           ******************************************
           *              SofaRun v8.0              *
           *    coded by Louthrax in January 2021   *
           ******************************************


===================================================================
                           Introduction
===================================================================

SofaRun is an MSX-DOS 2 tool  that allows you  to run disk  (.DSK),
cassette (.CAS)  and cartridge  (.ROM)   images.  Various  settings
can  be set    and stored for  each game. It  can also  be  used to
launch normal MSX-DOS 2 and BASIC programs.

Since version 7.0, it also  allows to launch SG-1000 games  (on any
MSX machine), and Sega Master System games on MSX with Playsoniq or
Franky extension cartridges.

It features a joystick controlled file browser, ZIP files  support,
options  to  map  JoyMega buttons  to  keyboard  and "soft  reset",
allowing you to play lying on your sofa just like a lazy penguin!



===================================================================
                              License
===================================================================

You are allowed to freely  use and distribute SofaRun for  any non-
commercial usage.

This software is provided  'as-is', without any express  or implied
warranty.  In no  event will  the author  be held  liable for  any
damages arising from the use of this software.



===================================================================
                           Requirements
===================================================================

SofaRun works on  any MSX computer with MSX-DOS 2 and 32KB free
mapped memory.

MSX machines  with a  total of  128KB mapped  memory are supported,
assuming   that   you  use   COMMAND.COM   version   2.31  or lower
(versions   above  2.31    are allocating   an  extra   16KB memory
segment).

That beeing said, if you want to  launch a disk image  containing a
program using  mapped memory  (like Project  Melancholia or cracked
games from the 80's), you'll need more memory.

Also, launching  a  ROM  image may require more memory (when  using
the "Memory mapper" device)   or a  specific device.  Supported ROM
devices in SofaRun v4.0 are:

 * Memory mapper
 * turboR mapper
 * SD Snatcher
 * Snatcher
 * MegaRAM
 * ESE SCC
 * ESE RAM
 * MegaFlashROM SCC
 * MegaFlashROM SCC+
 * MegaFlashROM SCC+ SD
 * Carnivore 2 - Flash
 * OCM
 * GR8NET
 * Multi-MSXRAM
 * Carnivore 2 - RAM

The SRAM auto-save feature requires a Panasonic PAC or FM-PAC.



===================================================================
                             Features
===================================================================

 * ZIP files  support (see  the "ZIP  files support"  section   for
   details).

 * Disk   access when   running  ROMs.  You  can   save and   load,
   for example, your  King's  Valley stages  or  Game Masters  game
   states.
 
 * Option  to edit  text files  on any  MSX machine  (even MSX  1),
   using the great & free VEDIT.COM tool.
 
 * Basic  Copy,   Paste  and  Delete   operations  on  files    and
   directories.

 * SofaSet tool to control all MSX2 RCT settings.
   
 * Writing back tape images (.CAS) to real tape, thanks to  Martos'
   CAS2TAPE.COM tool.

 * SRAM auto-backup.

 * Game Master 1  and Game Master 2  support. Game Master 2  can be
   used only  with a  supported  flash  device, but  Game Master  1
   works without for small ROMs.

 * Soft reset: if you have selected JoyMega support, you can  reset
   the game by pressing the [Down], [A] and [Start] joystick
   buttons simultaneously.

 * Editable   SR.INI file.   You  can  specify  your   "saves"  and
   "temporary" locations here,   define your  custom palettes,  and
   even your own file-type associations.

 * Save of all  settings for each game,  so that you don't  have to
   set them every time.

 * Support of external SCC  or SCC+ sound cartridge,if you  want to
   hear the "real thing".

 * PSC to SCC: you can redirect PSG sounds to an SCC cartridge, and
   define SCC waveform for each PSG channel.

 * Various settings, like other game loaders (video mode, language,
   CPU mode, MSX version).
   
 * Auto-start (random or sequential) of files from a directory or
   ZIP file.
   
 * Virtual joystick-controled keyboard  (to create or rename  files
   and directories) and to set ZIP filter.



===================================================================
                        Installing SofaRun
===================================================================

From your desktop computer, extract "sofarun.zip" somewhere to your
MSX-DOS2 mass storage device (SD card or hard drive).

