commands below:
cload
run

Controls:
Commands are separated by verbs and nouns.
When the game asks you "Action?", you type in the verb
then press enter. Then the game will ask you "What?",
where you will type in the noun and press enter. They
can only be in capital letters.
EX:
Action? OPEN
What? DOOR

Directions are controlled by the cursor/arrow keys.

While not given in instructions, for people used to
common commands in text adventures, there should
be little problem in understanding different commands, but
there are 2 that might throw people off. To drop items, the
verb is CAST. There are several containers in the game, and
their noun is RACK. There is also SAFE and CABINET. The
rest should be able to be figured out.

Max inventory is 2 items.