Plug your mass storage device on you MSX, boot to MSX-DOS 2, go  to
the  directory where  you extracted  "sofarun.zip" using  the  "cd"
command, and  type "SR"  from  the  command line.  You should   see
the SofaRun  title  screen.   SofaRun   takes  no  file  arguments,
only these two options can be specified:

 /S: Skip the display of the title screen.

 /I: Ignore last  launched game,  and start  SofaRun from  current
     directory.



===================================================================
                       Supported file types
===================================================================

All file types associations here can be changed in the SR.INI  file
(see "The SR.INI file" section below).

 * .ROM
Cartridge images. Can be ROMs or MegaROMs.


 * .DSK
Disk image files, as used by MSX emulators. Several disk images can
be concatenated  into a  single .DSK  file. You'll  be able to swap
disks during game (see SRI.TXT documentation for details).


 * .CAS
Cassette images, as used by  MSX emulators. Those files are  loaded
using the "LOADCAS" tool from Martos.


 * .COM
MSX-DOS executables.


 * .BAT
MSX-DOS batch files.  Those files can  be launched but  also edited
(like described below for .INI and .TXT files).


 * .LDR
BASIC files.  ".BAS" files  are not  displayed to  distinguish them
from "loader" specific BASIC files.


 * .ZIP
PKZIP compressed files.  Contents of these  files can be  extracted
and played with a single click. See the "ZIP files support" section
for details.


 * .MIG
MSX compressed images. Those are displayed using MIGVIEW.COM.


 * .VGM
Video Game Music files. Those are played using Grauw's  VGMPLAY.COM
player.
 

 * .INI and .TXT
Those are considered as text files. SofaRun allows you to edit them
using  AKID.COM.



===================================================================
                              Controls
===================================================================

Everything in SofaRun can be controlled with either the keyboard or
the joystick in port 1.

To  validate  something,   press   [Space]  key,  [Enter]   key  or
joystick [Button  A]. This  is referred  later in  this document as
[Validate].

To cancel  something,  press   [ESC] key  or  joystick  [Button B].
This is referred later in this document as [Cancel].



===================================================================
                          The game browser
===================================================================

This  is  what you  get  when you  launch  SofaRun: a  list  of all
supported  files, and   directories. You   can  also  enter a   ZIP
file with  [Validate]:  its   contents   will  be   displayed   and
you'll  be  able to browse inside it like in a regular directory.

You can  move in  the entries   using the  keyboard arrows  or  the
joystick. You can  also jump directly  to an entry  by pressing its
first letter on  the keyboard, or  by using the  "Jump to" command.
The [Home]  key will  bring you  back to  the first  entry, and the
[Ins] key to the last entry.

To open the "Game" menu in order to launch you game, or change  to
another directory, just [Validate].

[Cancel] to enter the "Quit" menu.



===================================================================
                         The "Game" menu
===================================================================

This menu is  invoked by [Validating]  a game in  the game browser.
Following is a description of each menu entry.

                            ** Start **

Start the game!


                          ** Settings **

Edit settings for the game (see "Settings" menu below).


                         ** Erase SRAM **

Erases the  SRAM for  the current  game if  "PAC-SRAM auto-save" is
enabled in its settings.


                        ** Write to tape **

Write the current cassette image to tape (.CAS files only).


                        ** Write to disk **

Write the current  disk image to  floppy (.DSK files  only). Select
the target drive and [Validate] to start writing.


                            ** Back **

Go back to the game browser.



===================================================================
                        The "Settings" menu
===================================================================

This menu is invoked by selecting "Settings" in the "Game" menu. It
displays available settings for the game.

You can change a setting with the [Left] and [Right] cursor keys or
with the joystick in port 1.

At first, all settings are set to the default values. If you change
a setting, it will be  displayed with a star ("*").  This indicates
that this setting is  set and will be  used instead of the  default
value.

You   can  toggle   a  setting   between the   "set"  and "default"
states by [Validating].

Following is a description of each menu entry.


----------------------------- Actions -----------------------------

                           ** Apply **

Apply your settings choices and go back to the "Game" menu.


                           ** Cancel **

Cancel the changes made in the settings and return to the "Game" menu.


                      ** Reset to defaults **

Reset all settings to the default ones.



------------------------ Generic settings -------------------------

                         ** Video mode: **
                           (MSX 2 only)

Choose between 50Hz or 60Hz video modes here. Most of the games are
looking better in 60Hz mode.


                        ** Erase VRAM: **

Erase the VRAM first 16KBs to  0 before launching the game. Can  be
useful for flawed games that  expect the VRAM to be  completely set
to 0.


                          ** Palette: **
                           (MSX 2 only)

Choose between different color palettes for  the game. Palettes can
be defined in  the SOFARUN.INI file.  You can  for  example use the
MSX1 palette to have  the original look and  feel  of a game  on an
MSX2. The "CoolColors" palette by FRS also looks  very well on lots
of ROMs! See the "SOFARUN.INI" section below for  more details.


                     ** PAC-SRAM auto-save: **

If you have a PAC-SRAM  cartridge, its content will be  saved after
each game's run, and saved when you go back to SofaRun. This allows
to play  several games  using PAC  with no  danger of loosing saved
data. The generated SRAM backup file has the same base name as  the
game file, with extension replaced by ".USR".


                     ** Find Music-Module: **

Allow some games (mainly Compile  ones) to find and use  the Music-
Module sound cartridge.


-------------------------- Disk settings --------------------------

                         ** Start disk: **

SofaRun handles .DSK files  with concatenated disk images.  You can
select which disk image to boot to here.


                     ** Write enable disk: **

By default,  the .DSK  file you  have selected  is write-protected.
Enable this to allow writing. Note  that each time a .DSK image  is
launched, a "virtual" user disk  is added in last position.  It has
the same  base name  as the  .DSK file  with extension  replaced by
".USR". This virtual disk is only created if accessed.


                         ** Disk delay: **

Some games do not like the fact that disk accesses are quite faster
on an  SD card  or hard  disk compared  to original  floppies. This
leads to  graphical glitches  or even  crashes. Increase  the value
here until the problem is solved.


                  ** Simulate [CTRL] pressed: **

Free up some memory by allowing only one drive instead of two, just
like when you press the [CTRL] key at boot time.


                      ** No memory mapper **
                  
Simplifies memory handling by assuming  that the game is not  using
memory-mapped memory. Increases speed  but might cause crashes  for
games that do use the memory-mapped memory.



------------------------- turboR settings -------------------------

                          ** CPU mode: **

If you're the  happy owner of  a turboR, you  can define which  CPU
mode to use here.


                       ** Disable FM-PAC: **

Prevent  games from   using the  integrated  FM-PAC on  turboR,  so
you'll get standard PSG sounds. This allows to run  games in   R800
mode without FM-PAC sound glitches.



--------------------------- OCM settings --------------------------

                          ** CPU speed: **

Define which OCM CPU speed to use.


                         ** VDP speed: **

Define which OCM VDP speed to use (fixes some games like RADX-8).


                       ** Keyboard layout: **

Define which OCM Keyboard layout to use (fixes Pointless Fighting).

                       ** Slot1 mode: **

Define  which  mode  to use   for slot 1 ("Current", "External"  or
"Internal SCC").

                       ** Slot2 mode: **

Define  which  mode  to use   for slot 2 ("Current", "External"  or
"Internal SCC").



-------------------------- VGM settings ---------------------------

                          ** Blackout: **

Sets the screen to black to reduce video interferences when playing.


                           ** Loops: **

Number of loops used when playing (default is 2).



-------------------------- MIG settings ---------------------------

                            ** Loop: **

Loop back to the first image when reaching the end of  concatenated
MIG files.

                           ** Delay: **

Automatically  jumps   to  next   image  after   delay  when  using
concatenated MIG files.



-------------------------- ROM settings ---------------------------

                        ** Pref. device **

Selects the prefered ROM device used to launch a .ROM file. If that
device does not exist or does not fit the requirements to launch  a
ROM, another device will be selected instead if possible.


                        ** Flash speed: **
       (MegaFlashROM SCC+ (SD) and Carnivore 2 devices only)

Sets flashing speed for the flash memory devices. Default speed for
MegaFlashROM SCC+ is 1x, default speed for MegaFlashROM SCC+ SD and
Carnivore 2 is 4x. MegaFlashROM SCC only supports 1x.


                          ** ROM type **

By default, SofaRun tries to guess  the type of the ROM  file  when
flashing it.   If this  does  not  work, you   can specify  a  type
here.


                        ** No subslots: **

Disables  subslots  for the ROM device when launching ROM.


                    ** Disable disk driver: **

Disable the  disk driver  when launching  ROM. Required  for Iligks
Episode IV.


                     ** Interruption mode: **

Change this to improve game speed or fix freezings and crashes.


                         ** A.I. level: **

Increase value to fix glitches or crashes.


                  ** Page switch optimization: **
                 ("Memory mapper" ROM device only)

Increase  value  to  reduce  disk  accesses.  Warning:  might cause
crashes if too high.


                        ** Game Master: **

You can select  to launch a  game with Konami's  Game Masters here.
"Memory mapper" ROM  device only supports  Game Master 1  for small
ROMs.


                        ** MSX version: **

You can lie about the version of your MSX here. This allows to play
Gradius 3 in MSX1 mode  for example. Well, there's little  interest
in that, but if you are playing  a game with the Game Master 2  and
want to use a custom palette, this might be useful: the Game Master
2 in MSX2 mode sets its own palette, and erases the custom  palette
before launching  the ROM.  This won't  happen if  you set  the MSX
version to MSX1!


                          ** Language: **

Set this to  "International" to play  the ROM in  English instead of
Japanese.


                          ** JoyMega: **

If  you have  a JoyMega  adapter and  a Megadrive  joypad, you  can
choose  between  different  configurations  here.  Some   "generic"
configurations are  provided in  the default  SOFARUN.INI file, but
you can add as  many configurations as you  want in this file.  See
the "SR.INI" section below for more details.

The 3 buttons configurations will be a bit faster compared to the 6
buttons one, but only [A] and [Start] buttons are available.


                      ** Disable keyboard: **

If you enable this, the keyboard will not be read and be  inactive.
As  reading the  JoyMega and  converting buttons  to keys  takes  a
while,  this  might  speeds  things  up  a  bit.  Use  this  if you
experience slowdowns when JoyMega is enabled.


                     ** Contiguous MFRSCC+SD: **

Two  kinds of  MFRSCC+SD have  been produced.  Some models  have  a
contiguous flash memory,  and some have  a "hole" after  2MB, which
prevents  "big"  games  like Pointless  Fighting  to  work. SofaROM
patches  big  games like  that  by  default,  but  if you   have  a
"contiguous" MFRSCC+SD, this is  not required. Enable this  setting
in that case.


                      ** Fast interruptions: **

Patches the MSX interruption routine to skip keyboard reading. This
might speed-up some games.


                      ** Preserve AB header: **

Some games like  "Elevator action"  require  the AB header  of  the
ROM to  be  present  in  order  to  work.  Note  that enabling this
setting implies to power off your  MSX or reset your flash   device
manually to boot back to MSX-DOS.



----------------------- ROM sound settings ------------------------

                      ** Use external SCC: **

Flash devices usually emulate SCC  and SCC+ very well,  but  if you
are a "vintage fanatic", set this  to "Yes" to use  a real  SCC  or
SCC+  cartridge instead. You have to set which SCC slot to use with
the "SCC slot" setting below.


                          ** PSG port: **

You can redirect the default PSG port to another one here. Use "MFR
SCC+" to use  the MegaFlashROM SCC+  ports. Use "Disabled"  to mute
the PSG.


                       ** PSG channel #x: **

You can filter the 3 PSG  ports here. "Noise only" will only  allow
noise on the x channel. "Music only" will only allow music on the x
channel. "On" allows everything and "Off" disable everything.


                         ** PSG to SCC: **

Set this to "Yes" to also play PSG sounds on an SCC cartridge.  You
can select  which SCC  waveform is  associated to  each PSG channel
with the next settings. You have to set which SCC slot to use  with
the "SCC slot" setting below.


                       ** SCC Waveform x: **

Select which SCC   waveform is associated   to PSG  channel  x when
the  "PSG  to  SCC"  setting  is  enabled.  You  can  add and  edit
SCC waveforms in the SROM.INI file.


                          ** SCC slot: **

Select which SCC  slot to use  when "Use external  SCC" or "PSG  to
SCC"  settings  are  enabled  (there's  not  auto-detection  of SCC
cartridges yet in SofaRun).

Note that you might receive "SCC slot conflict" errors or  warnings
when launching ROM depending  of your slot layout.  Basically,  the
SCC slot specified here   can't be in the  same "main slot" as  the
RAM or flash device slot used for the game.



------------- Sega Master System and SG-1000 ROM settings ---------

                        ** FM detection **

Select how to enable detection of FM chip.


                             ** FM **

FM emulation mode. "Playsoniq"  mode does not require  any patching
of the game.


                          ** Joystick **

Joystick  emulation mode.  "Playsoniq" mode  does not  require any
patching of the game.


                        ** Pause button **

Pause button emulation mode. "Playsoniq" mode is not supported yet.


                         ** PSG to SCC **

Redirects PSG sound to SCC. Only supported for Playsoniq.


                          ** Readback **

Allows to ignore, raise an error or attempts to fix issues with MSX
that do not have memory mapper readback capabilites.


                         ** turboR mode **

Select the speed to use in-game for turboR computers.


                         ** Target slot **

Select which RAM slot to use to load the ROM.


                            ** Video **

Video  emulation  mode.  "Playsoniq"  mode  does  not  require  any
patching of the game.

"MSX" mode can be use for SG-1000 ROMs, but won't allow you to play
SMS ones.


                       ** Video frequency **

Select the  video frequency  to use  (50Hz or  60Hz). Playsoniq  is
required.


                         ** Video mode **

Select  the video  mode to  use (composite  or RGB).  Playsoniq is
required.


                       ** Video standard **

Select  the  video standard  to  use (PAL  or  NTSC). Playsoniq  is
required.



===================================================================
                        The "Write to tape" menu
===================================================================

This menu is invoked by  selecting [Write to tape] from  the "Game"
menu.


                     ** Write game to tape: **

Select  the  desired  baud  rate (1200,  1800,  2400  or  3600) and
[Validate] to start writing the game to tape.


                       ** Write silence: **

Select the silence duration  and validate to start  writing silence
to tape.


                            ** Back **

Go back to the "Game" menu.



===================================================================
                          The "Quit" menu
===================================================================

This menu is invoked by [Canceling] in the game browser.  Following
is a description of each menu entry.


                       ** Parent directory **

Change current directory to the parent one. If browsing a ZIP file,
exit to the containing directory.


                       ** Jump to **

Displays a menu that allows you to jump directly to the next  entry
starting  with  the selected  letter.  Just move  to  a letter  and
[Validate]. Note that if you use a keyboard, you can directly press
the letter in the game browser.


                        ** Quick launch: **

Allows to quickly  launch any application  without browsing to  it.
These applications can be added in the SR.INI file (see "The SR.INI
file" section below).

Default Quick launch applications are:

 * SofaSet
Launches SOFASET.COM which  allows  you to  customize all  MSX2 RTC
chip settings.

 * JoyTest
Launches  FRS  JOYTEST.COM tool  to  test your  joystick,  joymega,
paddle, mouse or lightgun.

 * BLOAD"CAS:",r
Goes to BASIC then load and run a binary file from tape.

 * CLOAD
Goes to BASIC then load and run a BASIC file from tape.

 * RUN"CAS:"
Goes to BASIC then load and run ASCII BASIC file from tape.


                        ** Auto-start: **

Auto-start  files  in the current folder or ZIP file. Use  this  to start
"slideshow" of VGM or MIG files. Different options are available:

  * Sequential
Start files sequentially from the current location.

  * Random
Start files randomly.

  * Sequential no VDP
Same  as  "Sequential" but  does  not display  back  SofaRun brower screen.
Useful to mix VGM and MIG files.

  * Random no VDP
Same  as  "Sequential no VDP" but in random order.


                ** SofaRun and default settings **

This will  invoke another  menu allowing  you to  edit the  default
settings inherited by all games. There are also some extra "SofaRun
settings" in this menu (see "SofaRun settings" section below).


                           ** Memory **

Displays the avaible memory for TPA (in bytes) and for segments (on
segment is 16KB).


                        ** Quit SofaRun **

Returns to MSX-DOS 2.


                         ** ZIP filter **
                         
You  can specifiy  here a  filter used  when displaying  ZIP  files
content. That can be specially useful if your ROMs are named  based
on  the TOSEC  naming convention. Keyboard input is allowed.

The filter  is using  a  classic wildcard system with "*" and "?":

  * "?" matches any single character.

  * "*" matches any sequence of characters.

Here are some examples:

 * "Z*" display all files starting with letter Z.

 * "*.ROM" display all ROM files.

 * "*(KONAMI)*" display all files released by Konami.

 * "*(199?)*" display all files released in the nineties.


                     ** Clean temporary files **

This  deletes all  temporary  files  generated by  SofaRun  from in
the "TMPPATH" directory, including *.UNZ directories.  Use this  if
you  run out  of disk  space or to solve corrupted files issues.

 * .UNZ files are individual files extracted from ZIP files.
 * .UNZ directories  are generated  when using  the [Extract  all]
   command on ZIP files.


                   ** Forget last flashed ROM **

Tells  SofaROM to  forget about  ROMs flashed  on non-volatile  ROM
devices. This forces a reflash on next game launch.


                         ** New directory **

Create a new directory in the current directory.

                          ** New file **

Create a new file in the current directory.


                           ** Cut all **

Select all  files  and  directories in   the current  directory  for later
pasting. All selected files  and directories will be  deleted after
pasting.


                          ** Copy all **

Select all  files  and  directories in   the current  directory  for later
pasting.


                         ** Delete all **

Delete all files and directories recursively in the current directory.

                
                  ** Paste <file_or_directory> **

Paste  the  previously copied  file  or directory  in  current directory.
Directories are copied recursively.


                 ** Rename <file_or_directory> **

Delete the  current file  or directory.


                   ** Cut <file_or_directory> **

Select the current file or directory in  the current directory for later
pasting.

                
                  ** Copy <file_or_directory> **

Copy the current file or directory for later pasting.


                 ** Delete <file_or_directory> **

Delete the  current file  or directory.  Directories are completely
and recursively deleted.


                            ** Back **

Returns to the game or ZIP browser.



===================================================================
                          SofaRun settings
===================================================================

Those  settings  are only  available  in the  "Quit"  menu "SofaRun
settings".


                       ** Show all files: **

Toggles display of  all files or  only supported ones.  You can use
this to check your hard disk  or SDCard for other files. Note  that
nothing happens  if you  select a  non-supported file  in the  game
browser.


                     ** Show command line: **
                     
Display the command line created when SofaRun launches an  external
application.


                      ** Show free space: **

Displays the availble free space  on the current drive in  the game
browser. This  takes some  time and  slows down  the display, users
with a non-turbo machine might prefer to disable it.
                


                        ** Quiet launch: **
                     
Do  not  display  any  text or  ask  for  launch  confirmation when
launching a .DSK or .ROM image.


                        ** Video mode: **
                           (MSX 2 only)

Choose between 50Hz or 60Hz video modes for SofaRun's UI display.
                     

                        ** Text color: **

Choose the text color SofaRun's UI display.


                        ** Background color: **

Choose the background color SofaRun's UI display.


                        ** Force 40 columns: **
                           (MSX 2 only)

Force  UI  display  in 40  columns  mode  instead of  80  on  MSX 2
machines.


===================================================================
                          The SR.INI file
===================================================================

You  can  setup different  things  in this  file.  Each section  is
documented, just have a look at the file. You can edit it  directly
from SofaRun.

Below is the default SR.INI file bundled with SofaRun:

####################################################################
[SYSTEM]
####################################################################

# Path where your save files (PAC-SRAM (.SRM), ROM or Game Master
# files, user disks (.USR)) will be placed (current directory if
# not defined).
SAVEPATH=A:\SAVES

# Path where ZIP-extracted files (.UNZ) and patched ROMs (.PRM) will
# be placed (current directory if not defined).
TMPPATH=A:\TMP

# Path where game (.GST) and SofaRun (SR.SST) settings files will be
# placed (current directory if not defined).
SETTINGSPATH=A:\SETTINGS

####################################################################
[QUICKLAUNCH]
####################################################################

# %s: SofaRun directory (e.g. A:\SOFARUN\)
# %c: COMMAND2.COM path (e.g. A:\COMMAND2.COM) 

BASIC=%c basic
RUN"CAS:"=%c BASIC %sCASRUN.LDR
BLOAD"CAS:",r=%c BASIC %sCASBLOAD.LDR
CLOAD=%c BASIC %sCASCLOAD.LDR
HIDtest=%sHIDTEST.COM
Reset=%c reset
SofaSet=%sSS.COM
#_LD=%c BASIC %sCALLLD.LDR
#Update local=%c A:\DEVICES\GR8NET\UPDLOCAL.BAT
#Update remote=%c A:\DEVICES\GR8NET\UPDREMOT.BAT

####################################################################
[EXTS]
####################################################################

# *1: internal ROM (ROM image) handling
# *2: internal CAS (tape image) handling
# *3: internal DSK (disk image) handling
# *4: internal ZIP (zipped file) handling

# %s: SofaRun directory path (e.g. A:\SOFARUN\)
# %f: Selected file path (e.g. MYGAME.ROM)
# %c: COMMAND2.COM path (e.g. A:\COMMAND2.COM) 

ROM=*1
CAS=*2
DSK=*3
ZIP=*4

BAT=%c %f
BAS=%c BASIC %f
LDR=%c BASIC %f
COM=%f
TXT=%sAKID.COM %f;Edit
INI=%sAKID.COM %f;Edit
BAT=%sAKID.COM %f;Edit
AD4=%sADAM.COM %f
AD5=%sADAM.COM %f
AD8=%sADAM.COM %f

MIG=%sMIGVIEW.COM %f;View
VGM=%sVGMPLAY.COM %f;Play

# To be used with AutoStart to mix pictures and sound
#MIG=%sMIGVIEW.COM /U /A120 %f;View
#VGM=%sVGMPLAY.COM /U %f;Play

SG=%sSG1000.COM %f;Run with SG1000 MMM
SG=%sSG1000F.COM %f;Run with SG1000 Franky

#MID=A:\DEVICES\TADAMIDI\SZMMP.COM /U1 %f
#MID=A:\DEVICES\MIDIPAC\MIDIPLAY.COM %f

####################################################################
[PALETTES]
####################################################################

# Palette configurations
#
# Format is <name>=<color_code>*16
#
# <name> is the name displayed in SofaRun.
#
# <color_code>  is composed  of 3  digits between  0 and  7, in  RGB
# order. For example 700 is red, 070 is green, 007 is blue, and  777
# is white.

CoolColors=  000 000 253 364 125 236 521 357 632 742 762 774 142 524 555 777
MSX1=        000 000 051 263 237 347 632 167 732 743 552 663 041 635 666 777
Gray scales= 000 000 444 555 222 333 222 555 333 444 555 666 333 444 666 777
Green scales=000 000 040 050 020 030 020 050 030 040 050 060 030 040 060 070



===================================================================
                         ZIP files support
===================================================================

Selecting a ZIP file from the game browser displays its contents in
a way quite  similar to the  game browser. "Game"  and "Quit" menus
are available and work the same way.

When a game  file is selected,  it is extracted  to a "cache"  file
with  extenstion replaced  with ".UNZ".  Those .UNZ  files are  not
displayed by default  by  SofaRun.  You   can  delete  them   using
"Clean temporary files" from the "Quit" menu.

The [Extract all]  command allows to  extract the whole  content of
the  ZIP  file  (including sub-directories)  to  a  directory. This
directory is  made of  the ZIP  file base  name (file  name without
extension), and  placed in  the "TMPPATH"  (that you  can define in
SR.INI).



===================================================================
                             Error messages
===================================================================

* "Bad signature in <ZIPfile>"
<ZIPfile> seems corrupted. 

* "Unable to open <file>"
<file> does not exist or can't be opened for some reasons.

* "Unable to create <file_or_directory>"
<file_or_directory> can't be created for  some reasons.

* "Out of TPA memory"
The current directory  or ZIP file  is too big.  Try to split  your
games in several smaller directories or ZIP files.

* "Out of segments"
You  need more available segmented memory.  See the  "Requirements"
section for details.

* MSX-DOS 2 errors
When   an   MSX-DOS   2  error   happens   (disk   write  protected
for example), you'll   get  a  menu  in  which you    can choose to
Retry, Ignore or Abort the current operation.



===================================================================
                              Thanks
===================================================================

Thanks are flying to (no special order):

 * FRS  for JOYTEST.COM,  his help  on JoyMega  and the  CoolColors
   palette.

 * Grauw for his great VGMPLAY.COM tool.

 * Lars the 18th for v2.4 title GFX.

 * Martos for LOADCAS.COM and TAPE2CAS.COM.

 * NearDark for providing sources of they RunIt tool.

 * Nestor Soriano for Nextor.

 * The openMSX & BlueMSX teams for their awesome emulators.

 * GDX for SG-1000 launchers.
 